Jump to content

SuggestorK

Members
  • Posts

    399
  • Joined

  • Last visited

Posts posted by SuggestorK

  1. 1 hour ago, CFIndustries said:

    We had this issue the other night on a small team, so it was easier to troubleshoot. The issue was Storm Cell from the Storm Blast set, in our case.

     

    The pseudopet tends to drift to right in front of the door and then causes mobs to spawn briefly, encounter the pseudopet, then the mob will despawn and respawn. You can generally get in about one hit before the despawn and the mob retains health amounts between respawns, so you can eventually whittle down the mob between respawns.

    Hi,

     

    that was Destruktor and my 1st Suspect (Storm Cell) we tested it, but it isnt the only Power causing it, thats why Destruktor posted it as Pseudo Pet Problem, and yes the many Storm Users just make it way more visible to us.

    • Thumbs Up 1
  2. 14 hours ago, Rudra said:

    I don't think that is possible since the point of the timed missions is to get us to book it to the mission and get it done or accept a failed mission.

     

    Well we do have missions that start timers when entering, Bank Missions if it safeguard or rob the bank dont matter, both start the timer after entering. So it is possible.

    • Thumbs Up 1
  3. 7 hours ago, kelika2 said:

    example: sometimes my pets pop when I am level 18>19 and 19>20 on synapes where the max level is 20.

     

    also if you are getting tossed around by the league leader your pets pop

     

    Kelika that happens if team leader isnt high enough for sking, even if tf lvl max is only lvl 20 if the leader is 21 or plain 20 the system count that in background still.

    Never had that happen in a Posi 1 as example if team leader was 20+ or for the example of synapse, look if it happens if team leader was 23+ before starting.

  4. in General any lvl change while they are active is bad, even if u go to a higher lvl and they stay.. they will stay on same lvl they was until u zone.

     

    In Normal solo Mission its not much difference if u lvl up, that 1 lvl difference doesnt make them unplayable.

     

    But in team or League, if u was 27 and suddenly leader is a lvl 50, the pets stay on 27 until u respawn em or zone. And lvl 27 pets when u are sk'ed to 49 are worthless even in Bodyguard mode.

  5. yeah maybe a malfunctioning or glued button, some Logitech basic mice like the b110 are sadly known for a manufacturing error on the right mouse button , had it myself on 2 of em, one corrected itself after a while but the other mouse i had to throw in garbage.

    • Like 1
  6. 2 hours ago, Rudra said:

    Being in a TF, like a Flashback arc/mission, disables the game from detecting AFK on that character, yes.

     

    Edit: My guess is this was implemented so that if the team leader had to go AFK for a long while for any reason, (s)he wouldn't come back to find (s)he had to log back in the game only to find someone else as the new lead and the TF completed without them. Or at least no longer the team lead and so unable to read the story of the TF. Just a guess though.

    It was once in the game (an error/bug) if u logged out  u could not get back into the TF, to circumvent that, this function was activated.

    Its kinda obsolete at its current state unless i miss some point .

  7. Cause Operating System only stating what happening and not the cause/reason of it, its like how they are programmed and honestly if a OS could do that i would start worrying that "skynet" would be lurking around the corner to replace humanity.

     

    It needs intelligence to recognize the reason for something that's why a simple OS/Software cant do that, until we get Artificial Intelligence running that is, but in that case we get other Problems 🙂 .

     

    As in my Case i also just could have stopped browser gaming at same time as running CoH, but i didn't want to do that, so the other solution was upgrading.

  8. 20 hours ago, srmalloy said:

    If that character already has the Smuggler badge, it's not a bug. Once you have a badge that awards a temporary benefit, like Commuter's movement bonus, the day job icon will show in your active power icons until its timer runs out, regardless of where you are.

    yeah right the acquired bonus.. but if u in the right area u should have 2 of the same icons then.

×
×
  • Create New...