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icesphere

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  1. Consume Psyche on Brutes shows available level 6, but isnt available until level 10
  2. You sound like you're against sleep because of the effects of it in league settings, but what about those like you pointed out with small teams or solo working around one niche?
  3. Ironically my two mains are nrg/nrg blaster Aziz, and my ic3 stalker Icesphere.
  4. Not a dev, but appears to align more that tankers are heavy duty tankers that can also be DPS monsters with the right build. This nerfs the proc rates for a lot of their aoe, so makes them fit the role of their namesake.
  5. tbf When it comes to that I just point over to @America's Angel post, she has it down pat and a great breakdown: https://forums.homecomingservers.com/topic/37390-page-7-farming-microguide-maps-builds/
  6. I like the idea but mostly because the way other patrons work. I like that patrons give me the armor first and epics offer a power pick first before armor. I would go Leviathan Mastery more if they gave me the ice armor followed by an attack later.
  7. Don't forget to add me @Icesphere is my global.
  8. Decided to finally buckle down and take down each armors toggle usage to compare them to their peers. Nothing mind blowing, there may already be something out there already and I just didn't see it. Basically, I checked each armor and left all the possible toggles on to see how much endurance they would consume per second. These did not include any enhancements or recovery discounts. Just flat out endurance usage from the toggles as is. There might be some folks curious about them, or maybe it is just my tiny frozen mind that finds enjoyment out of these.
  9. These were gathered by Occam's Lazer on discord (unsure who he is on forums) and I went ahead and tried to pretty it up as much as my feeble ice brain could:
  10. I have noticed during TFs or Raids when one person brings with them Group Fly (for their pets typically) it causes a lot of folks to be upset they are being affected by the group fly. Now I know very well on Null the Gull and how he can turn it off for you, but people seem bothered having to remember to do this on each new character, especially those who have strong alt-itis and run into a "out of sight, out of mind" issue. Typically in these scenarios it goes like this: X: hey who has group fly on? Y: oh me, I use it for my pets. X: well turn it off it's messing with my combat. Y: no I need it for my pets. X: turn it off you're ruining this for all of us. Z: why not go to null the gull to turn off group fly? X: i'm not leaving because one person decided to ruin the raid: So for the sake of seeing this time and time again, I would like to make a few suggestions I think would help and others have suggested to try and remove these little outbursts from happening. 1) I think it should be auto from the beginning to not affect you and only need to go to the gull to turn it in, because I never see or hear people saying "oh man I forgot to TURN ON Group Fly effects" 2) Make it a menu setting sort of like how you can enable/disable teleport prompts, but not sure if how the game is setup it can be adjusted by the menu. Anywho, that was just something I wanted to throw out there as someone who experiences these things and sees these things from time to time.
  11. I appreciate the feedback. Most of my builds I try to aim for high performance, but not necessarily meta or needing incarnate crutching to be effective. I also try to swing some things to exempt and level well like taking a travel power at or prior to level 14, getting most used power pools by level 37 so I can save the last power selections a LotG mules or patron/epic attacks. I try to focus the builds strengths and lean into them. Part of the preference is my builds aiming for resists/HP as a means of survival and this is a number of reasons. 1) In an MMO setting people tend to team more often than not, and with the amount of support leaning heavily on +defense like particular buff powers(force field, cold domination, time, ect) as well as leadership power pools that can be taken on any AT. 2) Purple inspirations offer higher percentage values with an easier to attain softcap than what an orange inspiration has to offer and goal to reach. So if people are concerned on solo'ing, then that isnt an issue either. I typically dont add in goals like what difficulty it can handle or what sort of groups can they or can not handle, as that can be skewed from player experience, whether or not they factor in outside sources such as inspirations, amplifiers, SG buffs, ect. I have 139 current builds that I level up myself (not farms) so i have a lot of experience with what tends to work easier vs a late bloomer and people can feel free to ask in discord or here.
  12. Correct, there are two specific ones you can skip that bypasses the cutscenes in Aeon and MLTF. There's another way to bypass MLTF cutscene, but not sure if that has been fixed or not as I have not tried it in a couple of years.
  13. do you have the latest update of mids? Typically it is easier to uninstall/reinstall as the update button is wonky.
  14. I have plenty of tankers in there, just may have to scroll down further or just hit me up in the HC discord.
  15. I do, should be in there as I posted my builds through October of last year
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