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Currently, the Prima Consiglieres inside the Font of Malevolence do not count towards the defeat counter for the Untouchable badge. I am not sure if this is intentional or not. edit: It seems Blade Princes do not count for Coldblooded/Coldhearted either.
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The Avatar of Achyls is a great encounter! Unfortunately, his mini pet does not work if attempted to be summoned through the Hologram Matrix. The summon does work just fine if the power itself is in the tray. This is an issue both in live and in beta. Thanks!
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guide The Hitchhikers guide to leading any Trial or Raid!
Final Overlord replied to Laucianna's topic in Guides
I've edited my previous post a tiny bit after fully messing with the mechanics and getting the correct dialogue quotes.- 35 replies
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guide The Hitchhikers guide to leading any Trial or Raid!
Final Overlord replied to Laucianna's topic in Guides
Correct, it's in the beta patch from yesterday. There also appears to be a cooldown timer on spawning the Avatar of Achyls. It's at least >2 hours and 2 mino respawn/kills. I re-ran this today. Somewhere between 2 and 12 hours is the downtime timer for the Avatar. So in addition to this information: Here are the mechanics. 1. If you enter the Font of Malevolence and there's a BIG steam stack (see comparison below for big vs. small), the Avatar of Achyls can be summoned by defeating 5 spawns worth of EBs. If it is a smaller steam stack he cannot be summoned because he has been defeated too recently. You will get the following on-screen prompts if he is able to be summoned: - 1 group of EBs defeated: The Polluted Fog Begins to Stir - 2 groups of EBs defeated: The Polluted Fog Grows Thick - 3 groups of EBs defeated: The Polluted Fog Begins to Pool - 4 groups of EBs defeated: The Polluted Fog Swells in Strength - 5 groups of EBs defeated: An Unholy Monstrosity Emerges From the Font of Malevolence! 2. There are two arena-wide mechanics in the fight to be aware of, both of which are avoidable by either staying in the radius of a Mythic Fog and have the Anchored condition, or by breaking line of sight by hiding behind a pillar. - Malevolence Begins to Build in the Avatar! - When this alert pops up, the Avatar will teleport any creature (enemy EBs included) next to it and perform a Void Judgement style attack. - The Font of Malevolence Surges! Break Line of Sight With The Center! (warning #1) - When this alert pops up, a giant skull will appear in the center steam stack and give about 5 seconds of warning. - This seems to only activate once the Avatar is below 50% health, but it will re-trigger multiple times once the Avatar is <50% regardless of health - The Font Pulls All Exposed To Their Doom! (warning #2) - This is when the forced movement towards the center starts. It will CONTINUE until the final on-screen prompt, so do not leave anchor or enter LoS. - The Font of Malevolence's Pull Abates. (grey text) - This is when the forced movement actually stops. Again, don't leave early. 3. Of note, EBs do continually spawn during this fight. A few notes that will probably be helpful for live runs: - The Avatar doesn't have crazy regeneration. So entirely leaving the Font to regroup, buff, and re-enter isn't a bad strategy if things get ugly. - Rularuu EBs can spawn that may bubble your taunter, so multiple melee capable of controlling aggro would be a good idea. - The Mythic Fog CAN be destroyed by enemy damage, ridding the league of its AOE regeneration and Anchoring ability. It is not very strong, so it can go down quickly. However, it will respawn every 120 seconds in a new location. If it hasn't been killed, it will just change location every 120 seconds. The location will always be in the outer ring outside of the columns. - There is irresistible, auto-hit damage in the water (farthest outside) and in the very center in the steam. Those areas must be avoided. - General strategy would seem to be for melee/taunters to fight just INSIDE the columns in the inner circle while DPS and support to stay within the Mythic Fog radius just OUTSIDE the columns. This would maximize Mythic Fog and control adds the best. 4. Other news: - If the Minotaur is alive, there will be a box in front of the door to the Font of Malevolence. It will give you a dialogue box if you click on it to indicate that it is the right place. Once the Minotaur dies, the box will disappear. Once the Minotaur respawns, if you're in the Font of Malevolence you'll be TP'd back to the lobby. - There currently doesn't seem to be a way out other than using the zone temporary powers to TP to the core, lobby, or another player. This is likely to prevent players from popping out of the fight to save themselves, heal, then re-enter, but I can see potential to still cheese this and TP to the lobby or core and then Follow Through Fog back into the fray for a savvy player. This may also come into play if the Font is being "farmed" for the full hour in-between Minotaur spawns so that players can take a quick break and return, or new players join in. - Auction House is accessible inside the Font of Malevolence (currently). Do with that what you will. - There are a LOT of Gladiator in the Fog spawns in the EB waves. This will greatly ease the ability to get the Mini Benefactor Pet, as well as multiple hunting badges (Fake Nem, Master Illusionist, etc.). It is not uncommon to get 2 or even 3 spawns of EBs leading to 20+ at a time, so this really should be an area handled by either 2 excellent teams or at least 3 general public teams. - I put a picture of Uncle Touchy AKA the Avatar of Achyls. A Mythic Font is the glowing orb between he and I.- 35 replies
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guide The Hitchhikers guide to leading any Trial or Raid!
Final Overlord replied to Laucianna's topic in Guides
It's technically called "The Font of Malevolence's Spectral Pull", but we all know what it is.- 35 replies
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Labyrinth of Fog Secret Locations [SPOILERS]
Final Overlord replied to Final Overlord's topic in Open Beta Testing
The final mote location is in the orange 5th column base at: [-4274.4 -475.5 2281.2]. - It does not give you a pop-up (currently in beta) when you click on it. EBs periodically respawn in this circle. Kill enough of them to spawn a GM. Kill the GM to get a vanity pet of the GM. There is a "Lair Action" where if you don't break line of sight with the center steam column when prompted, it'll suck you in and kill you. Thanks for joining me for the fight @Crisis! My work here is done. Thank you. @Cobalt Arachne for an incredible zone, and I look forward to seeing this in the live! -
guide The Hitchhikers guide to leading any Trial or Raid!
Final Overlord replied to Laucianna's topic in Guides
@Laucianna I was going to type up a guide, but you beat me to it! For completions sake, after the 9/14/24 beta update there's a new mini-raid in the Labyrinth of Fog. Font of Malevolence Door: [-4274.4 -475.5 2281.2] Upon entering, it is a circular room with pillars and a central dais. EBs will spawn as NON-THREATENING initially on a multi-color paneled platform in the center. There is auto-damage water on the far outside of the circle, but lots of safe space and pillars to break line of sight and move around during battles. There is also a periodically moving +regen AOE buff called Mythic Fog that rotates around the outer ring of the circle. This will also ANCHOR you, see below. After enough EBs are killed (amount is TBD). Steam will erupt from the center of the room dealing more very high auto-damage. Eventually, the "Avatar of Achyls" (a GM) will spawn. Similar to the Minotaur, EBs around need to be killed first before you can fully kill him. There is also a "Lair Action" where bold red wording will appear in a prompt to break line of sight with the center of the room during this fight. If you do not, it will suck you into the center steam bath and auto-hit kill you. Though I didn't fully test it, I assume being ANCHORED prevents "the suck". LEVEL SHIFTS ARE ACTIVE, but EB kills here do not affect level shifts. After killing him, you are awarded the vanity pet Mini Avatar of Achyls.- 35 replies
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[OPEN BETA] Patch Notes for September 14th, 2024
Final Overlord replied to The Curator's topic in [Open Beta] Patch Notes
Font of Malevolence door is at: [-4274.4 -475.5 2281.2] It does NOT give a pop-up when clicking on the door. Updating a guide to be comprehensive on Labyrinth items and all secret areas now that they've all been found.' Edit: This is a farmers dream. Melee gets respawns and DPS gets to sit in a buff circle. Also easy way to get more Gladiator kills as they spawn amongst the EBs. See you all in live! Edit edit: There's a GM in there, you get a new vanity pet for killing it. -
Labyrinth of Fog Secret Locations [SPOILERS]
Final Overlord replied to Final Overlord's topic in Open Beta Testing
Did you get the /loc for the entry to that location? I believe that’s the last of the secrets (until the release of the highly anticipated orange ??? room) that the Labyrinth has. -
Labyrinth of Fog Secret Locations [SPOILERS]
Final Overlord replied to Final Overlord's topic in Open Beta Testing
These are the only two doors and they lead to each other. -
Labyrinth of Fog Secret Locations [SPOILERS]
Final Overlord replied to Final Overlord's topic in Open Beta Testing
Yes. You can get through with the prestige costumes for the cimeroran Minotaur or nictus minotaur. -
Greek Philosopher Plaque Locations [SPOILERS]
Final Overlord replied to Final Overlord's topic in Open Beta Testing
Yes. Once you get a team/league and defeat the Minotaur, follow my guide as above for the plaque locations. -
Greek Philosopher Plaque Locations [SPOILERS]
Final Overlord replied to Final Overlord's topic in Open Beta Testing
Defeat the Minotaur then enter the white portal he drops in the middle of the room. -
Labyrinth of Fog Secret Locations [SPOILERS]
Final Overlord replied to Final Overlord's topic in Open Beta Testing
The colors are below: 1. The Endless Colonade. White 2. Jack's Realm. Yellow 3. Forbidden Server. Purple/Violet 4. ESCAPE IMPOSSIBLE Boat. Blue 5. You against the world. Red As of this thread, we are missing Green and Orange (as mentioned by Lemming). Of note, due to the high volume of time that random drops put you in the Orange 5th column cave that has the mote, I suspect that may be an area with a door, but I haven’t found it. I’ve cleared several other orange levels without luck. -
It was confirmed by Cobalt in another thread that there are 7 total secret areas outside of the True Core (see my guide on the motes and gate of darkness to get to the true core). I have only managed to find 5 of the 7. So feel free to explore and find the other 2! Of note, Cobalt also stated that finding these seven areas has NO REWARD. So the vanity pets Mini-taur and Mini Benefactor don't seem to be linked to this. If anyone has any idea how to obtain those two pets, I'd love to hear it! Otherwise, I've listed the secret locations I've found (with coordinates if possible) down below. Entering any one of these areas will unlock the exploration badge "Hidden in the Fog". 1. The Endless Colonade. Many have probably come across this area, and it can only be entered through one of the random (not static) doorways. It's only a matter of time before you find this one! 2. Jack's Realm. If you get too close to Jack, you will die. [369.2 -462.6 1256.1] 3. Forbidden Server. There is a GM here... one that we all dread. [-1333.5 80.4 -1014.5] 4. ESCAPE IMPOSSIBLE Boat. If you jump off it, you will die. [-23.6 -154.3 -3007.0] 5. You against the world. If you approach the people, you will die. [440.6 -152.6 -1242.8]
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I’m a big fan of the new zone in i28. However, since the early runs right after launch, mobs are not respawning on many of the floors within the Labyrinth. This makes it very difficult to kill enough to lead to level shifts because some floors are fully devoid of mobs or have only 1 or 2 in the entire floor. I had not noticed any of these respawning issues in the beta, but it’s very noticeable now. Just bringing it to the devs attention.
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Below are the locations for the Greek Philosopher plaques inside the Core of the Labyrinth of Fog. I found 6 of them, and you only need 5, so I'm not sure which one of them is unnecessary for the badge. Have fun, and happy badging! [289.9 -101.3 2402.0] [543.1 7.0 2856.0] [395.0 -245.3 2748.7] [227.5 -84.0 2669.2] [584.7 -113.3 2800.5] [469.7 -205.0 2713.8]
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Gate of Darkness and Mote Locations [SPOILERS]
Final Overlord replied to Final Overlord's topic in Open Beta Testing
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First, thanks to Nodnal for helping out a ton in mapping the Endless Colonnade and finding many of the motes with me. SPOILERS AHEAD There are seven total motes within the Labyrinth of Fog. There is one corresponding to each color floor, plus one in the Endless Colonnade. Each provides a modest buff of some kind, and when you have acquired all seven and go to the Gate of Darkness (within the Core of the Labyrinth) they will combine into one passive power called the Mote of the Gladiator that has all of the individual components combined. As a note, I unfortunately did not take screenshots, but I've tried to be somewhat descriptive. I hope to add screenshots to this in the near future. I also have not figured out the patterns to get TO each of these individual maps, and it took me about an hour of running around to find them a second time. Mote of Apathy - The Endless Colonnade Once you find The Endless Colonnade, follow the route to the farthest south you can go. Once there, you will find the Mote of Apathy and obtain a +10 rech passive, along with the hint that you need the Labyrinth Accolade and the 7 Motes in order to get through the Gate of Darkness. Nodnal's map: Once you have all seven motes, you can proceed back to the Core of the Labyrinth. If you've already obtained the Conqueror of the Labyrinth accolade, you can teleport here from the Labyrinth lobby. If you haven't gotten Greek Philosopher yet, please see my guide thread on that. From the core, proceed to the Gate of Darkness (upper levels, E-NE). As you approach the gate, your seven temporary passives will become one passive that will be called Mote of the Gladiator, and you may enter the True Core of the Labyrinth. This will award your prestige costume! ----------------------------------------------------------------------------------------------------------------------------------------------------------------- ADDENDUM AND ADDITION OF PICTURES: Below are the locations and quickest (easy) access to 6 of the 7 motes. The only one I couldn't find good access to was the Endless Colonnade, but we'll leave that to you adventurers and explorers to map out! The method I used was to simply re-enter the door you came out of. I'm sure there are shorter paths, but this is the most repeatable I was able to discover quickly. Mote of Despair: Take the red portal from the lobby, then keep re-entering the doors (3 re-enters total after the portal click) you just came out of until you get into the Blue Arachnos base then you'll find the Mote of Despair at [2312.9 -508.2 -2379.8] Mote of Greed : Take the green portal from the lobby, then keep re-entering the doors (2 re-enters total after the portal click) you just came out of until you get into the Green Sewers then you'll find the Mote of Greed at [-1178.3 -220.8 1350.5] Mote of Violence : Take the blue portal from the lobby, then keep re-entering the doors (2 re-enters total after the portal click) you just came out of until you get into the Red Warehouse then you'll find the Mote of Violence at [-906.6 -236.2 -487.1] Mote of Cowardice : Take the blue portal from the lobby, then keep re-entering the doors (4 re-enters total after the portal click) you just came out of until you get into the Yellow Praetorian Underground then you'll find the Mote of Cowardice at [-2666.7 -353.5 2428.7] Mote of Jealousy : Take the green portal from the lobby, then keep re-entering the doors (6 re-enters total after the portal click) you just came out of until you get into the Yellow Praetorian Underground then you'll find the Mote of Jealousy at [1956.2 402.9 582.5] Mote of Fury : Take the orange portal from the Core of the Labyrinth, then keep re-entering the doors (6 re-enters total after the portal click) you just came out of until you get into the Yellow Praetorian Underground then you'll find the Mote of Violence at [-3562.8 -330.5 2038.9]
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My main is a granite tanker, and I absolutely love the look with Mini Mode. However, Granite Armor reverts him back to the usual 9-foot-tall rock. I assume other shape-changing powers like those of PB/WS similarly cancel out Mini Mode. Would it be possible to enable Mini Mode to be active with these powers? I know Shadow Mode works with Granite Armor. I just really wanted to be a pebble tanker. Thanks for any consideration!
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VidiotMaps for Issue 24 and Beyond
Final Overlord replied to Blondeshell's topic in Tools, Utilities & Downloads
I would really love to use the Modder tool, but I can't even open the file. I downloaded and extracted it, but then I just get asked what program I would like to use to open it, and none seem helpful. I'm not very tech savvy, so any advice? This is as far as I got.