StarkWhite
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page 3 [FOCUSED FEEDBACK] Shield Defense Adjustments
StarkWhite replied to The Curator's topic in [Open Beta] Focused Feedback
I'm pretty sure the damaging version was not supposed to go to OB; looks to me like a patch note error but I may be misremembering. -
page 3 [OPEN BETA] Patch Notes for December 5th, 2025
StarkWhite replied to The Curator's topic in [Open Beta] Patch Notes
I can't speak to whether or not you're in a coma, but the reduced bonus from the invention sets was moved to Supremacy. It's not a net nerf, it's a buff to MMs who don't have the sets and a break-even for those who do. -
page 3 [OPEN BETA] Patch Notes for December 5th, 2025
StarkWhite replied to The Curator's topic in [Open Beta] Patch Notes
They literally split this stuff into a separate patch from Panel 1 and are allowing the open beta to run over the entire holiday season *specifically* so people have more time to test. -
page 3 [OPEN BETA] Patch Notes for December 5th, 2025
StarkWhite replied to The Curator's topic in [Open Beta] Patch Notes
I'm not sure what your worry is. Attacking/being in combat kills the stealth, so pulling at whatever distance should be unchanged? -
page 3 [OPEN BETA] Patch Notes for December 5th, 2025
StarkWhite replied to The Curator's topic in [Open Beta] Patch Notes
You may have just articulated the argument for why they didn't do that, buddy. 🙂 -
Patch Notes for June 17th, 2025 - Issue 28, Page 2
StarkWhite replied to The Curator's topic in Patch Notes Discussion
Correct. -
Focused Feedback: Powerset - Dark Armor
StarkWhite replied to The Curator's topic in [Open Beta] Focused Feedback
English suuuuuucks -
Focused Feedback: Powerset - Dark Armor
StarkWhite replied to The Curator's topic in [Open Beta] Focused Feedback
It can mean those too. 🙂 Webster puts "dim, dark" as the primary definition, though. -
Focused Feedback: Powerset - Dark Armor
StarkWhite replied to The Curator's topic in [Open Beta] Focused Feedback
"Obscure" comes from the Latin "obscurus" which means "shadowed" or "dark." -
I genuinely do not care about "optimally" positioning the cone. Between the stack duration and refresh and adaptive recharge, I can very rapidly get up to max stacks even just hitting one target at a time, and then just use it on whoever happens to be in the way on cooldown. The gamer-nerd urge to get the maximum impact out of each power usage might actually be working against the better and more natural way to use the power.
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Focused Feedback: Powerset - Dark Miasma
StarkWhite replied to The Curator's topic in [Open Beta] Focused Feedback
You don't make "random enemies" intangible. It's specifically going to be hard targets like AVs, and if you don't see the value in temporarily removing an AV from a fight while you vacuum up and clear out all its reinforcements, I don't know what to tell you. -
Focused Feedback: Powerset - Dark Miasma
StarkWhite replied to The Curator's topic in [Open Beta] Focused Feedback
The game is *full* of powers nobody will use on a "high end team" because we're all ludicrously more powerful than the game-as-designed expects us to be (and sadly they're not going to fix that because the "but I want to feel suuuuuuuuper" crowd will cry). Not everybody constantly plays on "high end teams" and that's okay.