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Everything posted by DarknessEternal
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Sentinels in one picture:
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I hate the pop-up when you enter missions. Please give me an option to disable those.
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Focused Feedback: Reward Merits
DarknessEternal replied to Booper's topic in [Open Beta] Focused Feedback
Doing something stupid in the past isn't a good reason to do it again. It's a warning to not repeat it. -
Focused Feedback: Reward Merits
DarknessEternal replied to Booper's topic in [Open Beta] Focused Feedback
Then why remove it. And please explain 100 RM in 25 minutes completely solo. -
Focused Feedback: Reward Merits
DarknessEternal replied to Booper's topic in [Open Beta] Focused Feedback
I'm a solo player, so reward merits don't flow like water to me. I will just farm incarnate salvage the usual ways, and if I need empyreans, choose those instead. This is all assuming they stop screwing the solo player, but we'll see about that. -
Focused Feedback: Reward Merits
DarknessEternal replied to Booper's topic in [Open Beta] Focused Feedback
I enjoy the game by being able to acquire Empyrean merits by the current methods and converting them into Reward Merits. -
Focused Feedback: Reward Merits
DarknessEternal replied to Booper's topic in [Open Beta] Focused Feedback
If reward merits are so easy to come by, and converting Empyreans are inefficient, why are you supporting the change? If this is a bad way to get reward merits, leave it in place and target the actual problem. -
Focused Feedback: Reward Merits
DarknessEternal replied to Booper's topic in [Open Beta] Focused Feedback
You need to read more then. The people who support this change are the rich ones. Us poor people want the conversion to stay somehow. -
Focused Feedback: Reward Merits
DarknessEternal replied to Booper's topic in [Open Beta] Focused Feedback
Thank you for showing there are new people that this change punitively targets, as has been mentioned. The only people ok with this change are the existing oligarchy. Who cares what they think when all they want is to keep everyone else off their level. -
Focused Feedback: Reward Merits
DarknessEternal replied to Booper's topic in [Open Beta] Focused Feedback
That's a good idea. -
Focused Feedback: Reward Merits
DarknessEternal replied to Booper's topic in [Open Beta] Focused Feedback
It seems like we're never going to get an explanation, so onto my actual feedback. This change is overly punitive to solo players and new players/characters. Solo players aren't doing these trials and are losing access to their form of empyrean to reward exchange. You've replaced that with nothing. New players/characters will not have the ability to generate these resources at the rate you've allowed people to for 3 years. The old guard retains all the wealth, and the new aren't given equal access. These changes only benefit old players who are part of exlusive grouping end game tasks and punish and alienate every one else. Please do not make these changes.- 517 replies
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Focused Feedback: Reward Merits
DarknessEternal replied to Booper's topic in [Open Beta] Focused Feedback
We were asked not to discuss other topics. AFK farming has no bearing on these reward changes. If it did, this thread wouldn't exist and we'd be talking about ways to remove afk farming. -
Focused Feedback: Reward Merits
DarknessEternal replied to Booper's topic in [Open Beta] Focused Feedback
Yes, they want Empyrean merits to do nothing except exchange into Incarnate Salvage. But why? Why now? What's it breaking? -
Focused Feedback: Reward Merits
DarknessEternal replied to Booper's topic in [Open Beta] Focused Feedback
Not blindly, no. There's no good faith suggestion anyone can make without understanding what the problem is. No one can. No problem = no solution. Conversion on cooldown is at least less punitive, but currently we have no idea why the devs want this except to punish the existing and future players. -
Focused Feedback: Reward Merits
DarknessEternal replied to Booper's topic in [Open Beta] Focused Feedback
Why would it need a cooldown? It currently has no cooldown and you've provided no explanation for why the change needs to be made. Perhaps if you explain your logic, we might know what to suggest. -
Focused Feedback: Reward Merits
DarknessEternal replied to Booper's topic in [Open Beta] Focused Feedback
Still waiting for the explanation of why this change needs to happen. Why is the occasional exchange of empyrian to reward so game breaking that it needs removal? -
Focused Feedback: Reward Merits
DarknessEternal replied to Booper's topic in [Open Beta] Focused Feedback
Yes, you are the problem. These changes are meaningless to you because you already have infinite wealth. These changes hinder everyone new from achieving the same.- 517 replies
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Focused Feedback: Reward Merits
DarknessEternal replied to Booper's topic in [Open Beta] Focused Feedback
Are you trying to get people to quit the game? -
Focused Feedback: Reward Merits
DarknessEternal replied to Booper's topic in [Open Beta] Focused Feedback
Notice that there's still no explanation from the Devs for why this is a problem that has to be obliterated. -
Focused Feedback: Reward Merits
DarknessEternal replied to Booper's topic in [Open Beta] Focused Feedback
Well you're in luck, Mr Rockefeller. You get to cash those in now for infinite Reward Merits, whereas anyone new will ever have the chance to make that level of wealth since all means of obtaining it are being removed. -
Focused Feedback: Reward Merits
DarknessEternal replied to Booper's topic in [Open Beta] Focused Feedback
Another "the rich get richer" change whose only impact is on a giant negative one on new characters/players. Extremely bad idea. -
issue 27 Focused Feedback: Architect Entertainment
DarknessEternal replied to The Curator's topic in [Open Beta] Focused Feedback
Are you completely disconnected from the modern video game/gamer? 40 hours is an entire game. That's what you want the cost to just reaching max level on a single character to be? And reaching max level isn't even close to reaching an end point on a character. I can get 4 characters to max level in WoW in 40 hours, and that's a game from the same old-timey space as this one. Your position is just out of touch. -
issue 27 Focused Feedback: Architect Entertainment
DarknessEternal replied to The Curator's topic in [Open Beta] Focused Feedback
Supply slows down which makes prices go up. Simultaneously, wealth building also slows down and can't cover new higher prices demanded of the trillionaires. Old players stop trying. New players never appear. -
issue 27 Focused Feedback: Architect Entertainment
DarknessEternal replied to The Curator's topic in [Open Beta] Focused Feedback
The nerf-AE side's main point is that it is necessary because it's bad for the long term of the game. Do you know what makes the game more impenetrable to new players in the future? An oligarchy of trillionaires that control every aspect of the market that they can never even hope to crack into. Farms are what make IOs available at the price they are. You're going back to trading around billions off-market for things if you remove them. You can't charge enormous prices now because you'll never sell when people have farms to get it on their own. -
issue 27 Focused Feedback: Architect Entertainment
DarknessEternal replied to The Curator's topic in [Open Beta] Focused Feedback
It has been for 3 years. Changing it now makes the rich richer. The only option is increasing other rewards.