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MTeague

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Posts posted by MTeague

  1. 22 minutes ago, BrokenGods said:

    I also thought the "Phase Modulation" mechanic I suggested could be fun and useful.

    It would be interesting. But... I notice you have the main toggles given both Typed AND Positional defense.

    And then saying the "Phase Modulation" drops your Typed defense, but boosts resistence, AND you get to keep your Positional defense?

     

    ..... that is overpowered, unless the damage boost is very small, or unless your positional defenses are Signficantly worse than your typed defenses.

    A trade type power would be interesting to work into a set, but there has to be a meaningful trade, or the boost can't be much.

  2. Back in my day, I'd use Confuse, because it was a great Control power to stop enemies from attacking.

    .... and then be screamed at, and have people drop team, because I had "cost them xp".

     

    There's a reason I used to solo a lot on my Mind/Kin...

    • Banjo 1
  3. 17 hours ago, Snarky said:

    so i shouldn't mention this?

    I mean, there's something to be said for "Get as excited over that as you want, rally people over it as much as you feel it's merited, but not HERE."

     

    Ultimately, we're somewhere between patrons in a pub, and guests in a house. 

    If the host wants me to steer clear of a topic, I will at least while I'm there.

  4. Praetoria, there is talk of other cities in game lore, so I don't think it's necessarily the last bastion of the human race. 

    But I'm sure Praetorian Hami is more than capable of munch-a-bunch-fritos-go-with-lunch the moment it decides it's bargain with Cole is no longer worth honoring.

     

    Which... I believe, technically happens with the Magisterium Trial?

    Not sure though. I mean, First Ward certainly got wrecked at some point, and there's a good window of time between that and the stream of refuguees to Primal Earth.

     

    Timelines are fuzzy, and likely self-contradicting. Doesn't help we all do time-travel via Ouroborus and create a gazillion alternate histories.

  5. Baumton still being a wrecked urban wasteland a full GENERATION of voters later still irks me. 

    On the flip side though, it's impressive that none of those skyscrapers leaning at 30 degrees or more have actually snapped / collapsed yet.

     

    And who the heck actually chooses to live in Paragon City, and why? You'd think with crime so rampant, with literal demons from Hell being sighted on a regular basis, along with actual alien invasions (Rikti and Shivans/Galaxy City), cross dimensional war (Praetoria's attack on Skyway), and all the rest, people would decide you know what, let's take another look Peoria, Illinois. Or Omaha, Nebraska. Or at least a few hundred miles up / down the coast?

     

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    • Haha 1
  6. I just can't get past the .NET issues to get Mid's to launch and decided F it, I don't care that much, I'm reputed to have a brain, I can plot out a build manually.

    Not using Mids does make it harder to read / share builds, though.

  7. 7 hours ago, Starhammer said:

    I never even care about the absorb aspect of Sentinel SR, I'm just so stoked to have my status protection attached to my toggles. That would please me greatly with SR/Ninja/Shield in other ATs.

    I mean, I get that, but Practiced Brawler, can stack. Sure it will interrupt you every so often when it's on autofire, but I believe you net greater status protection that you would have with a toggle.  Plus, if you're ever detoggled, well, you don't lose it at all, because it's not a toggle.

  8. I'm very happy with my Fire/Fire/Fire Sentinel. 

     

    He's not a tank. He won't ever BE a tank. But he's not meant to be a tank. He's meant to be a durable villain who can throw fire, and burn squads of mobs to the ground. 

     

    When designing a build you will have to decide just how all-in you want to go on +Defense or not.

    • If you choose to focus hard on stacking Defense via IO set bonuses, you must keep in mind that your Sentinel will not have even a single drop of Defense Debuff Resist. So in ann given encounter, mobs that debuff defense, once they get that first hit, they can pin your defense to the floor.
    • If you choose NOT to focus on stacking Defense, I get that too, but keep in mind as a Sentinel, your Resistances cap out at 75%. Not 95%. And there's only going to be just so much Absorb or Regen you can realistically stack to back up those resistances.

    For me? I chose to stack AOE and Range defense. Melee defense I'd take where it could be gotten, but I didn't stress over softcapping. I've been happy with the result. In most encounters, even soloing large groups, I can usually kill enough of the baddies by the time they floor my defense. My resistances and healing easily carry me through cleanup, and I'll end the fight at Max Health. 

     

    MALTA aren't even a problem for him, because Consume will give you strong End Drain resistance, and if your recharge is good enough to stack it, you can basically laugh in a Sapper's face, for every encounter in the entire mission. You got no Knockback protection, but that hole is easily plugged by an IO. You got no constant-on Immob resist, but Burn comes back pretty quick once you're kitted out. There's also the Combat Jumping option.  

     

    I find it a fun option, that fills the character concept I'd been wanting to make perfectly. The occasional crowing from minmaxers rolls off me like water from a duck's back.

    • Thumbs Up 1
  9. More eye beams are fine and dandy with me, but keep the reverse in mind, too.

    Ex:  Peacebringer, Glinting Eye.  Has no alternate animation. Rad Blast has an alternate, can't think of why Luminous Blast doesn't get that choice.

    • Like 1
  10.  /macro afk afk "I'm typing over here"   

     

    will create a button that will put the gray bubble over your head with that text.

    But that's a macro button, not a keybind. 

    I don't think you have to worry about turning it off though.  Experimentally, as soon as you walk forward or look around, it will turn off /afk

     

    I would guess if you did a /bind to the enter key you could do an afk and then ... /beginchat?  I don't know the slash commands for chat. But I'm not really looking to experiment with those. Hopefully this at least gets you something and maybe someone more wise in the ways of binds can finish the job.

    • Like 1
  11. I enjoy Brutes, but I tend to solo or do small teams, particularly mission arcs.

    And in generaly, I prefer lvl 44 and below content. 

     

    The last thing I ever want to do, is radio missions. I tolerate them solo only for sake of the Safeguard/Mayhem missions (which I love).

     

    But there is no faster way to get me to leave a team than to switch it over to easy-peasy lvl 50 council-fest lvl radio missions, where everyone is Judgement Nuking every spawn and all riding around in Barrier. If that's fun for anyone reading this, well, all power to you, but decidely NOT my cup of tea. I'll go back to First Ward and Night Ward.

  12. I mean, you can sorta-kinda-sorta do that now?  The level experience would be different, but the end would be the same as a 50 controller, basically.

     

    What you would you envision differently in terms of an Inherent?

    I'm just thinking you're going to be hurting for the ability to defeat foes, especially if you don't have Controller's "Containment" inherent.

  13. Yea, Zero-summing outlook "what's in it for me?" is never going to motivate you in a game where it's easy to make any character self-sufficient by abusing carefully selecting set bonuses. At some point, you either decide to occasionally help someone out for warm fuzzy feelings, or you don't. And hey, either option is entirely up to you. Not everything can or should have a mercenary reward.

    • Thumbs Up 1
  14. I used to have a signature. I decided I didn't want one anymore.

     

    So, I went to Account Settings, looked down the left-hand menu, clicked on Signature, went into the Editor, removed all the text and clicked Save.... and it gave an error and restored all of my prior signature text. I tried this several times, each time, it kept re-instating the signature I wanted to get rid of.  In the end, I deleted out all the text and replaced it with a single ".".   Functionally, that did the job, but my posts are still a couple lines taller than they need to be, because of it. 

     

    This is stupid low priority, wash-your-socks-first. I actually feel semi-bad typing this post up. But I figured, it's probably not intended functionality, so I should mention it, despite the low-priority nature of the issue.

  15. I actually wish I could willingly disable the Stealth portion of Energy Cloak but Keep The Defense for my Energy Melee/Energy Aura Brute. No doubt there are players out there who rely on it, so I wouldn't want it blindly taken away period, but maybe a Null the Gull option?

     

    But yes, for both powers, my assumption is the Stealth is handy to bypass somethings that just aren't worth your time, but most of the time, the Scrapper will be in Scrapperlock fighting, and is just taking the powers (a) for minior +Def All (which does not stink), and (b) to mule another LotG +7.5 recharge all.

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