Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Greycat

Members
  • Posts

    5650
  • Joined

  • Last visited

  • Days Won

    41

Posts posted by Greycat

  1. So one 3d creator I follow takes some commissions. Decided to give them a try - the style wouldn't work for all my various characters, but for MB here... Needs some post-printing and processing cleanup and obviously painting and such, but... 

     

    20250914-100033.jpg

    20250914-100042.jpg

    20250914-100048.jpg

     

     

    (Artist - Highpolya on Fiverr.) 

     

    • Like 4
  2. Half-retcon, half-mission generation - Crey. 

     

    Look, in Outbreak you had the police standing around while Crey did some "helpful" evaluation of Rikti drones. Then we don't see them, and then boom, bad guys. (OK, there's some mention of it by Synapse, as I recall, but still.) Having Crey as a tech/natural/science, possibly mutant, 1-50 contact chain where they're *giving* you missions at level 1 (and being "genuinely" helpful) to build up the whole "they're all right and do some good, as much as a big company can at least" gloss that you really never get to see and that would lend some "well, maybe she's right" to Countess Crey's arguments when stuff's found out about "those are rogue elements, we're launching an internal investigation." Obviously by the end, yes, you're aware of just how bad they are. But it could have been an interesting journey. 

     

    (Yes, I know, something similar for magic would have to be developed. ) 

     

    VEATS:

     

    Part of what I like with Kheldians is how the world reacts to you, as far as spawning Voids, Quantums, etc. VEATS? They just got a really crap storyline, aside from that you could be just another standard AT. I'd alter the storyline for how Arachnos responds to you - as in early on, sure, mostly keep it the same - someone higher than you wants to make a name for themselves by keeping you in your place - but after that? You get some actively hostile Arachnos in the world at times, and others who'd be willing to fight with / follow you. This starts making you "interesting" and possibly a threat to the Patrons and Recluse. Good bit of rewriting, yes. But it needs it. (And I'd also get rid of the DAMN FORCED RESPEC AT 24 and let you just pick your path at level 1.) 

    • Like 6
  3. On 8/29/2025 at 9:09 AM, Jaegernault said:

    Just a general query as to if anyone as heard if the Incarnate System will ever be complete. as I'm sure everyone knows, there were meant to be 10 incarnate powers, we got o 5 and stopped. While some argue that they made you too OP, Id argue they allowed you to be more versatile while giving a purpose to maxing out characters. 

     

    That and like many, ive got so many incarnate threads on characters that i cant use or sell it would be nice to make use of them one day!

     

    The incarnate system would never have been "finished," and was planned that, frankly, "newer" powers and content would make old ones obsolete (in which case, why have ATs and powersets?) 

     

    Dug into this a bit in my EATs guide, with links to references. 

     

    Honestly, I'm rather glad it never got farther than it did. While I wouldn't mind it growing "wider" for a bit of variety, maybe, it doesn't need to get more ridiculous in powers (and the content that would be required.) 

    • Like 1
  4. On 9/5/2025 at 12:29 AM, ThatGuyCDude said:

    I was playing through Mot's storyline again, and Dream Doctor said something which made me pause.  The gist of it was "Twilight Son sold out his own race to Batallion".

    Is Batallion the Nictus Fleet?  

     

    No.

     

    The battalion are unrelated, and tend to be focused on Wells. The Nictus are generally just trying to survive. If they had the strength to be the Battalion, they wouldn't be running from the Peacebringers.  Yes, I know the twilight's son bit, which has always been a bit ridiculous for a species that can travel the way they do. 

     

    The Well is also not a Nictus. The Wells, even with retcons, have been fairly explained. (As well as the other unseen power levels and plans that were had - and I've got to say I'm rather glad we didn't get there - around them. I mean, eventually getting to "the cosmic aspects of order and chaos?" Yet we can't go to ... underwater, or England, or Egypt... Bleh.) The wells are, in essence, created ("involuntarily," I'll say, versus consciously) by the related species that have them. 

     

  5. We went through a long argument about this when someone else passed. The devs aren't going to add an NPC, for multiple reasons. *If* anyone gets added, it's going to be someone on the actual dev team. 

     

    Dev response - 

     

    They're not *opposed* to a wall of names/memorial, but it doesn't sound high on the list. 

     

    (Yes, I'm replying because I'm seeing this thread while looking in the forum to see if someone I've not seen around for a while who was sick was mentioned by anyone. I *know* their close in game friends, but even they don't know and brought it up.) 

  6. When using it when I went to MSRs regularly on a 50 +3 (both my 'shade and others,) to get the most effect and mobs I had to snag a Super inspriation, which bumps * your* level up by one. 

  7. On 8/2/2025 at 12:24 AM, lyra said:

    i dont need a CoH2.

     

    Why would you need it? What would you change?

     

    Usually when these sorts of things are suggested, it's things like a modern engine and newer graphics, without the various limitations for what can be done with a costume/more modifiable faces/etc, moving the timeline forward, fixing as much of the "we'd love to but can't due to structural limits in the game" sort of things. Usually paired with expanding the scope (starting out with going to other places in the world, going underwater/into space, etc.) 

     

    Would I love to see it? Solid "maybe." 

    Would I expect to ever see it? Nope. Especially as an MMO. I'm not sure when the most recent actual-MMO has been released and done well. I'd half expect if someone launched a COH 2 "officially" it'd be a squad based game (COHelldivers 2?) And given the way corporations are, it'd be a ton of microtransactions and such (unless they *did* follow the Helldivers 2 model... you *can* buy in game cash, but there's no reason to, since earning the same stuff in game is actually done at a reasonable pace.) Plus there'd have to be a demonstrable market for it as a "live service" game. 

     

    So. Yeah. For those and many, many more reasons, I don't expect to see a COH 2 ever. 

    • Like 1
    • Thumbs Up 1
  8. On 7/12/2025 at 5:03 AM, DrRocket said:

    Only a suggestion...

     

    I often when trying to run a TINPEX or LGTF, the MSRs since they are done so often in Everlasting are consistently being impacted by the MSR, 

     

    Whenever I see the MSR listed on Everlasting these days, it's instanced - people go to the zone (or a shared zone) to get invited in, for this and other reasons. So they should have zero impact as it is. (Or, rather, it's already essentially IN an "MSR" zone.) 

  9. 16 hours ago, Excraft said:

     

    Well, yeah.  I don't disagree.  That's what I was getting at.  All I was saying is that it's not a huge chore to recreate a character on the Beta server.  You don't need to spend "hundreds of hours" playing it again and again to get back to whatever level progress you were at.  You can recreate any character at any level within a couple of minutes.  No need to even transfer it from a live server.

     

    For many of us, there's more to a character than just the numbers.  Again. Beta gets wiped. Someone who *plays on beta* for whatever reason now has to recreate the characters, recreate the SG, hope anyone they played with feels like recreating characters on beta, re load up his AE (I don't *believe* beta shares the AE database with live, for obvious reasons) and the like.

     

    And the comment that started all this was basically "play on beta," not "transfer a character." The two are different.

    • Thanks 1
  10. 4 hours ago, Zombra said:

     

    I mean, kind of who cares if you can just make your character again with everything you could ever want, probably in less time than it would take you to get to level 20 on live ...

     

    Because *youv'e put time into the character,* you've gotten whatever badges. If its the *beta server and can get wiped,* that means your SG and everyone involved it it have also gone away. You cannot just make all that again "with everything you could ever want." There is no restore for the SG base. There is no restore for the friends list. You cannot wave your hand and have all your friends characters back - if THEY want to go through the trouble after a server wipe or massive change. 

     

    Or, you know, you can not play on beta and have everything backed up and relatively safe... which is far more appealing to most folks. 

    • Like 1
  11. 3 hours ago, Excraft said:

     

    You can just re-copy the character to BETA or re-roll it with all the bells and whistles in a few minutes.  It's not like you'd need to level up the character running all the content from scratch again.  I think it's more people don't play on BETA because of the low population and most do want some feeling of progression.

     

    ... which means you're probably spending most of your time playing it on live, not beta. 

    • Like 1
  12. 6 hours ago, tidge said:

     

    Asking for a friend: Is this "hundreds of hours" played on a character all at 50+, or is it leveling up a character from level 1?

     

    If I'm playing a character, it's from level 1, and then playing them, RPing them and more. Which, again, is not something I would think anyone would want to do on a server that is at risk of being wiped or changed at any time. Thus "Nobody plays on beta." Because nobody's going to want to spend time on a character that could just go away at any time. 

  13. 3 hours ago, DrRocket said:

    If the grey out proposal as it overwhelmingly seems to be a no go, then I ask propose solutions, thank you

     

     

    Solution: Tell people you're going to use the power. 

    Implementation time: 0 months 0 days 0 hours 0 minutes 0 seconds. 

     

    Why should Judgement get this special treatment? Why not blaster nukes, which have had this issue since... issue 0? Or - well, pretty much every power that affects a target in the game? Should I not be able to throw a heal on someone because their health has just hit 100% from someone else's? Should I not be able to hit a target because the blaster's snipe is still winding up and would take that target to 0? Should I not be able to use the big nuke I'm in the middle of a spawn to set off because someone started clicking Judgement half a second ago, or vice versa? (And on the programmatic side, how many of these checks on how many targets do you want the server - because this *can't* be done client side - to do for every player in every mission continuously?) 

    • Thanks 3
  14. On 7/25/2025 at 2:43 AM, Troo said:

    The expectation these days seems to be leveling to 50 in a handful of hours (maximizing 2xp, patrol xp, special xp tuned missions) and then getting a complete build immediately while starting to build out incarnates. If this is way off, I'd be happy to hear it.

     

    *Whose* expectation? Certainly not mine. I know I *can* do that if I want to, sure. But there's an entire game out there I enjoy playing at the levels the content's meant at, because that's what the challenge is tuned to. I've run godmode cheats in other games for a no-stress-blow-off-steam run and they generally make the game less fun for me. 

     

    On 7/25/2025 at 2:47 AM, MoonSheep said:

    if people want an instant lvl 50 fully slotted out they can build those all day long on the beta server, something we weren’t able to do on live

     

    People don't play on Beta not because things are free, but because it's beta and subject to massive change and/or getting wiped at any time - and that's warned about. I wouldn't want to play there and have hundreds of hours on a character just to have "New patch, beta's had to be wiped" hit it. 

    • Like 1
    • Thanks 2
    • Thumbs Up 1
  15.  

    Everything *is* free, if you're fine with just spending time waiting for it to drop (or the converters/merits to build up.) 

     

    On 6/20/2025 at 8:48 AM, laudwic said:

     

    Doesn't that answer the question though?  There is a way to have everything for free, make any character you want, be any level you want, accolades, enhancement sets, just spend some time setting up your character, yet few people are on there.

     

    The "Just play on beta" / "And you see nobody plays there" isn't *really* an answer though, because Beta has an issue Live doesn't - it can get wiped or changed at any time. It's Beta. It's meant to be where things get tested (and potentially very screwed up and changed) before going live. *That* would be a much bigger contributing factor to "Why don't people play on Beta," I should think - followed by population - than "Everything's free." 

  16. On 7/25/2025 at 3:51 PM, Sovera said:

    And yeah, it sounds like I'm licking boots, but without Mids we would have no alternative.

     

    ... wouldn't we? Or would someone else say "We don't have this sort of thing" and make it, versus "Well, we have MIDS?" 

     

    Snarky's complaint is as valid as "oh these steps were easy and worked for me." Volunteer or not, if they're getting complaints like this, the folks maintaining MIDS should pay attention to them and remember *not everyone's computer savvy.* I have to provide support for folks and I get the whole range from "knows everything" to "Click the Windows button? I don't know what you're talking about, I'm not computer savvy" and walking through how to change a password is a 20 minute process. 

     

    Yes, ideally the fix for this is "have the installer do everything" so that it's a one - well, two - click solution for folks like Snarky (not saying that to put him down.) But if they need extra steps or some workaround, they've got to present it in the simplest, hand-holdiest terms possible. (Yes, they can say "If you're computer savvy, find this, unzip and run it, then run the update" as well for the folks who are, sure.) 

     

    Appreciating a program doesn't make it immune from criticism if there's an issue with it. And that Snarky's trying to run it and continually having problems (instead of just saying "F it") should, frankly, be seen as appreciation as much as "oh it's wonderful I wouldn't run the game without it." If he didn't appreciate it or its functionality... he wouldn't be trying to install it and update it *even after having repeated problems with it.* 

    • Like 2
    • Thanks 1
  17. On 7/20/2025 at 1:25 PM, Octogoat said:

    Lately I find that inspiration trays are useless. They get filled up with things I don't use or don't need. Why not replace the inspiration tray with an applaud button that grants a random beneficial buff to your teammates? 

    Enable team inspirations. 

  18. On 7/20/2025 at 4:37 PM, DrRocket said:

    What I see as a remedy, is the moment a player activates their judgement, that all other players judgment is greyed  out, goes inactive, until the judgement attack itself is executed and then it becomes available for use at a later time and not be placed in cooldown as described above.

     

     

     

    Here's the thing. You've just prevented people from using Judgement on (a) a large pull or (b) an ambush. And if there's no max range, (c) people on opposite sides of the map. For judgement? Absolutely not. 

     

    There *are* powers, though, that I'd like to see something similar on. Single target rezzes, specifically. I've seen multiple people waste a rez on someone who went AFK or lost connection - and those tend to have a long cooldown. What I'd *like* to see is the first rez "stick" to that player - similar to when you have multiple people offering someone a team, they get the "Player is considering another offer," if one isn't accepted, further rezzes are blocked for some time (and the dead player gets a window on their screen they have to respond to.) 

     

     

    • Like 1
  19. On 7/23/2025 at 1:05 AM, golstat2003 said:

    So the question is how else would YOU the player suggest the devs get more resources (aka people) to make the changes, test things, and create content/updates that eventually go into pages/issues?

     

    The only realistic ways of doing this are:

    - Get the skills to help out. Graphic artists, coders, back end, whatever. 

    - Get the word out to people that do have the skills and enjoy doing it in their spare time, too. 

     

    Goes for testing, too, though that's more a willingness to understand "this isn't finished yet and there will be bugs - that's what's being looked for" and be willing to give helpful feedback. (I ... used to test more, I just have neither time nor energy these days to devote to it like I would like to.) 

×
×
  • Create New...