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Everything posted by Koopak
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Now on a lighter note, congratulations to @Shin Magmus for winning the Brute competition. I will be in touch here on the forums to sort your reward. And without further to do and a bit late. Bounty Posted! Prize: 2 billion influence Task: Post the best pylon/dummy time under Division 1 rules of any CrabSpider for the month of June. Read the rules and regulations for Division 1 and post your results here: Clear Speed Leaderboards Start Date/Time: 00:00 UTC, June 1st 2024 See in your timezone here! End Date/Time: 00:00 UTC, July 1st 2024 See in your timezone here! (In the links look in the non bold text with your location in it, if anyone has a better translation method, let me know.) Runs on the test server are valid provided they do not make use of any changes currently being tested, or the changes used are promoted to live.
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While others seem to disagree with this point I actually want to address it because I feel you actually have one. First and for most, my critique of other sources of data elsewhere is multilayered. To sum up so I'm not writing a manifesto (and likely fail as I am a wind bag), essentially my view is a lot of other data sources fall into any number of several major failings. Failing to include details of methodology, examples being not sharing builds. Its been common for people in the community to make claims but not back them. Failing to isolate variables, Trapdoor is a perfect example of this, the mission would be pretty decent if it was on a map that introduced less inconsistency in the tester themselves, in the form of navigating awkward geometry. However it also is over valued as an example of 'normal play' partly because of the boss fight at the end which isn't really reflective of any boss type normally encountered in any other type of content. Failing to account for all of the options available to the player. This is where what is now called Division 1 came from. We can sit here and go in circles all day about how much temp powers homogenize the results and trend them toward obfuscating meaningful set differences, and how they aren't representative of how any one of us might play. However, the fact that the average player doesn't CHOOSE to play using all the tools available in Division 1, doesn't change the fact that they DO have that option. The logic that temp powers shouldn't be used in these competitions can, and has, been used to argue that epic powers, pool powers, and incarnate powers, shouldn't be considered when comparing sets. I patently disagree with that philosophy. If you want to choose to play sub-optimally, that's your choice, but its not reflective of the nature of the game itself, which is what most interests me. Failing to include others in the process so as to increase the odds of successfully exploring all options. As an example, Ston's work is great, but unless people start bulk mirroring the man's commitment, then we cant be very certain there isn't something he overlooked. Failing to record the data in an easy to digest and explore format. This is my main concern with the Scrapper Thread. My goal with this project is to address all of the above, and I feel the mention of Trapdoor in comparison to a pylon test is missing the mark. In terms of a one to one comparison I would never compare a Pylon time to Trapdoor times, they are different tests of different intended metrics. The Office Mission Sim is the more accurate mirror but I haven't yet moved to push for more times from that. I feel that I accomplish those goals here, but if you have specific critiques regarding them I am happy to hear them. I feel your arguments are understandable, but mostly come from a frustration that the bounties being posted do not fit what you personally consider acceptable standards. That is fine, we don't have to agree on what good pylon standards look like. In fact, the decision to implement Divisions was specifically to address this issue. However when it comes to the bounties I can only fund so many so often, and I haven't been able to commit to the kind of income I normally would have due to IRL commitments. I could stop Division 1 bounties, and start doing other Divisions tonight, yes, but I started with the intent of doing a full round of each AT, and don't want to stop that just to address the fact that some people think Division 1 is stinky poo poo. My advice to anyone with issues with Division 1 is either post your own bounty, or wait patiently for when I finish my personal interest in Division 1.
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Just some points regarding the recent burst of posts decrying the rule set. Divisions are open to expansion. Additional challenges are planned but i only have so much reward money and it takes time to make. Given the game's economy, 2 bil feels pretty light as is. You don't need to be participating in a bounty to post, please, post, theres plenty of rulesets to use and you can even use your own. The sheet is designed to be easy to filter for the data YOU care about. ANYONE can post a bounty. Put up the money and the challenge and i will add it to OP and help signal boost to get participants.
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Hey gang, I am pushing to gather data and builds for a new and improved pylon and clear speed sheet. To that effect I am posting regular bounties to encourage competition and push the limit. Thus without further to do. Bounty Posted! Prize: 2 billion influence Task: Post the best pylon/dummy time under Division 1 rules of any CrabSpider for the month of June. Read the rules and regulations for Division 1 and post your results here: Clear Speed Leaderboards (posts made in this thread will be processed if they meet the requirements listed.) Start Date/Time: 00:00 UTC, June 1st 2024 See in your timezone here! End Date/Time: 00:00 UTC, July 1st 2024 See in your timezone here! (In the links look in the non bold text with your location in it, if anyone has a better translation method, let me know.) Runs on the test server are valid provided they do not make use of any changes currently being tested, or the changes used are promoted to live.
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Thank you, and not to worry i already reported the issue to Loaded Camel (The team behind Mids Reborn). I'll get the sheet updated tonight.
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If you'd like to post the build file here or send it to me on the forums, either would work. It helps to have it done here for tracking. Either way the issue needs to be resolved as the datachunk is the most practical way to store the builds directly in the sheet so Mids needs to be able to import them.
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To correct for others. All competitions thus far have been in what is now called Division 1 rules, thus: Backup Radio - This is allowed in Division 1 but also moot as it will not attack the pylon. If it did the run would class as a 'Burst' run. Shivan Shard - This is not allowed in Division 1 as you cannot stockpile them easily or in sufficent quantity to make a strong argument for it being something one can keep in their kit all the time. Signature Summons - These are allowed in Division 1, and do NOT class as a 'Burst' run as they have a theoretical uptime of 100% Envenomed Daggers - This is allowed in Divisions 1 and 2 Offense Amplifier - This is allowed in Divisions 1 and 2 Hybrid Incarnates - These are allowed in Divisions 1, 2, 3 and 4
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@Shin Magmus Currently dealing with a bug preventing import via datachunk at this time. If I cant get it fixed before the deadline on Friday your time will still go up after i get it pulled in via an older mids build and verified. Additionally Divisions are officially implemented, I am still working on improving the accessibility and readability of the data, but from now on all runs will require a Division and Recommended flag for submission, please refer to OP for guidelines.
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Well the idea of div 2 is the same minus pets but you bring up exactly the kinda point is like to see more feedback on with regards to division creation. I have no problems with a crap load of divisions so if you have suggestions please feel free to share them
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Couple reasons. One is just lores being banned due to tradition more than anything and me overlooking signature summons. I initially expected they would be blocked by the general outline I had for temp powers that the temp power needs to be readily available and practical to be used as part of normal day to day play. Now that that Pandora's box has been opened and I've realized that signature summons DO meet those criteria, I'm allowing them on the possibility that, like epic pets, one or more of them will have unique synergy with one set or another. To this effect I'm implementing a division system with the current rules being division 1 while most all runs done before the first signature summon run counting as division 2
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@Ston Rules will remain the same, in the interest of comparisons, I'm working on a division system, see the spoilers section on the OP. Nothing is concrete yet but I have a good outline I'll probably make official in the next few days.
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Alright and that closes out the Sentinel Bounty for April. Big congratulations to @Videra for taking the crown and single handedly proving Sentinels are the best dps in the game! 😏 Up next, Brutes!!!!!! Bounty Posted! Prize: 2 billion influence Task: Post the best pylon/dummy time of any Brute for the month of May. Start Date/Time: 00:00 UTC, May 1st 2024 See in your time here! End Date/Time: 00:00 UTC, June 1st 2024 See in your time here! (In the links look in the non bold text with your location in it, if anyone has a better translation method, let me know.) Runs on the test server are valid provided they do not make use of any changes currently being tested, or the changes used are promoted to live.
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Alright and that closes out the Sentinel Bounty for April. Big congratulations to @Videra for taking the crown and single handedly proving Sentinels are the best dps in the game! 😏 Up next, Brutes!!!!!! Bounty Posted! Prize: 2 billion influence Task: Post the best pylon/dummy time of any Brute for the month of May. Start Date/Time: 00:00 UTC, May 1st 2024 See in your time here! End Date/Time: 00:00 UTC, June 1st 2024 See in your time here! (In the links look in the non bold text with your location in it, if anyone has a better translation method, let me know.) Runs on the test server are valid provided they do not make use of any changes currently being tested, or the changes used are promoted to live.
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Hey gang, I am pushing to gather data and builds for a new and improved pylon and clear speed sheet. To that effect I am posting regular bounties to encourage competition and push the limit. Thus without further to do. Bounty Posted! Prize: 2 billion influence Task: Post the best pylon/dummy time of any Brute for the month of May. Read the rules and regulations and post your results here: Clear Speed Leaderboards (posts made in this thread will be processed if they meet the requirements listed.) Start Date/Time: 00:00 UTC, May 1st 2024 See in your timezone here! End Date/Time: 00:00 UTC, June 1st 2024 See in your timezone here! (In the links look in the non bold text with your location in it, if anyone has a better translation method, let me know.) Runs on the test server are valid provided they do not make use of any changes currently being tested, or the changes used are promoted to live.
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last minute snatch back cross posting
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if thats a concern feel free to just link back to a post with the build
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The Spider's Handbook: An Incomplete Guide to VEATs
Koopak replied to Videra's topic in Arachnos Soldier & Widow
To expand on this, losing out the extra damage from core is no big deal for Widows specifically because you are likely to be kissing damage cap basically all the time anyways- 15 replies
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Thanks Lauci, in the future though please submit new times as new posts and leave the old ones up. I know its unlikely to be needed but i like to keep things archived
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The Spider's Handbook: An Incomplete Guide to VEATs
Koopak replied to Videra's topic in Arachnos Soldier & Widow
Some notes for you. This is incorrect, Mental Training is only available to Night Widows. While Soldiers have access to it in their base Soldier Secondary Powersets, Widows do not and have to get it from their SubAT which only Night Widow has. This is also incorrect. Forsight grants 17.3% DDR which is enhancable, usually to 27-28% Additionally NWs have Elude which grants another 34.6% enhancable to ~55% for a total of 82-83% during Elude's up time. The crash is a serious issue but there ARE ways around it. Either way with scaling damage resists and a bit of DDR Widow can manage DDR heavy opponents fine as long as you make use of your tools. I definitely feel you are underselling Fort's mez capabilities. The luke warm response to a dps AT having access to an AoE Hold of the same strength (or with Fate Sealed, more) than a Controller deserves more highlight.- 15 replies
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I was inspired to take up the challenge myself.
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Call me inspired. Run Type: Pylon Archetype: SentinelPrimary Powerset: Sonic AttackSecondary Powerset: Bio ArmorTime in seconds: 26Hybrid: YesNumber of Runs: 1Version: Issue 27 Page 7 Open Beta Note: Geas, Offense Amplifier, Tank Signature Summon (Villian), Envenomed Daggers. Video:
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bit of a goof with the last, but we have a new new big man anyways
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Anyways congratulations to Videra for taking the lead in either case, just a few days left folks.
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Funny enough thats me in the background of Underfyre's run, so it might be MY fault
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First time i got a posti n one of the bounty threads, cross linking here, Sents have a new big man in town.
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