StarkWhite
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Patch Notes for June 17th, 2025 - Issue 28, Page 2
StarkWhite replied to The Curator's topic in Patch Notes Discussion
Correct. -
Focused Feedback: Powerset - Dark Armor
StarkWhite replied to The Curator's topic in [Open Beta] Focused Feedback
English suuuuuucks -
Focused Feedback: Powerset - Dark Armor
StarkWhite replied to The Curator's topic in [Open Beta] Focused Feedback
It can mean those too. 🙂 Webster puts "dim, dark" as the primary definition, though. -
Focused Feedback: Powerset - Dark Armor
StarkWhite replied to The Curator's topic in [Open Beta] Focused Feedback
"Obscure" comes from the Latin "obscurus" which means "shadowed" or "dark." -
I genuinely do not care about "optimally" positioning the cone. Between the stack duration and refresh and adaptive recharge, I can very rapidly get up to max stacks even just hitting one target at a time, and then just use it on whoever happens to be in the way on cooldown. The gamer-nerd urge to get the maximum impact out of each power usage might actually be working against the better and more natural way to use the power.
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Focused Feedback: Powerset - Dark Miasma
StarkWhite replied to The Curator's topic in [Open Beta] Focused Feedback
You don't make "random enemies" intangible. It's specifically going to be hard targets like AVs, and if you don't see the value in temporarily removing an AV from a fight while you vacuum up and clear out all its reinforcements, I don't know what to tell you. -
Focused Feedback: Powerset - Dark Miasma
StarkWhite replied to The Curator's topic in [Open Beta] Focused Feedback
The game is *full* of powers nobody will use on a "high end team" because we're all ludicrously more powerful than the game-as-designed expects us to be (and sadly they're not going to fix that because the "but I want to feel suuuuuuuuper" crowd will cry). Not everybody constantly plays on "high end teams" and that's okay. -
Focused Feedback: Sleep Revamp - Deep Sleep
StarkWhite replied to The Curator's topic in [Open Beta] Focused Feedback
From the design notes: "Note that auto-hit sleep powers will only apply a weaker old-style sleep if they fail their hit-roll." -
Focused Feedback: Sleep Revamp - Deep Sleep
StarkWhite replied to The Curator's topic in [Open Beta] Focused Feedback
The powers that were changed to Deep Sleep were *changed* to Deep Sleep, it wasn't an addition, they don't do both. I'm not seeing where anyone claimed they do both? -
Focused Feedback: Sleep Revamp - Deep Sleep
StarkWhite replied to The Curator's topic in [Open Beta] Focused Feedback
Separate from what? Normal sleep doesn't have a hit check (powers that do sleep *and* something else have hit checks, but not for the sleep part). Deep Sleep is a significantly more debilitating effect, so it makes sense to require a hit check for it. -
Focused Feedback: New Costume Additions & Fixes
StarkWhite replied to The Curator's topic in [Open Beta] Focused Feedback
The Awakened pieces are incompatible with a bunch of shoulders, and the incompatible pieces just won't show up.