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Sura

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Everything posted by Sura

  1. Should Icicles be in there? Or would you count that as a damage aura, not a taunt aura?
  2. I'm on Excelsior and would love to join in on a Tanker Tuesday. Is there any way to leverage server change tokens to move around each week? Is there a cooldown on them or something? It'd be cool if everyone could just meet on that week's server and then return back to their home server when done.
  3. Sura

    Help on tanker

    I think Ice does things in a weird and more difficult to quantify way than almost all the other sets. It has DEF for sure, and crazy cold resist, but Chilling Embrace (in addition to being a taunt aura and a movement slow) also slaps a 30+% recharge penalty on nearby foes, and that translates into fewer attacks levied, and less damage taken by the Icer. I'm sure there's a way to mathematically quantify that, but I have no idea how. Energy Absorption not only fills up your stamina, it drains the foes, and gives you Defense for every foe hit. Again, that's not something that's going to show up well in a hero planner, but considering how you're right in the middle of everything as a Tank, there's every possibility you're going to be pulling 10 or more % DEF when you fire off EA. If you fire off EA twice in a battle you've AoE drained all the end out of almost everything below an Elite Boss, another difficult thing to figure into a measure of effectiveness. I've pretty much only played Ice, so I'm not in a good place to compare with other sets. I think of Ice as being kind of non-traditional in how it approaches tanking, and wanted to express that.
  4. Great response Gigajoule, thanks! I was pretty sure that END drain could only take me so far; I'm glad to hear from someone that's messed around with it. Ultimately in this case I'm not stepping backward at all by leveraging more END drain by bringing in Elec melee; I have been running Staff, and it has essentially no synergy (other than adding smashing specific defense) with Ice. Elec melee will get me a less resisted type of damage, shut down enemy Recovery with some of its attacks, and drain even more enemy Stamina with all of its attacks. Plus I can't get that Lightning Rod opener out of my imagination... :)
  5. Oh, I'm already trying, it's just going to take me a long time to get to good ol' 38+. :) For Recovery, in Pines it shows that Jacob's Ladder, the cone, has -100% Recovery, though it doesn't indicate how long. Even without it though, if all of my attacks drain END, maybe the bad guys might get in some Brawls but it might keep bigger things from going off, especially when stacked with Energy Absorption. Not real helpful for AV's, I'm sure they can't be drained, but for others it might work. Thanks!
  6. Hello! I'm a long time Ice Armor player; first Ice/Axe (way back in the day) and now Ice/Staff. I find myself wondering about combining Ice with Electrical Melee as a Tanker to synergize the END drain pieces of those two sets. Plus that level 38 teleport in Elec looks like it could be a blast. I don't see much around about Elec though. Anyone tried this? Thoughts on how they might work together? Just thoughts on Electrical Melee and its powers would be welcomed! Thanks!
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