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WillParkinson
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Everything posted by WillParkinson
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Looking for a post that has all kinds of builds
WillParkinson replied to WillParkinson's topic in Brute
That looks cool, but not the one I'm looking for. I wish I could explain this better. One person was curating the builds, and others were adding their own to it. There's one particular build I'm trying to find in that post, because it fascinated me. I do, however, thank you most kindly for this link! π -
Looking for a post that has all kinds of builds
WillParkinson replied to WillParkinson's topic in Brute
No, it was a compilation of builds of all sorts. Farming, non farming, etc. Someone put them all together in one place. -
I had it bookmarked on my old computer, but then the drive went belly up, and I lost it all. I've tried searching, but can't find it. Does anyone know where it might be so that I may bookmark it again? Thank you most kindly for your time. Will
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Thank you, @Arcane. I didn't know there were that many options (hence why I asked). I'm off to look them up.
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Is there a way to change one of the pieces in Cloud Senses? It's weird to have a power that you slot into smoke grenades or flash arrows that does Negative Energy Damage. Or is there an equally good set that doesn't do damage?
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Now I'm even more excited to try it! Thank you ever so much for the build.
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How would you compare this to, say, Electric/Shield? (If you've played both.)
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@Darkir I hope you don't mind me replying to this, but I'm confused. I see so many people skip the last two in secondary powers. I can understand the sleep one, but why Parasitic Aura?
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I know I'm REALLY late to this party, but I've been playing this build and find it quite fun. π
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Looking for a True Archer build (Archery/tactical arrow)
WillParkinson replied to TIto Vendetta's topic in Blaster
This looks amazing! Thank you for sharing it. -
Hoping to get the AoE defense up some, but if it can't be done without sacrificing other things, we'll make it work. :) Thank you in advance for your time. https://www.midsreborn.com/builds/download.php?uc=1469&c=675&a=1350&f=HEX&dc=78DA6594CB4F135114C6EFEDCC006D29504B79C8CB56105AB052756F82AF186D4220715B0718EA24E3B4A1C5C8D27FC1852808A851015F2B45D48D82BA33BEB6FE0BBE16A2B8A967E67C22C94C32FDCD7C73EFF9BE7BEE4C33178E543F3C7EF19090A1C3965E2C6607E8B7644C68193D678E0AE7A8A4B319727648B773C6586AC0D0CF6587CC71CB88FF7B323C5928E4274AA9414BB74BD98C6E9B85494B2F99795B0407F3792B75CC3273674B21BE762E4D3B1776EF4ED8E7CDA239625A66692AE02AC305C3186B385A3047539949DB74AA14A9A66334D54479BAE9CCD60B1C654DCC11D2AA88CD333B17987BAE8337C09BCC9AC4B6B997A5AB754F8357C0ABCCC40C38CB3C43BE1273257C7DF06D826F137CDBE1DB0EDF3AF25524CF555EA8AEA6BE04D798817566DD2B66C36BE608F96AF0D5661457AB9805AF31ABE6C079666081395ACFFBE8CCADBCE573B5E46D66DF1DE6DE4570095C668629B39FE70A7F2FAF638CEA05512FB8C4F9AA97C1BBCC9A7BE07DACE70133484142A817FACC1E0DE451CB9A52BB02ED19723E07579906798779AC1A7EC77976BC073F30EB3F829F9811AA1FE1BECBC806E7E88B716F24E589224FB44C87504869C4E8C6FD3C2AE1086DAA1827F766ACBC5970A59D12F4315B155065B66BD861AADBC275454B94DFA610696DD0DAA0E5C8A3031E1D8AE66ABB5450032B98B14AB08A19A595C63137FE933BB67B03FC05FE66766E827F987ECAD2854E7421CB3A2DBF07F97A36B9173FAA85E8E571B2F72DDEA20AC5EDCF1B420AFEA947BCEE7D8FC115F00933BD0A3E65C6C9BF1F7DEFC79B96066334843FBB72B955DDFA7A9D5BDAB1531E6550DDFA4A8574952F0152E476E5AB47F9B65D39CD1DF8FE5F93729A57EBBBC43C99A4C4EC524E7A32F47B94B44739E0510E7A147F1DFD6BC06531B9F5B4FC172B3DF79A This Hero build was built using Mids Reborn 3.0.2.19 https://github.com/Reborn-Team/MidsReborn Level 50 Magic Blaster Primary Power Set: Beam Rifle Secondary Power Set: Plant Manipulation Power Pool: Flight Power Pool: Fighting Power Pool: Concealment Power Pool: Speed Ancillary Pool: Munitions Mastery Hero Profile: ------------ Level 1: Single Shot (A) Thunderstrike - Accuracy/Damage (34) Thunderstrike - Damage/Endurance (37) Thunderstrike - Damage/Recharge (39) Thunderstrike - Accuracy/Damage/Recharge (39) Thunderstrike - Accuracy/Damage/Endurance (39) Thunderstrike - Damage/Endurance/Recharge Level 1: Entangle (A) Trap of the Hunter - Accuracy/Recharge (40) Trap of the Hunter - Endurance/Immobilize (40) Trap of the Hunter - Accuracy/Endurance (40) Trap of the Hunter - Immobilize/Accuracy (42) Trap of the Hunter - Accuracy/Immobilize/Recharge (42) Trap of the Hunter - Chance of Damage(Lethal) Level 2: Charged Shot (A) Thunderstrike - Accuracy/Damage (3) Thunderstrike - Damage/Endurance (25) Thunderstrike - Damage/Recharge (25) Thunderstrike - Accuracy/Damage/Recharge (31) Thunderstrike - Accuracy/Damage/Endurance (31) Thunderstrike - Damage/Endurance/Recharge Level 4: Strangler (A) Superior Entomb - Accuracy/Hold (5) Superior Entomb - Hold/Recharge (5) Superior Entomb - Endurance/Recharge (11) Superior Entomb - Accuracy/Hold/Endurance (17) Superior Entomb - Accuracy/Hold/Endurance/Recharge (23) Superior Entomb - Recharge/Chance for +Absorb Level 6: Disintegrate (A) Superior Blaster's Wrath - Accuracy/Damage (7) Superior Blaster's Wrath - Damage/Recharge (7) Superior Blaster's Wrath - Accuracy/Damage/Recharge (9) Superior Blaster's Wrath - Accuracy/Damage/Endurance (9) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge (11) Superior Blaster's Wrath - Recharge/Chance for Fire Damage Level 8: Aim (A) Gaussian's Synchronized Fire-Control - To Hit Buff (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (46) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 10: Toxins (A) Recharge Reduction IO Level 12: Lancer Shot (A) Superior Winter's Bite - Accuracy/Damage (13) Superior Winter's Bite - Damage/RechargeTime (13) Superior Winter's Bite - Accuracy/Damage/Endurance (15) Superior Winter's Bite - Accuracy/Damage/Recharge (15) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (17) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge Level 14: Fly (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 16: Spore Cloud (A) Dark Watcher's Despair - To Hit Debuff (23) Dark Watcher's Despair - To Hit Debuff/Endurance (43) Dark Watcher's Despair - Chance for Recharge Slow (43) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance Level 18: Penetrating Ray (A) Sting of the Manticore - Accuracy/Damage (19) Sting of the Manticore - Damage/Endurance (19) Sting of the Manticore - Accuracy/Interrupt/Range (21) Sting of the Manticore - Damage/Interrupt/Recharge (21) Sting of the Manticore - Damage/Endurance/Recharge Level 20: Wild Fortress (A) Power Transfer - Chance to Heal Self (45) Panacea - +Hit Points/Endurance Level 22: Boxing (A) Empty Level 24: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (42) Steadfast Protection - Resistance/+Def 3% Level 26: Piercing Beam (A) Superior Defiant Barrage - Accuracy/Damage (27) Superior Defiant Barrage - Damage/RechargeTime (27) Superior Defiant Barrage - Accuracy/Damage/RechargeTime (29) Superior Defiant Barrage - Accuracy/Damage/Endurance (29) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime (31) Superior Defiant Barrage - RechargeTime/+Status Level 28: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 30: Stealth (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 32: Overcharge (A) Artillery - Accuracy/Damage (33) Artillery - Damage/Endurance (33) Artillery - Damage/Recharge (33) Artillery - Accuracy/Damage/Recharge (34) Artillery - Accuracy/Recharge/Range (34) Artillery - Endurance/Recharge/Range Level 35: Vines (A) Lockdown - Accuracy/Hold (36) Lockdown - Accuracy/Recharge (36) Lockdown - Recharge/Hold (36) Lockdown - Endurance/Recharge/Hold (37) Lockdown - Accuracy/Endurance/Recharge/Hold (37) Lockdown - Chance for +2 Mag Hold Level 38: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 41: Body Armor (A) Unbreakable Guard - +Max HP Level 44: Surveillance (A) Touch of Lady Grey - Chance for Negative Damage (45) Shield Breaker - Chance for Lethal Damage Level 47: LRM Rocket (A) Superior Frozen Blast - Accuracy/Damage (48) Superior Frozen Blast - Damage/Endurance (48) Superior Frozen Blast - Accuracy/Damage/Endurance (48) Superior Frozen Blast - Accuracy/Damage/Recharge (50) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (50) Superior Frozen Blast - Recharge/Chance for Immobilize Level 49: Hasten (A) Recharge Reduction IO (50) Recharge Reduction IO Level 1: Defiance Level 1: Brawl (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 2: Swift (A) Empty Level 2: Hurdle (A) Empty Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery Level 2: Stamina (A) Performance Shifter - Chance for +End (3) Performance Shifter - EndMod Level 49: Quick Form Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 4: Ninja Run Level 1: Disintegrating ------------
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Take a look at Jankomatic's reply on this thread. Not sure it's what you're looking for, but it seems pretty solid.
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Thank you so very much!
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I gotta ask, do you have a build for this you'd be willing to share?
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I've got this weird idea for a fire/nature controller, but am unable to find a build that fits what I'm looking for. Does anyone have one or know where I might be able to find one? Thank you most kindly for any help you can offer. π
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I'm curious as to whether you've updated this at all since its inception? I love what you have, so if there's a new iteration, I'm so there. π
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I'm wondering as well.
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I've been playing Illusion/TA for months, and absolutely love it. Your build is awesome, but I'd need to find a way to add flash arrow to it for that extra kick.