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StarkWhite
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Everything posted by StarkWhite
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As I understand it, heal resistance is how, well, *resistant* you are to healing. There are some debuffs (points at Hamidon) that can make you harder to heal by increasing your resistance to healing. A couple of new things in this patch are that various ATs have new caps for how resistant they can be to healing. Frex Tankers have a cap at 75%, they can never be made more resistant than that; and certain powers (mostly self-heals but also a couple from Empathy and Pain) now ignore resistances (making the heal stronger).
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@Cobalt Arachne Having thought about it a bit more, suggestions for a bit more color coding, based on how the Phantom and Commander have their signature colors on their goggles and shoulder pads, respectively. * Medic - as I mentioned on Discord, maybe a red glow for the teleport pack instead of white * Ballistier - some yellow on the wings? * Neutralizer - maybe some orange on the weapons pack if possible, or maybe orange weapon effects The Coordinator is the least accessorized, but as you mention the FX already kind of make them stand out.
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The superhero genre has *always* had a political stance. Superman's first foes were corrupt slumlords. The X-Men are and always have been a thinly-veiled allegory about bigotry. Black Panther is a statement on racism and colonialism. If you're used to pretending that element isn't there, just...keep doing that, I guess.
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Focused Feedback: Sleep Revamp - Deep Sleep
StarkWhite replied to The Curator's topic in [Open Beta] Focused Feedback
Deep Sleep is player-only. -
Focused Feedback: Powerset - Plant Control
StarkWhite replied to The Curator's topic in [Open Beta] Focused Feedback
I think I saw a dev say that Creepers currently has a bug related to spawning and will be addressed in the next patch, but now I can't find it/don't remember if it was here or Discord. -
Focused Feedback: New Aether/Reward Additions
StarkWhite replied to The Curator's topic in [Open Beta] Focused Feedback
They can randomly turn up in that Hollows mission that has you rescuing PPD officers. I apologize for not being able to be more specific than that, but yeah, they exist for sure. -
Sorry to sound like a broken record, but again: Hypnotizing Lights can confuse a maximum of six targets out of those 16. It is primarily a sleep power, and even with Deep Sleep, it self-limits (the confused targets are likely to start immediately hitting the slept targets, which won't wake them instantly but will in a short while).
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Focused Feedback: Powerset - Plant Control
StarkWhite replied to The Curator's topic in [Open Beta] Focused Feedback
Keep in mind Hypnotizing Lights can at best confuse 6 targets. -
Focused Feedback: Powerset - Ice Armor
StarkWhite replied to The Curator's topic in [Open Beta] Focused Feedback
Versioning error! No change to Hoarfrost IIRC, just the addition of Rime as an alternative option. -
Focused Feedback: Powerset - Dark Miasma
StarkWhite replied to The Curator's topic in [Open Beta] Focused Feedback
The current iteration basically has two use cases: pile up a mass of minions and lieutenants so your team can AOE, or take a specific hard target out of the fight for long enough to recover when things are going poorly. It's a huge improvement over the previous version. -
Focused Feedback: Powerset - Dark Miasma
StarkWhite replied to The Curator's topic in [Open Beta] Focused Feedback
That's correct.