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Epoch Paradox

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Everything posted by Epoch Paradox

  1. Tested my elec/elec blaster on beta build 2 and it's great again, thanks for fixing FoT back. You da best. Very enjoyable.
  2. Pro new content, from costume stuff, temp powers, powersets, missions, TFs etc... I enjoy the difficulty options. I doubt that people who ask for game-wide nerfs are really utilizing the options to increase difficulty that already exist. I'm in favor of adding more options as some have suggested (+9/+5.....) Options such as "under constant debuff" or "enhancements have no effect" could use some inbetween settings to make them even more useful. The basic premise of the game is that you start off weak and get stronger as your progress while also facing tougher and tougher challenges as you go. Whether we agree on every point or not, I'm glad you're all here. This game would be no fun at all if it were only single player. If you are anti adding new content and pro nerfing everyone then I do not understand your position but I'll still say I'm glad you're here.
  3. I play mine very much the same way and while I like having the regen/recovery in some kind of toggle simply because you don't have to click to refresh it, I definitely prefer FoT the way it was, as mostly a knock with slight chance to stun and fairly quick recharge. It was much more fun that way.
  4. Same here. Not enough knowledge of the coding aspect to say which would be easier to implement. I would be fine with either type of solution. With the changes I've seen on the beta server such as Scrapper Energy Transfer having a chance to heal when hit is critical, that leaves me very unsure which one would be easier to do.
  5. Nope.
  6. What if powers like siphon life healed the caster for the same or say 75-90% of the damage dealt? Avoiding unnecessary complications with special sets etc...
  7. For everyone who says the game is too easy, I have some solutions for you. Don't use any enhancements beyond maybe the occasional TO. Fight with no toggles/shields. Don't use inspirations. Craft no incarnate powers. Solo Hamidon raid. If you need more ideas, feel free to hit me up anytime. I'm sure you can be accommodated if you're still feeling too uber. If you have a problem with others being just too super for your taste, perhaps we could have a dedicated server for you and maybe call it WoW or some such thing. Maybe you just shouldn't play super-hero games. Maybe the SIMS is more your speed. There's a game where you literally just mow the lawn... Head to their forums and tell the devs the blades are too sharp and the grass can't fight back well enough.
  8. other than an aoe component and a knock component, I don't know that they do compare. Target aoe vs pbaoe. Epic Pool or from force field? Force field version gets 30 second recharge 70' range and is target aoe with moderate dmg as well. Force of Thunder is pbaoe and does no damage. I only have experience using the blaster epic pool version. Other info provided by MIDS Reborn.
  9. I was enjoying force of thunder. Now it's gone from 30s to 90s recharge, made mostly a stun and rarely knocks down. I'm just not enjoying that anymore. I enjoy the dynamo +regen+recovery toggle. Can we please make Force Of Thunder enjoyable again? Compared to Hand Clap: pbaoe, 30second recharge stun and knockback=fun... or even save us a slot and just make it knockdown instead of knockback! Even the Peacebringer version gets 45 second recharge. Please don't ruin the fun. Please put Force of Thunder back to (most) of what it was? Did I mention please? Also Lightning Clap from electrical melee - same thing with 30sec recharge.
  10. Pierce pauses for a moment, then retrieves a list from her pocket. This is a list of all missing product from inventory. They took about $3500 of NSAIDs alone, but also tourniquets, sterile IV tubing, crutches, gauze pads, two walkers, iodine, hydrogen peroxide, and several suture kits. Total loss is about $9600 all together. This is a list of all missing product from inventory. They took about $3500 of NSAIDs alone, but also tourinquets, sterile IV tubing, crutches, gauze pads, two walkers, iodine, hydrogen peroxide, and several suture kits. Total loss is about $9600 all together. In my expert opinion, all these items are commonly used to triage people with severe wounds. That would be the standard fare for a combat field medic or an ER surgeon. I hope that helps you somehow.
  11. Force of Thunder still shows to give +recovery and +regen and still says it accepts endurance modification enhancements
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