Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Virtual Green

Members
  • Posts

    402
  • Joined

  • Last visited

  • Days Won

    5

Everything posted by Virtual Green

  1. As a returning player with little to no experience/understanding in setbuilding, percentages and the likes, I have come here to ask for your help, great builders and masters of procs! My main blaster recently reached Incarnate level, and I'm looking for ways to improve his performances (which are already satisfactory, IMHO). He's a Beam Rîfle/Energy/Force Mastery blaster, with Super Jump as his travel power, and especially good single target damage (I solo most EBs/AVs on a regular basis). He's been running on basic IOs so far, but having never quite grasped the intricacies of IO sets (even when the game was live), I've come to you guys for advice/help building a functional build for this guy. Also regarding Incarnates, what would be the best choices for this rifleman? I'm only on Alpha level at the moment, but I was thinking about taking Musculature and/or Agility. What would be best for this guy? Thanks in advance for your help, and my apologies if I ask too much!
  2. Greetings, guys! I've recently leveled my AR/Devices soldier up to 50 (really enjoying him so far), but considering I'm pretty new at setbuilding and the like (read : I settle with basic IOs until I'm level 50) and this thread has been most helpful to me, I'd like to have your advice, if that's okay! Regarding Ancillaries, so far I picked Munitions out of thematic necessity (my toon's supposed to be a pretty normal guy with advanced weaponry and some advanced body armor), but given what I hear about it, I'm thinking about switching to Force (much like Jedi, it wouldn't make sense for my guy to run around on fire, ahah).
×
×
  • Create New...