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BlackSpectre

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  1. It didn't even occur to me to test out the Set Title IDs! I mean, something that important wasn't even mentioned in the command's description. That's some fantastic thinking outside the box! 🙂 Alright! After looking at the SetTitle IDs I realized that "1" and "2" were badge IDs. I figured it's highly unlikely that "1" would have been made an option. So I tried "-1" and it worked. Updated in a couple seconds too. My bad. I thought it was just a hyphen. When a badge title is selected, its badge icon is also automatically pinned to the info window. The "0" option pins the image for the associated Badge TITLE that is currently selected, in case a different pin or no pin was selected. The -1" option removes the current pin and prevents SetTitle from adding the icon to info. And "-2" does work to remove the image entirely.
  2. What I mean by "weird" is that it seems to not have any effect for up to 15-17 minutes, depending on where you are in the server update cycle when you execute the command. Anybody else seeing this? From the patch notes regarding the changes to the Personal Info window: Also, just some... ummm... suggestions? Criticisms? Not sure what to call it... Option "0" that sets the badge icon to whichever badge is clicked on or selected in the Badge Window is kinda... contrary to the idea of slash commands as being a way to avoid interacting with the UI and using the mouse to point and click. If you have to open up the badge window, and then use the mouse to select a badge, why use this command at all? Your hand is already on the mouse and you've already opened up the badge window, why not just click on the Pin Badge button and be done with it? In other words, it's hard to me to see why this option even exists? It would be way better for this slash command to select the badge icon by typing the Badge Title ID like /set_title does. Option "1" to "always use the origin art" doesn't prevent selecting a badge icon in the badge window. So is this option meant to prevent the badge icon from showing up when the badge TITLE is selected or something? Option "2" to remove the art entirely doesn't remove the art entirely. Instead, it defaults to the Origin art. So... just remove the selected badge pin, if any, correct? To @Cobalt Arachne, I'm assuming you created this command, but if not please forward it to whoever did, because I just want to apologize for not participating much in the Betas. I realize that these comments would have been better to have been posted there instead of after the fact, but I just don't have a ton of time to scour the forums. Maybe one of these days I will. Sorry. But if you do want me to test any new slash command before the patch goes live, just send me a PM and I'll get around to it a lot sooner.
  3. Well, more customization is always a good thing. Being able to select minimal effects for this power in the costume creator is a great idea, but this would not help players who come into contact with other players with this power. That said, reducing the shader quality shouldn’t have a huge impact, some yes, but the game should still be enjoyable. I’ve heard this complaint a few times already, FYI. Not sure if this would help, but I think there’s a setting in Options that will suppress FX when you get close to someone. Never tried it though.
  4. Illustrations and pictures, huh? Case studies? Hmmmm. I figured people could just click on the specific slash command link to see case studies. The /conprint page has a ton of them. So does /Petsay and the Chat Bubble Customization page has a ton too. It feels like adding more would just be duplicating what's already there. Maybe just linking the pages would be good enough? Ponder... ponder... I guess I could add a couple pictures to make the page look prettier... maybe a pick of a character's chat bubble over their heads? Maybe a pick of the window UI as the color purple or something? The article is really only about which color names can be used in the game. Can the name "DarkBrown" be used? Nope. What about "SaddleBrown"? Yep! Thanks for the comments. I appreciate it, and I will ponder them... 🙂
  5. You're absolutely right, Snarky. And that is why I avoided a discussion about the game's color in general and stuck to using color in slash commands. That's a whole can of worms I did NOT want to open! 🙂
  6. If you're willing to give it, I could use your opinion of the page on named colors that I'm writing up. It started off with a huge amount of information about HTML and CSS colors, how each color notation worked, RGB color models, etc. But after looking it over I deleted most of it. I figure that if people want to know more about it, they can google it on their own, and besides most people seem to only want the info they need to make something work. So what do you think? Is there anything I should remove, reword, or add to the page? https://homecoming.wiki/wiki/User:BlackSpectre/Testthis4 -Black
  7. I would make it an obstacle course for the purpose of training supers. It could easily be a virtual reality thing like the X-man training room (basically an AE mission I guess), and would allow for a whole bunch of really cool things to struggle through.
  8. The Tequila launcher was originally built for the i25 Score server, and Homecoming used it for a few years. It's been depreciated and replaced by the Homecoming Launcher. Tequila will still kind of work at Homecoming, but, if I remember correctly, it is a huge hassle to use because it no longer updates the manifest number that allows both client and server to match and function together. It might still be downloadable as part of the I25 COH Client and Server package over at Ourodev.com https://wiki.ourodev.com/I25_CoH_Client_and_Server Interestingly, I just noticed that Ourodev now has their own Sunrise Launcher https://wiki.ourodev.com/Sunrise_Launcher Pretty cool.
  9. As far as what a slap means... it means they like you! Take it as a compliment and slap ''em back! If you like, think of it as a high five! Heck, if you have a choice of interpretation, why not choose the interpretation that is the most positive and make you feel the best? Even if it's not true, who cares? It's not like you're ever going to find out what they mean, or tell you. So be happy!
  10. I loved both /e slap and /e smack when it was first released. I was able to do 3 Stooges routines with my friends and it was super fun! We had a blast just slapping each other silly when as a greeting! Then someone complained that it bothered their widdle feelings and the devs nerfed it by slowing down the animations. That killed the 3 Stooges routine. Made the whole emote not fun anymore. Way to go complainers! Thanks a lot! 😞 After that, when we greeted each other we just said, "Hey." pause. "Hey" back. Then stood around bored waiting for the mission to start. So sad. I miss the fast slaps.
  11. 15-30 minutes in a fire farm is all you need to get enough iXP to unlock all but one incarnate power slot. The rest comes in the course of running BAFs or other incarnate trials. My pattern is to run 3 BAFs, then 25 min of fire farming, then back to BAFs. By the time I'm ready to slot Hybrid, it's already unlocked from doing subsequent BAFs. Don't forget to convert all your Astral Merits to Empyrean Merits over at Luna the juggling lady.
  12. Uninstall display driver, reboot, and reinstall. On the surface, looks like an incompatibility with the monitor...
  13. https://homecoming.wiki/wiki/Invention_Origin_Enhancements#Procs As far as I know there are no recent changes to procs. Make sure that you're looking at one of three channels: System, Combat, and Reward. Just in case the proc will so up in one of those when it activates.
  14. I just want something worthwhile to spend left over threads on. Don't really care what it is... conversions or items doesn't matter as long as it's better than super inspriations. OH, and would like a revamp of the mission architect ticket store so that there are worthwhile things to buy there with threads as well.
  15. Wow! That seems like a lot of work you did! And all for the love of your character. Very cool! I can’t say I have any use for the techniques you’ve shared, but if I ever do, now I know where to go to first. I’m glad you documented this and thanks for sharing!
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