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Widower

City Council
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Widower last won the day on February 13

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About Widower

  • Birthday 09/14/1004

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  1. Hi everyone, As you know, we began open recruitment for the development team back in January and we've had a lot of awesome people apply already and have made some great additions to the team. Today, however, I am posting to announce that we are looking to recruit for the following specific roles: Tools Developer - Art Pipeline This is someone who has experience working with and supporting the 3d art pipeline (modeling, animation, texturing, etc.) and can lead the charge for creating new tools to bring developers' creations into the game. Ideally this person has: Comfort/Experience with creating plugins for Blender or other 3d authoring software (3DSMax, Maya, Substance, etc.). Knowledge of common 3d asset formats (glTF, FBX, OBJ) and the ability to write tools which process and convert assets between various formats. The ability to read and understand C. Comfort working with git and using Discord to coordinate with the team. Tools Developer - Writing & Content This is someone who has experience creating GUIs to read and manipulate structured DSLs for the creation of powers, story arcs, etc. Ideally this person has: The ability to read and understand C and write maintainable C#. Experience with a C# UI library such as WPF, WinUI, or MAUI. Comfort working with git and using Discord to coordinate with the team. If you're interested in any of these roles then please apply here; we'd love to have a chat and potentially work with you! Thanks!
  2. These are all pretty good questions that illustrate the difficulty of this situation. Homecoming's role (if/when this happens) would be to provide the base item to facilitate these memorials, nothing more. It would be up to the players to recreate the costume or obtain the file from those with access to the deceased's files, add it to their base and determine which one is "official." I also want to caution people that there are significant technical hurdles to be resolved before we could add such a base item because of the way bases are stored, as well as the fear that stuffing a costume file inside a base file might lead to base files getting corrupted. While we'd like to resolve some of those issues, there are no guarantees that they can or will be handled in the near future or at all.
  3. Well, okay, but don't say I didn't warn you. It has been the consensus of the team for a number of years now that additional memorial NPCs, ala Coyote or Ascendant, will not be added. There are a variety of reasons for this; the favoritism angle, the whole complex of questions around verification and privacy and consent, and the very high odds that we will get it wrong in a way that makes everyone feel some combination of bad, sad and mad. The only potential exception would be if someone who worked on the game were to pass away, as we did for GM Cyclone. That said, there are no specific plans at the moment for a memorial wall/plaque somewhere. However, it is something that I personally have idly considered for a while, as have some others. If there is public interest in it as well, perhaps it could be a reality in the future.
  4. Man, you've got an axe to grind! Next you'll probably be blaming Statesman for your ED...
  5. Just a quick update per public request: the exact time we will be activating the system is 9:30 PM Eastern (02:30 UTC). Please plan (or not) accordingly.
  6. You're not forbidden from multiboxing at all during events; we just retain the right to ask you to leave if we determine your activity (or lack thereof, rather) is exploitative.
  7. Hello! It’s been a while, but we’ve got some news for you today! Closed Beta Applications Open As some of you know, there has been a closed testing shard running for a number of years now, but the way to join has always been kind of opaque. We are pleased to announce that as of today, you will be able to apply to join Closed Beta through the account portal. We're looking for applicants who are interested in providing detailed and constructive feedback about features in development. There are no specific requirements for applying, but successful applicants should have a positive history in the community and a passion for City of Heroes™! Name Release Begins November 1st The City Council has decided that we will activate the long-awaited name release policy on November 1st, 2024 at 9:30 PM Eastern Time. As a reminder, the policy is as follows: Characters will be flagged as ‘inactive’ when the following time thresholds are met: Level 1-5 characters will be flagged as inactive if they have not been played in the last 30 days Level 6-49 characters will be flagged as inactive if they have not been played in the last 365 days Level 50 characters will never be flagged as inactive (with the exception of Temporal Warriors) When a character is flagged as inactive they are not immediately renamed. Instead, their name is simply no longer locked. This allows another player to create a character with that name, at which point the original character will be renamed. This flag will be visible on the character select screen. You can remove the inactive flag from a character at any time simply by logging them in. As you are likely aware, the timer has been going since the release of Issue 27, Page 4, so most names should be released immediately. Why are you doing this? In the very early days of the server, back when we didn’t know how long we’d be around, a lot of people made a lot of characters and then abandoned them. There’s no reason to permanently preserve the names of someone who never intends to return to the game. How many names will be freed up? We estimate that 1.6 million names will be eligible for release upon activation, drawing roughly evenly from the 1-5 and 6-49 buckets. This is roughly half the total number of characters. Isn’t there a better solution? We have considered alternate solutions, but the way the servers and databases talk to each other makes those solutions impractical. This solution strikes a balance between preserving character names and freeing up unused names. Will this ever extend to max-level characters? We have no plans to do so. Code of Conduct Updates We’re making some minor updates to our Code of Conduct, mostly relating to multiboxing and AFKing in various zones. In short: We've added clarification on the watermarks for when multiboxing is and isn't okay with regards to shard population. Multiboxing in the Labyrinth of Fog is now explicitly disallowed. GMs may request that you cease multiboxing during events such as the Winter and Halloween events. AFKing or idling in raid zones may result in a GM moving your character(s) out of the zone. Repeated behavior may result in further action, if necessary. Using TFs and AE mode to bypass the AFK logout timer may result in being disconnected by a GM. The intent of this addition is to give GMs the ability to use their judgement and take action if necessary on a case-by-case basis. To put it simply, you're probably fine as long as you're not causing some sort of disruption or using the functionality for some kind of gain. Repeatedly disregarding a GM's warnings may result in further action. Finally, and perhaps most importantly, the Halloween event will go live today and will run until November 5th. Enjoy Trick-or-Treating! Thanks for reading!
  8. I'm disappointed. I was hoping this would be a guide for how to not make money, but instead it's just another guide on making money. Alas.
  9. If you've never had a moral epiphany after talking to a seagull, you're doing life wrong.
  10. Has this account been an elaborate troll op all along? 🤔
  11. Spring Fling will end with maintenance next week.
  12. Post an announcement telling everyone else they can play Issue 27, Page 7.
  13. Well, I think this discussion can wrap up now. If you (or anyone) would like to make a specific complaint, send in a ticket, preferably with some proof as to what you're alleging.
  14. Hi everyone, I just wanted to provide an update on the resolution to this issue. We are planning to start reimbursing everyone affected next Wednesday, February 21st. I apologize for the delay, but due to the volume involved, it's taking some time to process the incoming tickets and verify them against our records. Anything which can be purchased from a Merit vendor will be replaced with a corresponding number of Merits, so you can repurchase those items - or others, if you wish. Aether and Influence will be replaced directly. Other items will be replaced directly, or with sufficient currency to reacquire those items. Thank you for your patience! If you have any questions about your personal situation, please respond to your ticket in the support portal and we can provide specific guidance.
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