Jump to content

DarknessEternal

Members
  • Posts

    675
  • Joined

  • Last visited

Everything posted by DarknessEternal

  1. Everything he said is correct. I'd also add that changing your adaptation by situation is required when you're doing hard stuff. It's not just Offensive all the time, unless you're ok with being dead some. That group's alpha strike too powerful? Just go in with Defensive and change after 3 seconds. All your good heals down and you're hurt? Go into Efficient until that changes. It's a very clicky power set, which is going to eat into your dps clicks. That's sort of the reason Offensive has the big damage bonus. If you're doing stuff where you're just invincible in Offensive though, that's a lot of damage.
  2. Shield can be nearly capped to all resistances and capped to all defenses at all times. I say nearly because I can't figure out how to get the last 13% out of energy/neg/psi resist. I have a tough time imagining the content where that isn't good enough.
  3. What do you want to know?
  4. Still something that will only happen after the proc nerf, which will only happen after the Earth cools down.
  5. I like how the OP from 3 years ago mentions the looming nerf to Bio Armor that never happened.
  6. Sorry, I misread.
  7. Mental Blast over TK blast? Unless you're just truly averse to smashing damage I don't understand that one.
  8. How do I actually interpret 3-4-20-21-6-(1)-(7)? I know what abilities those mean, but is that the one time rotation?
  9. You don't seem to have used Tesla Cage in your spreadsheet despite it having the 2nd highest DPA.
  10. Why Cross Punch in so many of these? Most of these attack chains can be executed just subtracting it.
  11. Electric?
  12. I don't suppose any comprehensive analysis of all the primaries sim out with this to see how they all rank?
  13. How do you actually build either of those?
  14. Short and long answer, no. There's no way to do so reliably. It's random.
  15. You don't want this. It's too easy for a mob to fall into some unreachable place. Maybe you want a kill some percentage, but not a kill all.
  16. Damage procs, Rage, and Rad Armor attacks are going to be nerfed. Stone Melee, Titan Weapons, and Dual Blades will be getting more defense debuffs. I don't want it, you don't want it, but our opinions do not matter. Those things are currently allowing farming 20% faster than the next best thing. The devs have declared war on that.
  17. You're doing that all without Inferno, huh? Let's see the build capable of wiping out spawns in seconds without it.
  18. There's no such thing, and after 18 years, people should really stop saying that.
  19. That's a very good description of the Sentinel problem.
  20. According to the spreadsheet, I can come up with a Sentinel that does about half of the dps as my Blaster.
  21. I'm at 3:30 on Rad/Fire Brute and 5:00 on Rad/SS Tank.
  22. So, what'd numbers actually turn into? Non-dumpster fire?
  23. That's not very logical. Rad armor can already cap out against Fire easier than against S/L, so if Rad Armor were more dps than Fire armor, it would have already been the choice.
×
×
  • Create New...