I've generally been in the minority of power changes. I *liked* the crashing nukes and T9s. Permadom requiring a team. Full strength quantums, voids and cysts. Configurations that made you think "Is this situation worth using this power and risking the crash now, or do I save it?" As opposed to perma-this-that-the other. I remember the ITF being a challenge instead of a 10 minute speed run. Heck, I remember teams needing and failing respecs 🙂
But, well. Game's changed. It's mostly a character idea and RP area for me now... and I'm fine with that.