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  1. I also have that same problem. It looks like it appends a 1 on the end of every level on the print out.
  2. Look at all of the hold options in there!! My Illusion controller is jelly.
  3. I don't have access to the game at the moment to verify, but I think you can turn this on / off at Null the Gull in Pocket D.
  4. When I'm leveling, enhancements go in as the slots unlock, in the order of most useful to the character at the time. When I respec, they go in order with proc on the right.
  5. I think that PA is fine the way it is, I like that I can summon them to a spot where I want them to be to take alpha strikes or cause the cone mezzer attack to turn away from because I summon PA behind the group for the first attack. I usually want my PA in FRONT of me, and having them follow along behind me is annoying. If they had full MM controllability, I would be all for them being longer duration, but as it is, I only get a chance to place them when I summon them. Phantom Army is very nearly an "I win" button anyway. They are indestructible, unmezzable, and have high threat to mobs. They should not be a summon and forget kind of power. As for a pet window, Controllers (in fact all characters) do have a pet window: Click "Pets" at the top of the team window and there it is. If the Pets option doesn't show up, then goto Options --> Windows tab, scroll down about 1/2 way to the "Pets" section and make sure it is enabled. Creating a "Release Pets" macro is simple and will dismiss all pets. I use the following: /macro RP "release_pets" That will create a nice RP button on your powers bar that will dismiss all pets when you click it.
  6. Quoted for truth! Made me laugh out loud at how true that is. Illusion pets really are like playing with an inexperienced PUG!
  7. Not needed on Homecoming. Alpha slot will unlock from regular (even AE) play.
  8. Has a Winter Pack sale been confirmed or is it just speculation that it will happen again?
  9. I'm replying 45 minutes later and a lot can change in 45 minutes on the Internet, but I'm not having any problem with Excelsior. Logged right in, first attempt.
  10. It would be nice if there were two ways to complete those missions. The multi-person way done "this" way, or the slightly more troublesome single person way done "that" way. Something like you can deactivate the missile from launching by simultaneously turning the keys on the launch control, OR you can fight down to the launch pad and take out the ignition control device. I know that doesn't do anything for existing missions, but it could allow different play style mechanics in the same mission -- I have no idea if the missions have multiple options for how to complete them. The closest I can think of is the 3 options in at the end of Burden of the Past arc, but even then once you chose the path, that's the way to accomplish it and only one way to succeed -- as far as I know.
  11. No way? Level 50 Training enhancement? If it was something that I could slot in Brawl or Prestige sprint of some kind I would probably have done it and kept for the novelty of it.
  12. Maybe related, I picked up two different Hami-O's yesterday for 10 inf each. I was trying to see what they were selling for and ran into the display bug, so I placed bids for 10 inf to be able to refresh them and they filled! True it wasn't for one of the "good" Hami's but still, that is insane!
  13. Pretty sure it gets saved in the root game directory, so wherever you installed to.
  14. So, I didn't know how to do that either, but I tested it just now and it works like this for me: Hover the mouse over the enhancement you are about to place (no need to click it with the mouse yet) and then press either the + or the = key and it increases by one for each key press. Press the - or the _ key and it decreases by one. It worked for me with either the numpad + and -, or the top row of the keyboard keys.
  15. I don't think it will. I think it will queue up build up for when it recharges.
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