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Not the same at all by any means, but I was short on time yesterday. I wanted to run the Morty Kal SF real quick for the double merits and Notice. Saw a message for a speedy version. I have not had great success with speed run PUGs. We blew through everything in about 12 minutes I think? Super quick, everyone was friendly, chat was lively, and it was amazing. Best PUG I've been on in a long time.
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And there is a section here in the forums where people can promote their AE arcs as well. I've found some really good hidden gems in that one that I never would have seen. https://forums.homecomingservers.com/forum/31-mission-architect/ Check that out and you will see some really awesome missions with some fun dynamics you won't always see in regular gameplay.
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I would guess there are many thousands of AE missions. I've personally done a character 1-50 solely in the AE doing missions there (non-farming) just for fun. I didn't experience a quarter of all of those missions.
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We can only hope and pray for GIANT METEOR 2028!
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Good lord, the ending of that show was dark.
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Anyone have a Mind/Fire build for PvP? I'd like to check it out, but it's been 15+ years since I've done any sort of PvP.
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I had never heard of this before, so I checked it out and now I have it running as well.
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https://www.snopes.com/news/2021/07/07/mattress-firm-money-laundering/ Perfect for this city.
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Let's take our previous example with Crushing Impact (at level 50 for ease of use). Crushing Impact: Acc/Dam - 26.5% to both Dam/End - 26.5% to both Dam/Rech - 26.5% to both Acc/Dam/Rech - 21.2% to all three Acc/Dam/End - 21.2% to all three Dam/End/Rech - 21.2% to all three So with all 6 slotted you will have: 68.9% Accuracy 169.6% Damage 68.9% End Reduction 68.9% Recharge With standard SO slotting of 1 Acc, 3 Dam, 1 Rech, and 1 End Redux. We said earlier that SOs give a max of 38.3% to their respective enhancement. 38.3% Acc 114.9% Damage 38.3% Recharge 38.3% End Redux See the difference? The power with IOs is significantly improved numbers wise overall. Plus, you get the added benefit of set bonuses for your every power and your entire character. Now, you won't see these exact numbers when you slot. Due to ED (Enhancement Diversification) there are diminishing returns are you increase your totals. Even with those diminishing returns, you will still see a significant increase in your powers with using set IOs. None of this really matters much though. Using IOs vs. SOs is purely a decision you make on your own. I have characters that have never slotted a single IO because I didn't feel like it. I also have characters full kitted out that can do things I never thought possible back in the old days. For a new player, there is a lot to learn, but you have received a lot of really helpful information. Realistically, just playing with SOs won't hinder your experience at all. You may not be able to do some of the things some of the other players around you can do, but in a team you won't notice much of a difference at all.
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Because that one piece from Crushing Impact adds to both in just one IO. You need two SOs to get similar figures. Standard slotting for attacks for SOs is 1 Acc, 3 Dam, 1 Rech, and 1 End Redux. You can get all of that (almost identical numbers) with 5 IO set pieces along with the bonuses they give. Slot 5 attacks with Crushing Impact and they are all giving stacking bonuses which will definitely make an impact.
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Yeah, having all of the existing GMs popping up as a supernatural force is pulling them in from all over the city to cause mayhem. That would be very neat.
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It's kind of like truckers that buy truck simulator and farmers that buy farm simulator. You do it every day because you're passionate about it.
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I'll give a bit of a different advice from Meknomancer here on the Mind side. I don't build my Dominators for defense or resistance. I use the epic shield for a little extra safety, but it isn't a priority. Mind has a ton of control options for groups. Wide range Fear, targeted AoE sleep, targeted AoE Hold, and targeted AoE confuse means that any group I come up to I can usually lock down without too much difficulty. When Domination is up, you should never have to worry about your defense or resist. The mobs won't be attacking you anyway. Unless, they resist whatever you're throwing at them. Key one here is the ITF. Those Cimerorans resist everything. Annoyingly so. That's what your teammates are there for though. I tend to slot my ST hold and ST sleep for damage though (ST Hold gets procs). Even when the mob resists, they can hit really hard.
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Illusion also just doesn't have great area control. You'll piss off a lot of baddies, but won't be able to control them as well as other Dominators. So you may just be making a few too many enemies mad at you than you can handle.
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The remake starring Chris Pratt and Jenn Ortega comes out Summer 2026!