-
Posts
1344 -
Joined
-
Last visited
-
Days Won
2
Content Type
Profiles
Forums
Store
Articles
Patch Notes
Posts posted by High_Beam
-
-
-
6 hours ago, BurtHutt said:
-It seems very odd a rifled-based set is being used for control ATs...very odd.
PPD Equalizers, Arachnos Huntsmen, Longbow Nullifiers and Spec-Ops, Malta Group just to name a few in game who use suppression rounds from guns. Firing target suppression rounds from a rifle-like weapon is not only a no brainier but the norm. With the exception of the ports of tranq and cryo freeze ray (and its terrible lingering muzzle glow) it's awesome. People have asked for grenades or grenade launchers and now we have them . . .
Military M32 MSGL
FN 303
By the way, I got to shoot cans from the M32 when I was in the navy for SSDF school, fun as hell, almost as fun as firing Thumper and a Ma-Deuce. Tingles.
- 3
- 1
-
43 minutes ago, Exxar said:
The individual abilities in the set are not a problem; the problem is the set is full of soft controls, has two abilities which do not overpower or dominate, and has no short-recharge AoE immobilize for setting up containment. Each of these on its own is not the end of the world, but taken together, make this one of the bottom tier sets.
These are valid points.
Still Fun.
Except for the barrel glow from Cryo Freeze Ray. Ick.
-
14 hours ago, Coyotedancer said:
I do find myself wishing we could use some of the other wide belts with it, though. That Roman one is a little.... loud, let's say.
Extreme accessorizing! Cinch it!
- 2
-
11 hours ago, Frosticus said:
Gun Drone: this is a ridiculously OP pet for one specific purpose. AV solo'ing. A single pet res IO and it is 90% res (all). I've shown what you can do with stoney+spirit ward and he is no where near as robust as this thing.
ZOMG I am totally putting a ring on Gun Drone's finger.
Again on the ARS/ARS Dominator. Testing in Brickstown at level 30 with regular IOs in the slots. Solos real well, taking +3 mobs well. Recharge seems balanced on the powers and was able to get myself out of a couple "punching way above my weight class" jams +5 with layered application of powers and gun drone; didn't have to run away (not saying it wasn't close). But Gun Drone, yeah its effing phenom.
The Sleep pulse on Sleep Grenade is frequent enough so even when I am putting the 12 gauge on a group or the Gun drone is spraying, the sleepers are going back to sleep.
Only used Dom once and that was just to refresh the blue bar. Testing continues though I al probably gonna switch back tot he Crontroller side to see how that works at higher levels.
- 1
-
Regardless of AT, they all start Blue (except the one all the way Red and one as far as possible without grinding Gold). I do not farm or use XP boosters (you do you mate, no worries)
1. Tutorial
2. Visit P2W for goodies (unless I actually got them in the Tutorial, I always seem to forget you can).
2. Hashaby Arc while also talking to the respective Origin contact in City Hall. Work their missions usually gets me to 6 maybe 7.
3. While doing those, get al Atlas Badges and go to Ouroboros so my transport options are improved.
4. Kings Row Scanner and Safeguard to get Jet Pack
5. A single DFB run for Badges and buff most needed by the AT playing. This usually puts me at or over 10, if not I try to trick Tony Kord into giving me Negotiator.
6. Off to Steel Canyon. Do Montague's Arc to open the Midnight Club. Do the Crafting Tutorial (even if the crafted item is essentially useless). Also doing radios to get KR Safeguard. When done, almost always at 15.
From here its catching Task Forces, doing Spelunker and the Requisite Plaque for Atlas. Posi 1 and two plus Synapse while doing radio for Skyway Safeguard and soon I am 20 at a minimum. Form there is when individual flavor and action begin; no pattern. But to 20, almost always the same.
-
Yeah, so testing the Dominator I altered my camera view to get a better look at the Beam of the Cryo Freez doodle.
Yeah, hate it more. But please if everyone is set on the beam please, remove the lingering muzzle glow, or at least make it go away when another attack is triggered.
- 2
- 1
-
2 hours ago, StarkWhite said:
I'm pretty sure the AOE Sleep *does* get re-applied, unless that got taken back out at some point when I wasn't paying attention.
Yep, reapplied. Just saw it on the test run I am doing on the ARS/ARS Dom.
-
Gravity in the Movement section of Combat attributes? Interesting. I didn't see it anywhere in the various power updates notes.
Moon! Zero Two!
-
Well I wanted holstered pistols and I got hip attached pistols. I will take what I can get. Options are good to have and on my non-dual holster belt people it will work.
Draw animations clear it from the hip so awesome. Didn't see any delay in the render/de-render time.
Bravo and thanks.
- 2
-
Now I am going to be in the minority here but I say lean fully into the AoE here. As others have said, swap out the ST Tranq for an AoE immob. Grenades by design are not clean weapons; they splash and scatter. Grenadiers are there for the purpose of infantry suppression and to aid the rest of a fire team to maneuver. Let this new power set flourish as just that. The problem with sleep that everyone points to is that it is rendered moot on a team or when damage is applied. If the sleep reapplies (like with Static Field) then its totally workable, especially if you add the AoE immob. Just give em a Wide area Web Grenade so it can be applied between Liquid Nitrogen. But even if the sleep power is rendered no sleep, SO WHAT! Let a new set be a new set, not a full copy.
And lets add the two cryo/freeze doodle powers. You are hosing them down like a cone from flamethrower (animation recycle?) but laying a circular patch (Liquid Nitrogen). Change that to a grenade. No Spray! Cryo Freeze Ray, again, call it a Cryo Slug or something. I repeat - Do not like the Cryo Freeze Ray animation. Should be a grenade like the rest. If not then please remove the lingering icy glow on the barrel. Not a good look. Lingers when other powers fire.
I tested with traps as a secondary knowing that Acid mortar was going to negate sleep at times. Did this for about an an hour at level 20, leaning mostly into all of the primaries (less tear gas and gun drone) and running around Talos aggroing +2/+3 small clusters solo (3 minion or 1 Lt 2 minion). Initially done with ZERO enhancements slotted and used ZERO inspiration. Attack chain was relatively good (endurance of course) but I was able to avoid death taking out trios of +3 minions (warrior, Tsoo). Judicially cycling sleep, Liquid Nitro and Disorient then working the held target down got it done. I imagine on a Dom the kill speed will accelerate, will be testing later. Recharge reduction was added a little later which took the danger edge off the attack chain.
- 1
- 1
-
Also, for some reason Hat Detail 2 causes the display to zoom back out and you cannot zoom in unlike Hat Detail 1.
-
I am pleased with the look and feel of the new berets and ACH helmets. It definitely adds additional options to military themed characters. I also appreciate the proper "bun" of hair on the female berets; mil reg represent. Love the PPD SWAT patch. I think there are too many Special Forces Group badges mixed in there when other generic logos could be fit in place (even to units that don't wear berets); Marine Raiders, MRF from Vietnam, etc.
But I would really like to see added is a O-6 (Bird) (Navy Captain, Colonel in all other services) . Color changes can be used to differ 0-1/O-2 (Ensign/1st LT Navy and whatever the other services call them 🙂) as well as O-4/O-5 LCDR/CDR (Navy), MAJ/LTC (All others). But that is just nit picking.
The Cybil costumes give me some ideas for a number of toons. Like.
- 1
- 1
-
Super exited just on the reading. Moving toons to test now as well as creating. Ho Boy! I am tingly.
-
On 12/30/2023 at 9:23 AM, Fade v2 said:
Played at launch. Quit a few months after COV was released.
Fade
Fade v2
Guitar
Slow Motion
Were my mains, played with Babes of War, X-Syndicate, and Top Ten
WB Fade, Its High Beam. As I said when we chatted in game, there are a couple other Babes of War on Excelsior that I know of. Libbyator, Sweet Dream, and Xai Cross I have actually talked to in game.
-
6 hours ago, Scarlet Shocker said:
Very good at reading maps and navigating
His secret identity was Rand McNalley, Mister Rand McNalley.
- 1
- 1
- 1
- 1
-
What? How can you have that much shard and thread and have zero understanding of what they are for? I am not trying to be an ass here, I just cant process what's going on? I mean even farmers know this.
-
Okay. Thank you. Wash your enhancements before lending them out amiright?
- 2
- 1
-
-
I have a lot of Blasters and most of them are 50's and I still play them with a great deal of frequency. They each provide me with different play experience vectors, though my selections tend to follow certain personal patterns.
DP/MC
DP/RAD
DP/NIN
SON/SON
ARCH/TA (49)
STORM/RAD (44)
ICE/ICE
WATER/TIME
SEIS/EARTH
NRG/SON (20)
NRG/ICE
PSI/MENT (48)
DARK/DARK
AR/DEV
In most cases with the Blasters is that I have fun with them. Psi is as close to being a hateful character as they come and likely will be deleted. NRG/ICE does not fill me with joy but exists because I was re-creating my original High Beam from live. I seemed to have more fun with her then than now, that's why I am re-invisioning her as the NRG/SON. Other Blast sets I play on other AT's (Sentinels - Beam, Rad, Fire).
-
My Thugs MM is built around a thematic element of pheromones used to fool silly gang bangers into doing my will. I thought about poison but had one like that back on like and hated spit, toss power animations. Bleah. So I went with Radiation and call them "Pheromone Clouds" Also have the Experimentation pool, because again I was going theme so I only have the one pistol attack, the boys I've bedazzed are supposed to do my shooting. Radiation works out pretty well most of the time. Definately helps on a team. The problem is that Arsonist. Sure he's a hottie, but he scatters everyone and everything and its annoying as balls. I get it, if I was bathed in Molotov fire I would be running scared to put it out but damn! That's why she's on the shelf.
-
My Symphonic Control character is Blue Aria, SYM/SON and I love her. But I know cats who play Dom versions and they love them. I do have a lot of procs in there. Glorious music I make with her.
They just have to change the sounds to be more symphonic . . . And I have tried the mod.
-
On 1/14/2024 at 12:31 PM, Zewks said:
This is not a character I will be twinking.
Straight up question, no sarcasm or joke intended; what does twinking mean in the game sense? Because I only know one use of the word and you can get in trouble if you search for it at work which is where I am at right now.
- 3
-
12 minutes ago, Skyhawke said:
Chernobog sounds like a cross between the stereotypical Russian mobster and Minsc from DnD, to me. 😄
OMG! Now I cannot unhear it! Go for the Eyes Boo!
- 2
Secondary for Storm Blast
in Blaster
Posted
I have a Storm/Atomic Blaster. I love her and she is fun but the secondary is not as much of a helper monkey that I thought it would be. Still leveling her through so there ya go.