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DougGraves

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Posts posted by DougGraves

  1. It seems people solo or people fill teams as much as they can.

     

    Have you ever been in a team that was deliberately some other size?  Duo, or four, etc?

     

    I have rarely encountered it but have enjoyed being on teams of 4 with the difficulty set to team size 8 instead of increasing the level difficulty.  Every character feels more important to the team.

  2. I normally play in a room with my wife and daughter, so I play without sound.

     

    A few years ago I wanted headphones for a present so I could listen to my computer.  My F-i-L bought me headphones - but they were USB and I had no free USB ports on my computer.

     

    But with my new computer I have an extra USB port, so I can use the headphones.

     

    And the sound of CoH is shockingly lush with my headphones on.  Through my computer the sound effects were noise, but with my headphones they really sound like specific things.

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  3. 1 hour ago, Shenanigunner said:

    One heads-up: The two launchers manage the game file structure differently. If you've been using binds and menus and so forth, the old launcher put/looked for those files in another folder. You now want them in [GAME ROOT]\settings\live.

     

    I saved my costume files but didn't know to save my other settings.  So I just had to re-order my characters in the selection screens.

  4. I've was using the old launcher on my old computer.  The icon looked like a trash can.  It was a bare bones launcher.

     

    But installing new on my new computer, it has a new blue and black HC logo, and the launcher looks more professional with a nice blue color, patch notes listed, and shard status.

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  5. 13 hours ago, Nostromo21 said:

    Were you running a 286 or 386 previously...?

     

    It wasn't a terrible computer.  I thought I had the graphics set to max.

     

    When I installed this time it asked if I wanted to use a new setting for Ultra graphics and I chose that.  I have no idea how old Ultra mode is.

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  6. Okay, I have now tried the new TK and I like it.

     

    It has been very handy for pulling groups together that are scattered - especially after some dominator has them all immobilized while scattered.

     

    Not an Iwin button like Seeds of Confusion, but a solid power that I intend to use a lot.

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  7. 2 hours ago, Seed22 said:

    What im saying is you may need to adapt and actually...*gasp* LEARN NEW TACTICS :O.

     

    Thank you for supporting the nerf to Procs and the other things that make characters overpowered and bringing the challenge back to the game.

     

    As you say - when characters are nerfed so that the game is challenging players will have to adapt and actually...*gasp* LEARN NEW TACTICS :O.

     

    It is support from players like you that really make a difference with the developers.

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  8. 10 hours ago, Videra said:

    Please explain what facts and logic make a blanket 'Aprocalypse' either healthy for the game or a good idea, design-wise.

     

    Please show what facts and logic have shown that there is a massive proc nerf around the corner.  Or discussion of a massive proc nerf around the corner - besides this thread.

     

    And please explain what facts and logic have shown that procs are not a problem.

     

    This thread is simply a collection of hysteria, strawmen, and ad hominem attacks. 

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  9. AE should be filled with hundreds of story arcs at all levels so players can create a new character and level it to 50 with content they have never played before.

     

    So this is starting at levels 1-10.  Make an AE story focused mission arc.  Put SFMA in the name.  

     

    Use maps you don't normally see at levels 1-10.  Use enemies for levels 1-10, but try making hero arcs with Gold or Red side villains or custom villains.

     

    I will play every new AE SFMA posted here, and my sub-challenge is for others to also play all of them and post their comments here.

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