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Based on your suggestions, here is my new build: Hero Scrapper Build plan made with Mids' Reborn v3.7.5 rev. 21 ────────────────────────────── Primary powerset: Staff FightingSecondary powerset: Super ReflexesPool powerset (#1): LeapingPool powerset (#2): FightingPool powerset (#3): SorceryPool powerset (#4): LeadershipEpic powerset: Psionic Mastery ────────────────────────────── Powers taken: Level 1: Precise Strike A: Superior Critical Strikes: Accuracy/Damage3: Superior Critical Strikes: Damage/RechargeTime3: Superior Critical Strikes: Accuracy/Damage/RechargeTime5: Superior Critical Strikes: Damage/Endurance/RechargeTime5: Superior Critical Strikes: Accuracy/Damage/Endurance/RechargeTime7: Superior Critical Strikes: RechargeTime/+50% Crit Proc Level 1: Focused Fighting A: Luck of the Gambler: Defense/Endurance7: Luck of the Gambler: Defense/Recharge9: Luck of the Gambler: Defense/Endurance/Recharge9: Luck of the Gambler: Defense11: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 2: Guarded Spin A: Obliteration: Damage11: Obliteration: Accuracy/Recharge13: Obliteration: Damage/Recharge13: Obliteration: Accuracy/Damage/Recharge15: Obliteration: Accuracy/Damage/Endurance/Recharge15: Obliteration: Chance for Smashing Damage Level 4: Combat Jumping A: Kismet: Accuracy +6%17: Winter's Gift: Slow Resistance (20%) Level 6: Eye of the Storm A: Eradication: Damage17: Eradication: Damage/Recharge19: Eradication: Accuracy/Damage/Recharge19: Eradication: Accuracy/Damage/Endurance/Recharge21: Eradication: Chance for Energy Damage21: Force Feedback: Chance for +Recharge Level 8: Staff Mastery Level 10: Practiced Brawler A: Invention: Recharge Reduction Level 12: Focused Senses A: Luck of the Gambler: Defense/Endurance23: Luck of the Gambler: Defense/Recharge23: Luck of the Gambler: Defense/Endurance/Recharge25: Luck of the Gambler: Defense25: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 14: Agile A: Luck of the Gambler: Defense/Increased Global Recharge Speed27: Luck of the Gambler: Defense/Recharge27: Luck of the Gambler: Defense Level 16: Dodge A: Luck of the Gambler: Defense/Increased Global Recharge Speed29: Luck of the Gambler: Defense/Recharge29: Luck of the Gambler: Defense/Endurance Level 18: Serpent's Reach A: Apocalypse: Damage/Recharge31: Apocalypse: Damage/Recharge/Accuracy31: Apocalypse: Recharge/Accuracy31: Apocalypse: Damage/Endurance33: Apocalypse: Chance of Damage(Negative)33: Decimation: Chance of Build Up Level 20: Quickness A: Invention: Flight Speed Level 22: Boxing (Empty) Level 24: Lucky A: Luck of the Gambler: Defense/Increased Global Recharge Speed33: Luck of the Gambler: Defense/Recharge34: Luck of the Gambler: Defense Level 26: Sky Splitter A: Superior Scrapper's Strike: Accuracy/Damage34: Superior Scrapper's Strike: Damage/Recharge34: Superior Scrapper's Strike: Accuracy/Damage/Recharge36: Superior Scrapper's Strike: Damage/Endurance/Recharge36: Superior Scrapper's Strike: Accuracy/Damage/Endurance/Recharge36: Superior Scrapper's Strike: Recharge/Critical Hit Bonus Level 28: Evasion A: Reactive Defenses: Defense37: Reactive Defenses: Defense/Endurance37: Reactive Defenses: Endurance/RechargeTime37: Reactive Defenses: Defense/RechargeTime39: Reactive Defenses: Defense/Endurance/RechargeTime39: Reactive Defenses: Scaling Resist Damage Level 30: Tough A: Steadfast Protection: Resistance/+Def 3%39: Gladiator's Armor: TP Protection +3% Def (All)40: Unbreakable Guard: +Max HP40: Unbreakable Guard: Resistance40: Gladiator's Armor: End/Resist Level 32: Weave A: Reactive Defenses: Defense42: Reactive Defenses: Defense/Endurance42: Reactive Defenses: Endurance/RechargeTime42: Reactive Defenses: Defense/RechargeTime43: Reactive Defenses: Defense/Endurance/RechargeTime50: Shield Wall: +Res (Teleportation), +5% Res (All) Level 35: Psionic Lance A: Sting of the Manticore: Accuracy/Damage43: Sting of the Manticore: Damage/Endurance43: Sting of the Manticore: Accuracy/Interrupt/Range45: Sting of the Manticore: Damage/Interrupt/Recharge45: Sting of the Manticore: Damage/Endurance/Recharge45: Experienced Marksman: Range/Fast Snipe Level 38: Mystic Flight A: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range46: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance Level 41: Harmonic Mind A: Performance Shifter: Chance for +End46: Power Transfer: Chance to Heal Self46: Power Transfer: EndMod Level 44: Spirit Ward A: Preventive Medicine: Chance for +Absorb Level 47: Rune of Protection A: Impervious Skin: Status Resistance/Regeneration Level 49: Assault A: Invention: Endurance Reduction ────────────────────────────── Inherents: Level 1: Critical Hit Level 1: Brawl (Empty) Level 1: Sprint (Empty) Level 2: Rest (Empty) Level 1: Swift (Empty) Level 1: Hurdle (Empty) Level 1: Health A: Miracle: +Recovery48: Numina's Convalesence: +Regeneration/+Recovery50: Panacea: +Hit Points/Endurance50: Numina's Convalesence: Heal Level 1: Stamina A: Performance Shifter: Chance for +End48: Power Transfer: Chance to Heal Self48: Power Transfer: EndMod Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 8: Form of the Body Level 8: Form of the Mind Level 8: Form of the Soul Level 1: Current HP Level 49: Quick Form Level 38: Translocation So far I like it pretty well. It seems to have a bit more "pop" when it comes to fighting, and it still have the same survivability which I definitely appreciate.
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I was wondering if anyone had any suggestions for my Staff/SR build. I'm pretty happy with it overall. Very survivable, but I'd like to try to squeeze some more damage out of it. Anyone willing to take a look and let me know what I can tweak, add, remove, etc? Hero Scrapper Build plan made with Mids' Reborn v3.7.5 rev. 21 ────────────────────────────── Primary powerset: Staff FightingSecondary powerset: Super ReflexesPool powerset (#1): LeapingPool powerset (#2): FightingPool powerset (#3): SorceryPool powerset (#4): FlightEpic powerset: Energy Mastery ────────────────────────────── Powers taken: Level 1: Precise Strike A: Mako's Bite: Accuracy/Damage37: Mako's Bite: Damage/Endurance37: Mako's Bite: Damage/Recharge39: Mako's Bite: Accuracy/Endurance/Recharge39: Mako's Bite: Accuracy/Damage/Endurance/Recharge39: Mako's Bite: Chance of Damage(Lethal) Level 1: Focused Fighting A: Luck of the Gambler: Defense/Endurance3: Luck of the Gambler: Defense/Increased Global Recharge Speed5: Luck of the Gambler: Defense45: Luck of the Gambler: Defense/Recharge45: Luck of the Gambler: Defense/Endurance/Recharge Level 2: Guarded Spin A: Obliteration: Damage21: Obliteration: Accuracy/Recharge36: Obliteration: Damage/Recharge36: Obliteration: Accuracy/Damage/Recharge36: Obliteration: Accuracy/Damage/Endurance/Recharge37: Obliteration: Chance for Smashing Damage Level 4: Focused Senses A: Luck of the Gambler: Defense/Endurance5: Luck of the Gambler: Defense7: Luck of the Gambler: Defense/Increased Global Recharge Speed43: Luck of the Gambler: Defense/Recharge45: Luck of the Gambler: Defense/Endurance/Recharge Level 6: Eye of the Storm A: Force Feedback: Chance for +Recharge11: Force Feedback: Recharge/Endurance13: Eradication: Damage/Recharge19: Eradication: Accuracy/Damage/Recharge19: Eradication: Accuracy/Damage/Endurance/Recharge21: Eradication: Chance for Energy Damage Level 8: Staff Mastery Level 10: Practiced Brawler A: Invention: Recharge Reduction11: Invention: Recharge Reduction Level 12: Combat Jumping A: Shield Wall: +Res (Teleportation), +5% Res (All)13: Kismet: Accuracy +6% Level 14: Agile A: Luck of the Gambler: Defense/Increased Global Recharge Speed15: Luck of the Gambler: Defense/Endurance15: Luck of the Gambler: Defense Level 16: Dodge A: Luck of the Gambler: Defense/Increased Global Recharge Speed17: Luck of the Gambler: Defense/Endurance17: Luck of the Gambler: Defense Level 18: Boxing (Empty) Level 20: Quickness A: Invention: Run Speed Level 22: Innocuous Strikes A: Superior Critical Strikes: Accuracy/Damage23: Superior Critical Strikes: Damage/RechargeTime23: Superior Critical Strikes: Accuracy/Damage/RechargeTime34: Superior Critical Strikes: Damage/Endurance/RechargeTime34: Superior Critical Strikes: Accuracy/Damage/Endurance/RechargeTime34: Superior Critical Strikes: RechargeTime/+50% Crit Proc Level 24: Lucky A: Luck of the Gambler: Defense/Increased Global Recharge Speed25: Luck of the Gambler: Defense/Endurance25: Luck of the Gambler: Defense Level 26: Sky Splitter A: Superior Scrapper's Strike: Accuracy/Damage27: Superior Scrapper's Strike: Damage/Recharge27: Superior Scrapper's Strike: Accuracy/Damage/Recharge31: Superior Scrapper's Strike: Damage/Endurance/Recharge31: Superior Scrapper's Strike: Accuracy/Damage/Endurance/Recharge33: Superior Scrapper's Strike: Recharge/Critical Hit Bonus Level 28: Evasion A: Reactive Defenses: Defense29: Reactive Defenses: Defense/Endurance29: Reactive Defenses: Defense/Endurance/RechargeTime46: Reactive Defenses: Endurance/RechargeTime46: Reactive Defenses: Defense/RechargeTime46: Reactive Defenses: Scaling Resist Damage Level 30: Tough A: Steadfast Protection: Resistance/Endurance31: Gladiator's Armor: TP Protection +3% Def (All)42: Unbreakable Guard: Resistance/Endurance43: Unbreakable Guard: Resistance Level 32: Weave A: Reactive Defenses: Defense33: Reactive Defenses: Defense/Endurance33: Reactive Defenses: Defense/Endurance/RechargeTime48: Reactive Defenses: Endurance/RechargeTime50: Reactive Defenses: Defense/RechargeTime Level 35: Conserve Power A: Invention: Recharge Reduction Level 38: Elude A: Invention: Recharge Reduction40: Invention: Recharge Reduction40: Thrust: Thrust: Running Speed/Increased Run Speed Level 41: Physical Perfection A: Performance Shifter: Chance for +End42: Performance Shifter: EndMod43: Power Transfer: Chance to Heal Self Level 44: Mystic Flight A: Winter's Gift: Slow Resistance (20%) Level 47: Spirit Ward A: Numina's Convalesence: Heal/Endurance48: Numina's Convalesence: Endurance/Recharge48: Numina's Convalesence: Heal/Endurance/Recharge Level 49: Rune of Protection A: Unbreakable Guard: +Max HP50: Unbreakable Guard: Resistance ────────────────────────────── Inherents: Level 1: Critical Hit Level 1: Brawl (Empty) Level 1: Sprint (Empty) Level 2: Rest (Empty) Level 1: Swift A: Invention: Run Speed Level 1: Hurdle A: Invention: Jumping Level 1: Health A: Panacea: +Hit Points/Endurance9: Miracle: +Recovery9: Numina's Convalesence: +Regeneration/+Recovery50: Numina's Convalesence: Heal Level 1: Stamina A: Performance Shifter: Chance for +End3: Performance Shifter: EndMod7: Power Transfer: Chance to Heal Self40: Power Transfer: EndMod42: Power Transfer: Damage/EndMod Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 8: Form of the Body Level 8: Form of the Mind Level 8: Form of the Soul Level 1: Current HP Level 44: Translocation |MBD;24359;1414;1888;BASE64;| |GyZfACyLdwlvRCxISYmxxjumwGc00qIU6dozc0Pl0TgmTJJ8Sm8EuDxcZYWcGVR0Ix8| |Outn9/wADj7Bk6eprHRaQrm7T8xmR1lL9qeVX9d6rc9XupR4x9ksGhQELcP7t/7dfeu| |JiI2NchIvG+QlrICPbmT8vBH8LZIEU4WwASFYBGkEgTJ1ptds3NXOfK5CtrGojhFuTs| |XZqaN9j3zBcA8a0J5likf5SIV7tJ2s1pMz8tYInj7Sg+R0NW6l+EUAR6WCDX+Kh4F7n| |3FEb47x6KxqGGlLOqU9A6E41559IHMFrIVr8myISfKcUSaifmSJJ+jnPQniLce8MlhX| |OEfcwQeOG/6hsPg97NiUU6NpjffQNSkzqNpatHOzcfXLrXMUrsvWoz3DtB3iJ3Tf0OL| |S5mB4D8XYTM3ivaIEloytfnaTkrNXZx8FZFuyOUFRbu2G7V8l6xl4cgy96u02/m4gV8| |kAbxAfmuXVvGbRKGoN6R+/w0duOqn1U3Iy1vle7n24nAlb/1SuVy8xqO+6D1oPhZi7x| |LgV7ez5U+7NZy1/xq/W+v1dmgwXfCpOSH56kUiBpUMt7asPphhbdH/1oc1Hds71vAE9| |YC905+5wf+YVQWQvzuTWD2/eF2o2LnJAKGEN0EdIhJBB2oKvO5V9j4rBmdkT2YbI0X/| 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Agreed. It's a very silly event with no real purpose. Which is why I enjoy video games anyway. It's entertaining, the chat is fun (most of the time), and you get to meet people you may have missed otherwise. Can't ask for much more.
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I created my first Scrapper ever a couple weeks ago. Staff/SR. I am enjoying it a lot so far. Been a ton of fun and I enjoy every moment. I tend to build one character, then stick with it for months until I get burned out. Then it'll sit and collect dust until I scrap it for parts and move on to something new and shiny. My Staff/SR (Laughing Shaman) seems to be this months character so far. I know Staff is "subpar" but it is really fun spinning a stick around and smacking bad guys with it.
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- girls of nukem high
- supergroup
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Going Rogue contact question (yes, seriously. Don't laugh.)
jprewitt73 replied to Arcalian's topic in General Discussion
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I just randomly drop things on people as I run through zones. I like standing by Miss Liberty and handing off crap I won't use to randos that are just trying to level up after their 3rd DFB run.
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I'm not sure how I never tried this before, but I definitely will be now...
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Your forum photo seems rather poignant to this particular quote.
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Enemies and Ceilings, just click the thread.
jprewitt73 replied to kelika2's topic in General Discussion
It's a city full of superheros and ne'er do wells. Are you really surprised that people can just randomly fly and clip into existing architecture? -
Primal Mr. G's arc: what does he do, exactly?
jprewitt73 replied to MechaCrash's topic in General Discussion
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Liar. Back left is always the best. Don't mislead others on the forums please. We are all way too innocent for that sort of behavior.