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xeaon

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Posts posted by xeaon

  1. 2 hours ago, Lunchmoney said:

    Just been thinking about this, now bear in mind I know nothing about coding and stuff, but would it be possible to link the login to the CoH login?

    ...or this forum login...

     

    Keep in mind, I'm just a "forum user" / "player" just like you and not affiliated with the Homecoming team.

     

    I was able to implement Discord and Google logins, because they are offering Oauth2 to third parties.

    https://en.wikipedia.org/wiki/OAuth#OAuth_2.0

     

    I am not aware the Homecoming team have that or have plan to add that feature in the future.

     

    *** tap tap tap (on the mic) HELLO... HELLO ... anyone here ? ***

    @HomecomingTeam: you guys are awesome, if this topic give you ideas.... I'm not that far 🙂

     

     

    • Like 1
  2. Make sure you have this option enabled:

    image.png.66107b582b361a085dc1042e49f3b7ad.png

     

    Once that its done... and that part is important... you have to relog in order for this to work.

    Then try the client tool again.

     

    That part, you only have to do it once.... for that toon.

    You have to enable again and relog again, for each toons you like to track.

     

     

  3. On 5/4/2020 at 9:11 PM, Spider said:

    My plan to migrate the masses is working, Darth Xeaon. 

     

    I guess I'll log in and poke a couple of y'all. Sooo soo proud of everyone for hitting May goal so quickly! 

     

    I'm skerd... somebody please hold my hand!

    • Haha 1
  4. 2 hours ago, Snakyta said:

    Hi all.

     

    I did many manipulations, but when i try the "read log file now", i have a "File content is not valid".

     

    I launched in game the /bind_load_file "d:.... .txt" successfully, my token is valid... But what's the problem ?

     

    (If any answer are in french, it could be cool too 😉 )

    You are really really not lucky, I don't know a single word of french....

    oh wait I do...

     

    Tel que stipulé par @Mister Mass, il est nécéssaire d'activer l'option "Log Chat" :

    image.png.ddf92d9d08188d42e07b4250d7e00906.png

    Une fois que c'est fait, il faut malheureusement se reloggé pour que le contenue du fichier soit valide.

    Cette démarche doit etre faite pour chaque toon ou l'on désire utiliser cet outil.

     

    Laisse moi savoir si ceci regle la problématique? Sinon on regardera autre chose.

     

    ---

    In english in case someone else need this tip:

    As stated by @Mister Mass, it's necessary to acticate the "Log Chat" option.

    Once that is done, sadly you have to relog in order for the file content to be valid.

    Those steps need to be done for each toon you care to use the client tool with.

     

    Let me know if this resolve the issue? if not will try something else.

    ---

     

     

     

     

  5. 10 hours ago, Lunchmoney said:

    I assume one needs to log in to that site to make full use of it. Is a discord login the only way? What if one doesn't have a discord thing or doesn't like sharing login information like that?

     

    (Only briefly viewed on my phone, will take better look this evening.)

    There is discord and google login options.

     

    Alternatively there is an hidden login that use the client token as a key to login...

    *try CTRL+ALT+SHIFT+L from the login screen to display this option*

    image.png.b6d5a31f042de8c4e337835315e4e696.png

     

    I blame @Tort for making me add this 3rd option :P

     

    If one does not feel like using either discord or google (like @Tort), I can create an account and give them there client token... using private chat of some sort...

    But it become a manual process.

    You can figure I don't want to use that account creation too often.

     

     

  6. On 5/1/2020 at 11:11 AM, Mister Mass said:

    Don't know what you are seeing, but the most common error made on this is not making sure that the file reads the "PLAYERNAME, welcome to City of Heroes" (or whatever the exact verbiage is) before the bindsfile starts logging the badges.  Without that welcome line in the datalog file, the program won't know how to identify your character & then apply the badges logged to it..

     

    The problem I had was that I logged into the character, then turned on datalogging, then ran the bindsfile - & got an error message.  If I had turned on datalogging first, THEN logged into the character & ran the bindsfile, everything would have been okay.  With datalogging activated before logging in, the datalog file will have the welcome line in it from the start & will have no problems identifying the character & properly recognzing the badges from the bindsfile. 

     

    I don't know if this is the issue for you, but I wanted to explain this, since it seems to happen to a good number of users their first time.

    You are correct, if the in game chat log option was disabled (the default), when you turn it back on, you need to relog for this to work.

  7. On 4/30/2020 at 9:56 PM, TG BrainFog said:

    I'm getting a "HOMECOMING validation failed" message when I try to run it. Seems to see the folder and identify my account just fine. I'm sure it's user error. Any thoughts?

    I got aware that the validation I had put in place so only homecoming data get published is no longer working if you install the game on a new PC / format your drive and do a clean install.

    I will try to fix that ASAP.

  8. Hi Bovine,

     

    "Possible Matches" is the number of times the app. found a badge entry.

    If you run the settitles file 2 times, you will double the entry.

    I guess the app. could at least list distinct badge names... ill add that to my todo list.

     

    That say we still have 32 missing badges I guess.

     

    a quick look at it and I see this:

    image.thumb.png.0774829d206ea6c65583f13070f1ea46.png

    image.png.75d3761ff1fed3831acedbb094239bd9.png

     

    Seems you are missing 1551, 551, 2001, 2351, 1451, 401, 2201, 1375, 351, 1151, 1051...

     

    quick like that its look like all the first entry of each  line in the file.

     

    image.thumb.png.10b289af2a976ee927bbe3e66ebd5e04.png

     

    I will test this a bit more and let you know

     

     

  9. Gangbuster have changed since the early days of CoH. You don't have to kill Boss's anymore but lt and minions.

    Meaning you can turn in circle in PO and kill a bunch in no time.

     

    Spider Smasher is 200 Arachnos Wolf Spider Soldiers. There is a bunch at the power station in cap.

    That said, by doing those accolades over and over you pickup some patterns...

     

    For instance while killing ghost in PO, you end up killing a few Wolf Spider Soldiers (For Pirate badge / Born in Battle Badge accolade).

    While doing the "there is a sucker born everyday" arc needed for Marshal accolade, you kill a bunch of Wolf Spider Soldiers too.

    So now a day I do those accolade in some specific order to avoid overhead.

     

    • Thanks 1
  10. 1 hour ago, thunderforce said:

    It's not necessary to do this little dance with 200 bind files. If you load a file like http://www.chiark.greenend.org.uk/~damerell/games/badges2500.txt, it will set every title in succession without any keypresses.

    This is awesome!!!

     

    I just tested it and it work.

     

    For my test I used your file in this path c:\temp\test.txt   on my PC.

    Then used this command in game :

    /bind_load_file "c:\temp\test.txt"

     

    Very nice!

     

    You just removed one big hurdle to this process.

     

    Thx a ton

    • Like 1
  11. I have updated the site today. Few Minor adjustments.

    There is a Download section now.

    It shows the date of the client tool was compiled. See it as a "version" thingy.

    I have fixed some glitch and bugs in the client tool.

    If anyone had issue with it, the new version might work better now.

    Else, let me know 🙂

     

     

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