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Posts posted by DougGraves
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It seems people solo or people fill teams as much as they can.
Have you ever been in a team that was deliberately some other size? Duo, or four, etc?
I have rarely encountered it but have enjoyed being on teams of 4 with the difficulty set to team size 8 instead of increasing the level difficulty. Every character feels more important to the team.
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6 hours ago, Jack Power said:
No one tell Pepsiman. (O.o)
Duffman likes your style - oh yeah!
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Wait - what does this mean?
They play the game? They are working as devs again? They just dropped by to say hello?
In any event - HI! Your game has brought so much joy to my life!
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I normally play in a room with my wife and daughter, so I play without sound.
A few years ago I wanted headphones for a present so I could listen to my computer. My F-i-L bought me headphones - but they were USB and I had no free USB ports on my computer.
But with my new computer I have an extra USB port, so I can use the headphones.
And the sound of CoH is shockingly lush with my headphones on. Through my computer the sound effects were noise, but with my headphones they really sound like specific things.
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I found in settings there are places to save a character's settings as default. They are a bit confusing to find, but I seem to have found them all.
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Just created a new character and it does not have my chat settings. I assume somewhere there is a guide to saving settings on an existing character as a default for new characters?
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1 hour ago, Shenanigunner said:
One heads-up: The two launchers manage the game file structure differently. If you've been using binds and menus and so forth, the old launcher put/looked for those files in another folder. You now want them in [GAME ROOT]\settings\live.
I saved my costume files but didn't know to save my other settings. So I just had to re-order my characters in the selection screens.
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24 minutes ago, Luminara said:
3.5 years ago.
Sweet, I'm now up to 2021! It's almost time for me to cancel my cable tv.
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I've was using the old launcher on my old computer. The icon looked like a trash can. It was a bare bones launcher.
But installing new on my new computer, it has a new blue and black HC logo, and the launcher looks more professional with a nice blue color, patch notes listed, and shard status.
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13 hours ago, Nostromo21 said:
Were you running a 286 or 386 previously...?
It wasn't a terrible computer. I thought I had the graphics set to max.
When I installed this time it asked if I wanted to use a new setting for Ultra graphics and I chose that. I have no idea how old Ultra mode is.
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I thought I had seen CoH as good as it could look. But I just got my new computer and ultra mode looks fantastic. It's a whole new generation of graphics.
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That works very well. Do you just have the feet slightly lighter than the legs? The blend always seems odd to me on the boots.
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Not using all 3 (although you can).
But these are fairly distinct items that I rarely if ever seen used in game.
So what character can you make with the princess hat, talon boots (tall or short), OR the jester neck ruffle
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Okay, I have now tried the new TK and I like it.
It has been very handy for pulling groups together that are scattered - especially after some dominator has them all immobilized while scattered.
Not an Iwin button like Seeds of Confusion, but a solid power that I intend to use a lot.
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2 hours ago, Seed22 said:
What im saying is you may need to adapt and actually...*gasp* LEARN NEW TACTICS :O.
Thank you for supporting the nerf to Procs and the other things that make characters overpowered and bringing the challenge back to the game.
As you say - when characters are nerfed so that the game is challenging players will have to adapt and actually...*gasp* LEARN NEW TACTICS :O.
It is support from players like you that really make a difference with the developers.
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I will get to this but I am having computer problems and have a new laptop ordered due in a few days.
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10 hours ago, Videra said:
Please explain what facts and logic make a blanket 'Aprocalypse' either healthy for the game or a good idea, design-wise.
Please show what facts and logic have shown that there is a massive proc nerf around the corner. Or discussion of a massive proc nerf around the corner - besides this thread.
And please explain what facts and logic have shown that procs are not a problem.
This thread is simply a collection of hysteria, strawmen, and ad hominem attacks.
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QoL - everyone gets stamina, upgrade button for enhancements, AH access everywhere, etc
Which one would you rollback because it made the game worse some how?
And which one was the biggest improvement in QoL?
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2 hours ago, macskull said:
I suppose I'll throw my usual line in here: proc nerfs are a solution in search of a problem. Do I fully expect they're going to happen, and probably soon? Yeah. Is any reasonable player going to like them? No.
I suppose when facts and logic are against you, I suppose ad hominen attacks are what you have to go with.
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2 hours ago, cranebump said:
I’m down to a single free slot (again). And just burrowed through a 3-arc story. Maybe this summer.:-)
Do you make new accounts to get new slots? Just unpublish old ones?
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4 hours ago, NotsoevilDM said:
Also formed a MS team when I realised there were only a couple of us all looking. Tick, done!
What is an MS team? MSR is mother ship raid afaik
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26 minutes ago, Pleonast said:
I always log on with a password.
no account name? And no computer?
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9 minutes ago, ZamuelNow said:
What if it isn't posted this week? Just wondering if it were finished later if it would still count.
I'm not putting a time limit on the challenges, particularly this one.
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AE should be filled with hundreds of story arcs at all levels so players can create a new character and level it to 50 with content they have never played before.
So this is starting at levels 1-10. Make an AE story focused mission arc. Put SFMA in the name.
Use maps you don't normally see at levels 1-10. Use enemies for levels 1-10, but try making hero arcs with Gold or Red side villains or custom villains.
I will play every new AE SFMA posted here, and my sub-challenge is for others to also play all of them and post their comments here.
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Why do I get attacked by an enemy that I one-shot from stealth?
in General Discussion
Posted
That should not happen with AS.
Your other attacks start and break stealth so the enemies get to respond while your attack is happening.
But AS should not break stealth until hit hits, so the enemy it hits should not be able to respond if they are killed by the attack. It is possible that some specific enemies are different.