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vysirez

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  1. I know it's a bit late but for me, when I finish a TF or trial and I say good job or good run or whatever, I'm talking about how the run went. We didn't have wipes, nobody did anything dumb, it was quick and easy. It's not a comment on how entertaining the other people in the team were or were not.
  2. Most likely reason is cause Stalkers kind of sucked when they first came out. They were generally significantly less effective then Scrappers. Then they got improved over various patches, and ATO procs were added and they are in a pretty good state now. However the sucky first impression really sticks around.
  3. I put 6 Preventive Medicine in it for the set bonuses and fairly good enhancement values. Since you can only get one full set of that I put it in Soul Absorption cause it didn't really need ACC, I put 5 Panacea in Twilight healing so I have room for an ACC slot. I know you didn't ask about Twilight healing, but that is the other main heal power you would be slotting with a heal set, so I wanted to comment on it as well.
  4. You do loose a couple things, Taunt has -range that is useful to get some of the ranged attacker to move closer, and taunt is 70 range, RT is only 40. However RT with KB to KD plus a FF is a nice power setup.
  5. Just as a comment, in the original build, if you swap the Gladiator's armor on Alpha Barrier with the Reactive Armor on Tough, you get about 3% more S/L Res with no real loss I can see. Not a big deal really, just thought about it cause the underslotting on Alpha barrier made me wonder.
  6. I can see some confusion between this AB and AB from empathy. Not exactly a big deal really, but the names and effect are very similar.
  7. I was curious if anyone knew if the AoE splash damage from hitting contaminated foes with single target attacks in /rad was impacted by the 50% AoE size buff Tanks got recently. Not sure how much of a difference it would make, but I was curious.
  8. Unless I'm misunderstanding the proc mechanics, some recharge in buildup is fine. As long as the slotted recharge enhancement is less then 50% you should still be at the proc cap for the Gaussian's proc.
  9. Not exactly related, but I decided to try one of these, the Very rare I got was 80 brainstorm ideas. Am I missing something on what those are used for? Cause right now it looks like a booby prize of 4 rare salvage, worth about 2.4 million. Is there some worthwhile use for these?
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