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Groovy_Ghoul

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  1. Here's a couple of builds to get you started. Stalker (Electrical Melee - Stone Armor).mbd Stalker (Ice Melee - Stone Armor).mbd
  2. Adding two more builds for consideration. Electrical Melee/Super Reflexes Electrical Melee/Ice Armor Stalker (Electrical Melee - Super Reflexes).mbd Stalker (Electrical Melee - Ice Armor).mbd
  3. Agree that /Inv is a great secondary. It's very tanky. Similar to Shield in that it has a good balance of Resist and Defense. I put together a Electrical Melee/Invulnerability build to get you started. S/L defense 45%. S/L resist 75%. Perma Dull Pain. 50% slow/recharge resist. Stalker (Electrical Melee - Invulnerability).mbd
  4. Four attacks use knockdown (2x ST and 2x AOE) and KD = mitigation + FF procs. Bio loves recharge so those FF procs are very helpful. Seismic Smash (hold) can use the Entomb Absorb proc, so potentially 1 Absorb proc each in Primary and Secondary. Bio is endurance friendly which synergizes with Stone Melee's high endo consumption. Seems like a great pairing. I might put together a build now.
  5. Here's a fairly cheap build, other than the ATOs, to get you started. Other than S/L, resists are kind of low. 80% resist to slow/recharge. Fun build and definitely upgradeable. Stalker (Dual Blades- Super Reflexes).mbd
  6. Challenge Accepted. I submit a Stone Armor/War Mace leveling build. No purples Tanker (Stone Armor - War Mace).mbd
  7. Willpower has knockback protection in Indomitable Will, no need to add more. You can safely repurpose those 4 slots. Dark Armor, Fiery Aura and Ninjitsu have little to no KB protection. Each KB Protection IO provides 4 points, I would never go over 12 points (3x IO).
  8. I have a few suggestions/observations: SA: KB->KD, is in an attack that you will never use, ever. Don't waste your inf. Placate is great. Find a way to get it in. It's that good. Your defenses are not soft capped (45%), you will get hit a lot and you only have 4 points of Knockdown protection. You will get FREEMED all over town. I have a DA stalker, started with 8 points and respec'd to 12. Much better. Knockdown really sucks. Drop the Regen in Health. Put the Numina's unique in Physical Perfection in Health. Put a Power Transfer: Chance to Heal in Physical Perfection. Put the Kismet +6% in Hide as you will want it early and on at all times. Oppressive Gloom helps with damage mitigation. I really like it in my build. Just remember you have no DDR so any defense you do build for can get stripped away.
  9. 100% agree with @Hjarki. MA needs a serious re-vamp for Stalkers. Currently it has no AOEs, Cones or Ranged attack. Single target attacks only. All it has is theme. IMO the worst primary for Stalkers.
  10. Probably not, but Shadow Meld is a nice LotG mule and unlike Geode, it won’t disrupt my attack chain. I just don’t find myself using Geode enough to justify taking it.
  11. I was referring to the slotting of Rooted and EE on a Stalker versus a Tanker. 2:6 on a Stalker, 6:2 on a Tanker. The Stalker gets more value from EE and the Tanker gets more value from Rooted. Geode is a nice power if you can fit it in, but I believe Shadow Meld is a better pick.
  12. @Sovera You have a very tanky build indeed. I love Ice Melee, I believe the Stalker version is the best iteration and it is my favorite Stalker primary. Stone Armor is so well rounded, it does a little of everything. I have at level 50: Ice/Invul, Ice/SR, Ice/Bio, Ice/Ice, Stone/Stone and Fire/Stone. So I have some experience with both sets. Attached is a build I put together. Soft cap on S/L/E/N/P and 50%+ resists on F/C/T. In my experience, ice patch is great at lower levels but I get more utility, and DPS, out of Placate at the higher levels. I don't worry about runners too much as my ice attacks will naturally slow them down. The snipe fits nicely in the single target rotation and does a ton of damage. Shadow Meld is your panic button power every ~27 seconds or so. I get more value out of EE than Rooted, the opposite of Tankers, as it is great to keep you at Max HPs + Heal every ~36 seconds (according to Mids). YMMV. Stalker (Ice Melee - Stone Armor).mbd
  13. Build looks really good. Nice resists with the high defense. One suggestion, I would drop Taunt in favor of Grant Cover. GC provides you defense debuff and recharge resistance. I slot it with LotG: Global Recharge. IMO, the benefits from GC outweigh Taunt.
  14. Now with TP, Teleport Target and Fold Space. Mastermind (Necromancy - Marine Affinity)TP_Fold Space.mbd
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