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RelativeQuanta

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Posts posted by RelativeQuanta

  1. 16 minutes ago, LKN-351 said:

    I haven't looked at the one you just posted yet but I changed some things around. I'm not really sure what recharge numbers tell me how close I am or even if I'm at perma-dom though.

     

    So take a look at the build I posted.  It's perma-dom and perma-hasten.  You need at least 122.5% recharge to get perma-dom and that leaves no wiggle room (activating powers just as dom comes off cooldown will make you miss the window).  This means you're not at perma-dom with your latest build.  If you're including hasten to get perma-dom, you need a comfortable buffer over 122.5% because you won't have hasten up all the time.

  2. Take a look at this.  There's probably more that can be done, but this will massively increase your recharge rate.  I don't think I added too much damage outside of what you'll gain from recharge.  I did have to swap out the teleport pool and soul consumption for the stealth pool to mule LotG.  I think you'll be fine with perma-dom and 3.5 end/s.  Other than that, I tried to leave everything else alone.  I do recommend trying out the melee powers at some point.

    Celina Wild - Dominator (Darkness Control - Dark Assault).mbd

  3. Any reason you don't want to use purples, ATOs and PvP sets?  If you're going to be exemplared a lot, those are the only sets that will work from level 1-50.

     

    Other than that, what are your other build priorities?  Like, do you prefer to do more damage at the expense of defense/resists?  

  4. 18 hours ago, Dauntless said:

    I think SeraphimKensai's idea is the best, just improve dominating grasp.  Most of the other ATs I play I usually try to squeeze in both sets, with the dominator sets I just squeeze in Ascendency + the other's proc.  It feels like a missed opportunity.

     

    I honestly don't think it matters too much about control vs damage for where the sets go.  The holds always get the 4-piece Basilisk Gaze set for 7.5% recharge and a proc.  The other control sets almost all have a 5-piece bonus of 6.25% recharge somewhere, which does compete in the rule of 5 against ranged & AOE attacks but they are usually the cheaper option.  Melee and melee AOE are in the 5% bucket and can be "nicely slotted" with only 5 slots.  None of these will make an outsized impact while leveling up, and once you hit 50 they all compete for that magic 10% bracket if you want to push it that far.  In practice, if I had the option to go either direction or both, I'd still end up using the dominator sets to ease the pressure on that 6.25% recharge bucket - none of those existing alternative sets are perfect and one of them are bad options.

    lol of course most of my dom builds are levelling/budget permadom builds, which probably taints my perspective.

     

    I suppose I was thinking more about level 50 slotting.  Basilisk's Gaze is almost too good at 7.5% recharge for only four slots.  This means slotting an ATO in your hold is only going to get you 2.5% more recharge.  You're generally only going to have one of each of the other control types and they all have purple IO sets that give 10% recharge, so you're aren't "gaining" there.  But you're very likely to have multiple attacks, so if the ATO could go in an attack (and had +10% Recharge) you're much more likely have a bigger gain.  Or just have a new opportunity. 

     

    I currently am working towards a build that's squeezing out more +Recharge by slotting 5 purple sets and deliberately using 5 slots of non-superior Ascendency of the Dominator on spectral terror to squeeze out an extra 2.5% of +Recharge over using cloud senses.  So, maybe I'm overthinking stuff.  

     

     

    • Like 1
  5. If you have some money to burn, you can buy defensive IOs.  They stack up pretty fast.  I have a blaster that did exactly this.  Most of the defensive stuff can be pretty cheep.

     

    Here's a data chunk for a lvl 40 build with a bunch of defensive IOs you can play with.  I intentionally only picked yellow sets (except for the snipe, but I don't think it would be too expensive).  You're not softcapped or anything, but it should be extremely noticeable over normal IOs. 

    image.png.ea73e6c060b504a45b402bacf4f895ae.png

     

     

    G2xiACwK7MbihKA+dULzvrMD/3AodS1UdgTOPaNNcm2r9JhSb+mm8iiSR63471xXqJFQpUfa+AAt+Qsd11c1/Wk1tLj5h7N7mf6BXaCll5goRRoUlbMtEBH/aZmzkQiPwyhs3XVohEL4zM7+tNYV7U9gsvS9ozRbSvGoUjVOEE0TCuXvDW0npapIInHBnZcxf+ge+0T/GrhyAmkKR9o/it6NWCRIRe+ResHHkULm2uc3ALImgcwDUri+dWgVgIdUmQIUeSfw09jlhCvOHfntbHxgIaXGrnsBhbs49XVhFrC74Qn+lyJKQp5UJaCfNTZo3GgF3JK9ulcamFyD/g7SoGsusXbmqu1AQdnlP6KnfriVrMyqKqsL4UzefFlyJr9g8Tg0k/IxJKE4ufZqk8WBEz17LC2aiKdFj4zvRVfUpQ8uC5ErOztkGvBMB+lbz71dTTQI36lY6mP2myjx64B601IwwlktC5NIGTAynwgKb1dFqdrWu7mVZL8e5+a/ea78nl88ve5waPwXi8488x7PhbHJWvmHs3HhuQSlvl9V2q35bsFk5h3kTcpFY+xrFS5MGpMgd7piXVd49tmnVlWCX+jFulBMS7zddJ33KS5UEBv0DXok1p0v0Di/wQgfB6okQjWWfYMSGQWJoPo8oH+ErjAwHJ4rwLgie0OF1pq2uNDyhpllkemg4Cg+k6e7xMaTeUdVP+vPTwYuBVcKP2W5hlDT00VWMK5yzedBOH9q6Ag0COnA0bPHkxca9Z31OuFxeNPI+zR7oQ1eGEvZBfFcUNpR5P+ITJ82j+DIhJL/giWpfCTETnJ6OcWZ0eszFJKfDxQ7FKL07/NxwlAQPbtiSIdaMWiiHYqi1TeCq7x76n5QrvYyOMyyuq2GSqnSMFUgfIlN1gWQ/K5ePhczPxDV4gOE5Grjz5hPsRlz9GooR0cih3LoHeylsbq2WedtJETsdXDRS78g7IxT7YtFdCJ8qsXV7vPotjkVIFp5WmdTLtHh+jYUDDflMmEfUe2ub7YzdEmxUbfa5jC6yaTWeoMhUuvMfQa6QTh7ltK0RzkLf+AEuqBKC0lB6mHeoLzTIq1tFDmFKVt7Kzhcgj7q93nuYqltAl+9d+WdyZCSXEHmiLelQyYzcj8AO0PqtEhkRQN92icEh3kD/9CTDz1nOnGussxO9AvVGUaeRcneCQ6P/H9Yy9zGP2WuHn8Zi/bftJ9xTi18V3pTfi2BxmdEeev8mbIlIdv2jnbEwTR6Z9Jd11PL7rBG1smw43evqDqn86jNC8t7tAg0NLdIuPIzEdSK+ZuMpzgZV3F8WCF5Hh2tAiG30Pwl9zwThoHh4hpbftR+rNPGfNJoSkUEYv4dZzDceXHUA6ohLXYIzz0gVFnTNqsN6X0BoDAAmDxPEwjKCoVmsa6U+xleZQKpStBSlCKTgQjeQOsnrTcuCWuG8yeLJ4Q13AQfdJKdZznF3iU+RygssJ06TlM3T34sQMHaedHvZ8owI8PjyxHcGBQjgCVcMzVrjCMjaDPhkh0m8k52iyMe5Yh8LIrnQDIebqP/NaS1ljWH93tcRmOleaTpjQQdWrByIKkuE5RgnEEDlPfSM3n8RMmTuaMMhpaeqWDj46C6YRLqEnH3RcqZ1jblajGDwxQgKsnrhNZYedolqenZmOLj27dzUcbBqrExEZnU1OvisJY5VrFwPWSxg8NuM8OfXdFEAsAdPZQgQFAreAQrN+Szh8rAiAAWVjGeueYSjIYVRmEblwsch/srzGVnEfT5OUBw2JeGn1C6xVwS+M7iCg5XIXstmH+1UtZPm1po6A7q4GHgyu/aBjDhP0HaeCoINHWJa6fyFftkZeIt150WT5gkDAva4uCno0MqetVRh/Cuo/wykpYFYo3RKJOAGAcR8sXClyfEOpLMRZegITVXccmGrb75qwhbWZHUHAqFte1wmkyRA3zBB4ErvUsKwNpDf8ImIhIMyIHpgMvHsdyU5IaUNwnzPOGT1rc3D1T0A9Bk55O8tQXy+97mGyYRdxySfraIFY3umr3ehijcdd76wEs6TqtkwEnlHdib+TqcB4aiMFd8hacZmbFhAPBE9EarDdI36nyrAXdWjBu8jzW3ODXQosYZVM+FDYuwx5c8D2x22AITtoBQXzltXPe9xe3dYMwJh40Bql6MmR9WtaY/WFK4TNeZJhAO1SZtFTv/wGqc6DpVicbXmhQQzxToin7lAt2wt3iLvf2rZvEbuPgcmyDldXCGFX4kCgnrtfhj8l8IS97yzQ0Jp7u4XiTI+M8cXICwpc/M+VzgcFJX2iy4vP6ByqH4AQoAMOqoMvj/OdjLIu58cVAd/JPcjEtTTqMPmXgmKRXQihzHb58TozFX/17ebsOrwOjl6v8ZQY2VIv44HH0dncnSidVZKNRY+0ZV60qcXA31yFA+LH16KrwP

  6. 2 hours ago, SeraphimKensai said:

    Honestly if they enhanced mez and damage it would go a long way to helping..the set bonuses on ascendancy are pretty good, but dominating grasp are kinda meh with the exception of the fiery orb proc.

     

    If I was given carte balance to change the dominating grasp set bonuses they would be:

    2. + 1.8% Max Endurance (3.6% when superior)

    3. 6.25% Recharge (10% when superior)

    4.  7.5% Range (10% when superior)

    5. 3% Recovery (4% when superior)

    6. Energy/Neg Defense 3.75% / Ranged 1.875% (when superior 5% and 2.5%)

     

    Bonuses come from:

    2, 3, 5: Scourging Blast

    4: Blasters Wrath

    6: Dominating Grasp 

     

    All bonuses stayed at their respective levels when pulled from the corresponding ATO sets.

     

    This would help out dominators  with:

    • endurance/recovery issues as we know having all those attacks and no sustain power can be problematic
    • helping to make perma Dom easier to attain which can free up some slotting choices in other powers.
    • Helps them have an edge on ranged distance, which can increase the depth of some cone attacks.
    • And helps building for ranged defense.

    Absolutely, this would be a great change.

    • Like 1
  7. 30 minutes ago, UltraAlt said:

    Mastermind ATOs only slot into pet summoning powers. They do not slot into attacks.

    True, but they're not exactly attack sets either, in the same way gravity control, mind control, and illusion are not attack sets despite stuff like lift, levitate, and spectral wounds existing.

    • Like 1
    • Finland 1
  8. I know it has been said before, but why is the dominator the only AT with an attack set, primary or secondary, that does not have an ATO that slots into attacks?!  

     

    Even Defender ATOs slot into their attacks.  However, Dominator ATOs are almost a clone of the Controller ATOs.    This is... unfortunate.  As an AT with "two primaries" this would have been a great opportunity to do something a bit more unique and have one control ATO and one attack ATO.  Ideally, Ascendancy of the Dominator and whatever replaces the lame-o Dominating Grasp (why doesn't this have +Recharge?!).

     

    Anyway, thanks for reading my complaint.  Posting it makes me feel a bit better as I stare at Mids.  😆

     

     

     

    • Thanks 2
    • Microphone 1
  9. 24 minutes ago, MrPengy said:

    As an example, I was just soloing a mission on my Stalker. Up against an Lt. who was on his own. I'm hidden, Assassin's Strike one-shots him. But he managed to fire off a mace blast. Similarly, on my Arachnos Soldier, I'm hidden. I could stand near the enemy for 3 hours and not be seen. Yet every time I attack from Stealth the enemy sees me and retaliates before the attack lands.

     

    I don't remember it being like this on Live. I loved having a sneaky Soldier who would come up behind people and bash them across the head. But when they respond before I've even hit them, it's like Ehhh, why bother to be sneaky? Like did I miss a change? Am I doing this wrong? Was it always this way and my rosy shades are making be think it was better in the Before Times?

    I remember this always being a thing on Live too.  I think that what is happening is once the interruptible period of AS ends the power rolls the to-hit calculation. This notifies the enemy who can start their own attack before the damage is applied from AS.  As long as their attack starts before they're dead, they'll get to complete it.  This happens with normal attacks too.

    • Like 4
    • Microphone 1
  10. On 4/22/2024 at 4:18 AM, Snarky said:

    But it has two powers that give off a brilliant rainbow  …. Not great lol. 

    Yeah, I was pretty disappointed when Gather Shadows just looked like Power Boost rather than the name suggested, pulling a bunch of darkness onto myself.

    • Thumbs Up 2
  11. 1 hour ago, Snarky said:

    I do not know where you get the idea I okay as support.  I play the Dark Corr as a Blaster and am trying to figure if Dom does more dps. Taking out the + range removes damage as it lessens cone aoe.  It also decreases ranged dps survivability.  Imo

    Oh, sorry!  I just assumed since you did things like split the ATOs to get more global hold you were prioritizing more supporty stuff.  I did swap Positron's Blast into Umbra Torrent, so at least that cone actually had more range at the end.  How about the attached?  I swapped Ragnarok for Bombardment + a range enhancement.  This loses 5% recharge, but gains back the 5% global range.  Both Umbral Torrent and Night Fall have greatly increased range this way.  I'm sure more cleaver slotting could regain the 5% recharge too.

    Snarky Dominator (Darkness Control - Dark Assault) 2024 v 1.1.mbd

  12. 12 hours ago, Snarky said:

    Trying to determine if I need to fit Haunt and Unmral Beast back in.  I really dislike pets, except in rare circumstances.  Haunt is less pet than strange ST attack.  But what could I drop to get it in? Soul Consumption?  Which is more of an O crap button on a build I try to play ranged

    So, I always found that the pets make good hitpoint buffers.  If they've died it usually means I need to use defense inspirations or get out of dodge (when I'm solo).  I like to think of the pets not as summons but my character actually building them out of shadows (even if the game says otherwise).  It makes them more palatable for me.  

     

    You seem to play your dominator more as support than I do, which I find pretty interesting.  I play much more like a blaster.  

     

    What do you think of the attached build?  I tried to rearrange your build to include both Haunt and Umbral Beast, stay completely ranged, and add a bit more DPS.  I dropped Midnight Grasp and Engulfing Darkness for the pets.  The idea is your ranged attack chain would be Dark Grasp → Moonbeam → Gloom → Umbral Torrent / Nightfall.  Haunt should hit pretty hard in this build too.  Though, I admit I took out the +Range set bonuses which may be a non-starter...

    Snarky Dominator (Darkness Control - Dark Assault) 2024 v 1.1.mbd

  13. 8 hours ago, Mr. Apocalypse said:

    I was looking around for something new to build, and saw yours. I have never built a dark/dark dom. so figured I would give it a go.

     

    I loaded up your build and made a pass over it to tweak it for my style. not much changed.

     

    I moved the Numina IO's from Life drain to Health.  This boosted regen by an additional 16% alone

    I removed Kismet from Link minds added slot back to life drain and added 1 more Heal/Absorb/Recharge Touch of the Nictus for the added heal bonus

    Haunt got a set of Soulboud Allegiance in place of the call to arms set

    Boxing was switched to a +5 Absolute amazement stun IO.. This is how I Slot boxing whenever I take it.

    +5 boosted the recharge IOs in Hasten and gather Shadows.

     

     

     

    In the end I was able to sacrifice 5.25% recharge, to gain a 37% more regen, 16 more hit points, more to-hit bonus, more damage, better status resistance.  All while not utilizing mind over body or link minds.  Even with the loss of recharge, the other changes have offset any negatives and combined , Mids reported DPS numbers and bjust a little better performance overall

     

    as far as endurance complaints go, I run Ageless core Epiphany on almost all of my builds,  I never run out of end, ever once acquired. It is always my first incarnate power to get T4,  and it is worth it.  as far as the other incarnates go

     

    alpha= Musculature

    hybrid = support

    ion = judgement

     

    interface I am going to give Cognitive a try for the confuse proc. 

    Lore = Banished Pantheon for work, and one to fit my theme for play and show.

     

    Hope this helps,

    Thanks!  How'd you get Mid's to place individual +5 enhancements?  I hadn't managed that which was why haste just had 50s in it (and a few other powers).  

     

    I do like how you moved enhancements from Life Drain, though I think dropping Kismet is a mistake.  Soulbound Allegiance proc doesn't affect the caster, just the haunts.  The bonus to-hit from it in Mids is a mistake.  Although, perhaps a Gaussian Build Up proc would be better than Kismet?

  14. Title says it all.  It should function the same way Shadow Field does when under domination where a different pet is summoned that does the extra Mag3 fear with 50% longer duration.  Like other powers, the base mag 3 fear would also have 80% duration of the controller version.

     

    I have seen this mentioned in multiple places but couldn't find it in the Suggestions forum so I thought I'd add it.

    • Thanks 1
  15. Hello!  Welcome to dominators which has quickly become my favorite AT.

     

    Some quick notes on your build:

    1. You want your Ascendancy of the Dominator chance for +damage to be in one of your primary attacks in your rotation.  It procs a lot in fast charging attacks, enough that you can think of it giving your dominator Defiance like blasters have (if it's in your attack chain).  Subdue is the proper location for it.
    2. Terrify is an AoE attack for Mind dominators, take it over psionic tornato.  It does more damage and has a target cap of 16 instead of 10.  It may be a cone, but it's a 90 degree cone.  You're gonna hit everything in front of you.
    3. I wouldn't take World of Confusion unless you're going to slot Coercive Persuasion: Contagious Confusion in it.  IMHO, that set is better in your main confuse power
    4. I'd actually suggest the Concealment pool instead of Leadership for LoTG mules.  Stealth is extremely useful for ATs with a confuse since it doesn't break stealth and will allow you to cheese missions easily.  Or, just use it to confuse all the bosses before taking down a group

     

    I've included an example build below.  It's not the most optimized, but it has both more ranged defense and S/L resistance.  Hopefully, you'll find it helpful!

     

    Spoiler

    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

     

    • Like 1
  16. Hi Rambolazer, do you have a build you're using?  Your best attack chain will depend heavily on that.

     

    You appear to have the main idea down: press your highest available DPA power.  Optimizing stuff like Power Up and poison ray are a little trickier.  For example:

    • Power Up is a 34% damage enhancement for 10 seconds with an activation time of 1.17
    • It does not affect proc damage
    • It's worth pushing for extra damage if:
      • Your powers are recharging and you have an open 1.17 seconds (likely not the case)
      • The damage you gain to the powers you could fire off in the 10s window is greater than firing off another buttstroke or elbow strike (I suspect this won't be true)

    Poison Ray is probably great to use on cooldown as it lasts 30s and it also will increase your proc damage.  Though, be aware that its value is severely limited if you're fighting +4 enemies as its duration AND -Res amount are reduced by more than half.  You'd have to math it out to be certain it's better than an extra buttstroke & elbow strike in that case.

  17. Hi @WuTang, welcome to dominators!

    In addition to what @Dauntless said, you can find details on all the different control effects here.

     

    I put together build you might find helpful.

    1. It has enough recharge to make Domination permanent
    2. Domination gives status protection, so I swapped indominable will for link minds
    3. I admit that I swapped Mystic Flight for Fly so you can take Stealth to carry another LotG 
    4. I also took Psychic Shockwave instead of Psionic Tornado since it does much more damage (though, you can interchange them if you really want Tornado just use Ragnarok)
    5. I took Drain Psyche as it is a huge recovery buff
    6. I put the Ascendancy of the Dominator chance for +Damage in subdue so it will get used frequently in your damage rotation (though you can put it in Dominate too for more range defense)

    Basically, think of a dominator more like a damage AT than a support AT.  

     

    Dominator (Mind Control - Psionic Assault).mbd

    • Thanks 1
  18. Hey!  Welcome back.  Can I ask what you're looking for exactly with this build?  There's definitely stuff you can do to improve the damage you do as well as your defense/resists.

    Here's some quick thoughts:

    1. You don't have Moonbeam which is one of your very high DPA attacks.  Maybe you built this before quick snipe was a thing?  You definitely want snipes on your dominator as they are a major part of your attack chain.  I'd swap Dark blast for it
    2. Possess definitely deserves 6-slots with the Coercive Persuasion set.  It gives you a huge bonus to ranged defense, 10% global recharge, and its proc will spread your confuse to multiple enemies.  
    3. Procs go a long way in your powers to up the damage, especially in Gloom and Smite.  
    4. I know people like to skip Shadow Field, but IMHO that's a mistake.  Yes, it's a bit shorter of a hold than some of the other control sets, but the darkness bubble lasts for 45s and reduces the to-hit of all enemies within it by 18% which substantially increases your survivability even once the enemies are no longer held.

    I've also got a Dark/Dark dominator build I got some help fleshing out.  Feel free to take a look to see how you can proc up your attacks for more damage.  You can find it here.

  19. 3 hours ago, Snokle said:

    For the life drain, I was looking at frakenslotting it with some ACC/HEAL and procs to go more DPS on my dark assault dom, but mine is more Ill/Dark then Dark/Dark, so results might be different. 

    I actually used to have it frankenslotted for pure damage earlier and it hits quite hard!  Average damage quoted in Mids with all the procs was around 383.  The cast time just wrecks its dpa though.   I just found I was better off using it for healing than killing things.  

     

    I will say, that with 183% recharge, I could use it for a full ranged damage rotation with gloom and moonbeam.  That was sometimes really nice to have.  

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