Jump to content

Aeroprism

Members
  • Posts

    652
  • Joined

  • Last visited

  • Days Won

    3

Posts posted by Aeroprism

  1. 2 minutes ago, PeregrineFalcon said:

    No. It was more than just that.

     

    There was a bunch of other stuff going on behind the scenes. The Homecoming folks did some stuff that made a bunch of people very mad at them. I don't know exactly what, because no one will give out any details. Basically people disagreed and feelings got hurt. It happens. While I tend to disagree with most of the dislike toward Homecoming that's posted on Reddit, I'm not naive enough to believe that the Homecoming devs are entirely blameless. Nothing ever works that way IRL.

     

    Absolutely. No one is perfect and no one is blameless, but if Monday morning I do something that annoys/upsets one of my friend and then I spend the rest of the week being helpful, nice and useful without asking much in return and my friends only remembers Monday morning, then my friend has an attitude problem and needs to ponder his personality.

     

    • Thumbs Up 2
  2. I don't know if this topic is really needed in anyone's life but being a visceral and generally impulsive/emotional person, I felt like it was necessary for me to write this.

     

    Yesterday I was googling stuff about Homecoming, namely how to create an account beyond my own because some of my family members are transitionning from kid's cartoons to awesome video games daddy plays and this led me to read some Reddit posts about Homecoming and to be completely fair, those left me beyond surprised.

     

    They left me disheartened and sad.

     

    What the fridge is wrong with all the Homecoming hate out there? So what if the birth of this project was handled with secrecy? I'm sure the people involved had their reasons and I will certainly not climb on a moral soapbox and pretend that I would have done better in their place.

     

    Bottom line is, because of these passionate people, we have a quality home to play this game. A home that keeps getting better and better and that manages to please a majority of different people by being fair and transparent.

     

    I think that, once more, the people who work their asses off here need to be reminded that we appreciate them. My own gratitude for being given an opportunity to play this once more, it can hardly be descibed with words.

     

    I know that no matter what you do, you can't please everyone, but it still kicks me in the nuts to see how people take pride in e-crapping on other people because of their own shiny entitlement.

     

    And there I am, e-crapping on haters instead of doing what I wanted to do with this topic:

     

    THANK YOU HOMECOMING TEAM!

    • Like 1
    • Thanks 1
    • Thumbs Up 10
    • Microphone 1
  3. Some sounds in that game, I tell you...

     

    The Yellow inspiration activation sound. Especially if I haven't played in a while.  It makes me shudder with pleasure, every time.

    • Haha 1
  4. Thank you for all this, I came in late at the party but it was quite a fun read. 

     

    I did learn 2-3 small things but I think that this story mostly made me want to play a similar game, minus the diary. You covered it like a boss already so, no point in just echoing you on the forum.

     

    Good stuff. You rock.

    • Like 1
  5. 8 minutes ago, The Trouble said:

    You are correct in that your shields stay "on" but their effects are suppressed when not in Human form.

     

    Your instinct to save mules for the end of your leveling career is also a very common way to go (certainly what I did.). 

     

    I'm with Laucianna's suggestion in selecting mules that have some sporadic utility.  I slapped a +Stealth into my Sprint to pair with my Infiltration mule.  Whenever a team lead says, "We're stealthing this mission." I'm able to run ahead with my Stalker companions to click through stuff.  Clever power picks can open up even more versatility on this  already broadly successful AT.

     

    If you spend enough time in Human form, Weave can add a good chunk of durability as DEF layers nicely on top of your RES.  But no, you do not "need" it.  Not even Hasten is "needed".  My Lightform is permanent without it.

     

    Welcome to the fold!  I have plenty of alts that I would love to move ahead with, but Peacebringers are so fun that I just can't stop playing mine. 

     

     

     

    Not going to lie, I really, really love what I'm seeing so far.  I just read @Laucianna's guide. Comprehensive, well made, pleasant, sexy!

     

    I'm not going to let myself be worried by difficulty ratings, I don't intend to excel and impress. Heck, I can't even impress with the ATs I play well, I'm not really a talented player.  I just want to have fun and play.  So it's going to be tri-form all the way until I'm comfortable enough to try that Infinity Changeling/Shifter thing.

     

    And THEN, it will be time to try a Warshade because why not.

    • Haha 1
    • Thumbs Up 1
  6. 24 minutes ago, Laucianna said:

    My guide on her is as up to date as it possibly can be hun ❤️ (The Almost Complete Guide to Kheldians)

    I wouldn't worry about the toggles in the power pools unless you are chucking a LOTG proc in there for global recharge 🙂 But active powers like Fold Space, Vengence, Hasten are all great ones that you can go back into human to activate off cooldown!

    But I hope you enjoy your Peacebringer journey and if you have any questions let us know and we will be happy to help when and how we can! ❤️ 

     

    Lovely, thank you!

     

    Hasten was the only exception, because Hasten! 🙂

     

    As for LOTG mules, I'll see.  My objective is to make a character with all the powers I "want" before I start worrying about the LOTG mules.  But if I have room left at the end of the build, why not!

    • Thumbs Up 1
  7. Hello beautiful people!

     

    Got a quick, almost rhetorical question that fits in the "asking the question is pretty much answering the question" but I'd be curious to gather some healthy opinions nonetheless.

     

    So after decades of enjoying this very fine game, I'm ready to dip my toes in the VEAT pool. (Well, I tried a Wodow last year but haven't really played her). I rolled a PB last week and played it casually since. I'm also introducing my daughter to CoH and next to the few hours we spent playing Valheim together, it's her first real game.  Only the best for her.

     

    So we're taking it slowly, I'm having all the time in the world to appreciate the AT and learn it.  My first observation is that Multi-form is going to be the most fun experience. It's a dynamic playstyle that I know I will enjoy and besides, if I wanted to only play a bipedal blaster with toggles, I'd roll another sentinel.

     

    So, having read a lot of guides and docs about PBs here, I feel I understand the class a bit better. The thing about guides though, is that they become deprecated with patches and changes. Now, most PB guides make mention of the hassle of Toggles because switching forms removes them.  Well, that doesn't seem to be true anymore, when I switch from human to Nova and back to human again, my light shield is still going. 

     

    I am however going to assume that while I was in Nova form, the shileld wasn't doing anything: a theory I will test tonight.

     

    My main question: if I go all out and squeeze most of my effort/slots into native PB powers, once in my life ignoring the Leadership pool and Fighting pool and possibly even the quentessential CJ/Hover, am I shopping for disappointment?  I don't intend to solo +4 x8 with my PB, if I want to do that, I have an arm-long Tanker list waiting for me. 

     

    I would really like to have a tri-form PB but most of the powers are so cool. I really want to test that out.

     

    An inf for your thoughts.

     

     

  8. Hello beautiful people.

     

    My game crashes systematically when I try to move that "Z" (See screenshot).  Did the test 3 times, it crashes every time.  Note that my game is extremely stable, in all my homecoming time, the game never, ever crashed once.

     

    image.thumb.png.4751ad824f07a0edc29c6ec94d413756.png

     

    Edit: Actually, other things make it crash now, such as navigating base creation menus.  I have a hunch... let me try something before I post.

     

    Annnd found my culprit.  Not like you guys don't give us a warning beforehand:

     

    image.png.622881ac58a8d83025702d02da624083.png

     

    Disabling this allowed me to play around my base as much as I liked.

     

    So... non-bug I guess but it's still relevant info.  Cheers!

     

     

  9. So yeah, spent a little while dipping my toes in the market these last few days.

     

    Holy moly... there's so, so much supply, the demand can't keep up. The prices are still somewhat reasonnable but it's become much harder to sell. Looks like everyone and their sister learned the conversion game.  I think I'll stick to creating the sets I need and keeping them home, bypassing most of the reasons to have INF in the first place.

    • Like 1
  10. 32 minutes ago, Ukase said:

    If I were ever to try and look for a flaw in the way Yomo presents information, it would be in some of the 10 dollar words he uses, which make my brain go over budget. 

     

     

    Also consider that English is my second language so, double the effort for me!

     

    Still, we love our resident Yomo. He's the man.

    • Microphone 1
  11. 1 hour ago, Ukase said:

    There's not much to it, really. But it's not for everyone. It can be very tedious. 

    For my SG, maybe 2-3 years ago, I shared my screen with more than a few folks, showing exactly how I would take a level 1 with zero inf to a billion in short order. After about 30 minutes in, I only had one player left listening. It's just not that interesting to most. I mean, who doesn't want to type /ah (or whatever macro or bind they use) and see all your listings have sold? And then to get that notice that you can't get your inf because you would exceed the cap?  (I am fairly certain this is a new feature but no idea when it was installed, as I'm pretty careful about not reaching it.) 

    Look for @dahle on youtube. His video is dated, but still applicable. Or, if you're more of a reader, go through Yomo's guide. All good stuff. 

    I think the worst part is learning that losses are part of the process. Like..recently, I made like 100 of an item that was typically selling for 3-4M. Now, they're selling for 1-2M. I am not real clear on what happened, other than someone clearing out their stash and selling them cheaply. I'll wait it out, see what happens. But burning another 200-300 converters to change them all into something that will sell for my desired price..well, it's annoying. 

    Had a challenge lowbie trying to make it to a billion, starting at zero. Went to winter packs, seeing they were selling for 18-19M, non-superior. Had some crappy luck on more than a few packs. (and some good luck) but overall, my average was closer to .8 than 1.2 enhancements per pack. Lost a good bit. 

    There's ups and downs in the market. Just have to ride out the valleys and aim for the hills. 

    Thank you so much for taking the time to answer me.  I understand everything you say here and it kind of reassures me that I'm more or less doing everything ok already, just on a smaller scale than most.

     

    I guarantee you though, had I been there when you explained things, I would have lasted the whole screen-share session. i have deep appreciation for people who take the time to properly explain things and I love complex systems.

     

    I already read everything Yomo wrote. That dude is fantastic. If only I was smart enough to understand half of what he says 😉

     

    I'll try new things, see where they take me.  But for the most part, I don't really need a fortune in my treasure chest. I love the market game so much, all my alts play it so, they never need a rich parent 🙂

  12. Being reported by a frustrated crybaby is actually the first step in getting the [HERO OF THE WORLD] accolade which allows you to become invisible in General chat.

     

    ...

    ...

     

    Don't worry about it.

    Don't let trolls get the better of you. Keep cool. Kill Skulls.

    • Like 1
  13. On 3/30/2024 at 11:23 PM, Andreah said:

    For when you really mess up. 

      Hide contents

    A human hand with many extra fingers.

     

    With a hand like this, I might finally be able to learn how to play Piano.

    • Like 1
    • Haha 2
  14. Even when I'm away from the game, I read this part of the forum semi-regularly because I'm fascinated by how you guys do things. I don't have your smarts or your business acumen so I admire you guys a fair bit.

    I'm in kind of the same boat as Bananiac there: Converting and selling for reasonnable funds and yes, the profits have been lesser lately.  I came back to Homecoming maybe a month ago and I was surprised how basic conversion is not as lucrative as it once was. It's still enough for me though, It keeps my alts well geared. I think that I have maybe... 3 billion tops in INF waiting to be spent.  Everything else is in the form of ATOs, Purples, PVPs and Winter-Os stashed in my base. I sell almost nothing these days, if I have everything I need, I don't need that much inf.

     

    3 billion is a drop in the ocean compared to most of you but I like to think that I'm doing ok for myself.  It's all a matter of perspective: I had a thought for you all the other night, I was in a lowbie team and someone suddenly said "Wow! I just got a [Very rare salvage I can't remember the name], my inf problems are solved forever on that character".  A prismatic something...

     

    I /AH'd it out of curiosity, it's a thing that sells 3 Million. 

    To that person, 3 million was a fortune, it made their day.

     

    To me, 3 billion is "enough to feed my alts forever"

    And you guys give out billions in the two digits.

    CoH: the market.  A great game within an excellent game.

     

    That said, I wouldn't dislike the idea of upping my game, just to see if I have it in me but I have no idea how to do any of that beyond basic conversion.

    • Like 1
  15. 19 hours ago, JJDrakken said:

     

    -sighs-

     

    BS, BA, WM are all practically same

     

    Battle Axe got upgrade with Axe Cyclone that sucks people in then does dmg.  They all have "ranged" attack. If you wanna call 7ft a ranged attack.


    BA: Pendulum with a 7x7 attack(ranged & radius).

    BS: Headsplitter with 10x20(arc).

    WM: Shatter, 8x45(arc).

     

    All the attacks have 7-10ft reach depending on the attack.  Just those have little overall better distance.  Same goes for Katana. Katana is faster, but less dmg then say Broadsword. But do to speed it will make up in DPS over time. But the last 3 will hit far harder on average and can out do Katana, do to needing less hits.

     

    But at end of the day, your still doing TWO MOST RESISTED DAMAGE TYPES in the game. Smashing/Lethal. So always factor that in.

     

    Thank you for your answer.  With your vast experience making builds, you probably know better than me but I repeatedly read here that in the long run, Smash and Lethal were really not as bad as people make them sound.  My "main" character is a Claw melee and she was nothing but extremely satisfying.

     

    Then again, I'm really not looking for top-tier performance. God knows this game is already ridiculously trivialized by the epic sets and incarnates, it takes very little effort to make a machine ouf of almost anything.

     

    I was mostly going for "what's the feel and the quirks of each of the melee sets".  My first 50 on Live was a Katana scrapper so I won't go that way, and I already have a Mace Scrapper in his mid 30s and to quote @Uun, satisfyingly-crunchy indeed.

    So while I was factoring all 4 sets for comparison, I was mostly looking at Axe VS BS.  And I found that most axe options (graphically) are pretty meh, while there are loads of wicked nice swords.  So there's that.

    • Like 1
  16. I did a really basic, really neophyte comparison.

     

    Axe has mostly KD/KU, Mace has disorients and a bit of KB, sword and katana are mostly about lowering target defense.

     

    Katana is the fastest set of the 4 and does slightly better with AoEs.

    Mace hits HARD and is a bit slow.

    Broadsword is essentially Katana but is slower and hits a bit harder.

    Axe is a mixed bag, tends to be slower than the other three, a bit more damaging than sword but is the only one with a ranged attack.

  17. Hello beautiful people!  I haven't been here in a while but the old CoH itch started itching again and for the last few days, I find I can't get away from the game, looks like I'm here for another round!

     

    Last time I played, I was all about Tankers with a bit of Sentinels, but now I just want to Scrap...per things.  

     

    I want my character to wield a weapon. I'm looking at the one handers:

     

    • Broadsword
    • Battle Axe
    • War Mace
    • Katana (Ok fine, Katana is a two-hander)

     

    I find all four powersets similar but different. I was wondering, in a very few words, how would you describe each?  What makes them stand out?

     

    It will be most likely be played with a /Radiation Armor because I just love that powerset so hard. CLICKS CLICKS EVERYWHERE!

     

    So yeah. Hi.  I'm home.

    • Like 1
  18. On 1/24/2023 at 4:11 PM, Neiska said:

    I have found it sometimes helps to focus more on pet support if that's the style you are favoring. With robots specifically, it helps if you CC a bit, web grenades/bonfire/AoE time slow and so on. Another option with robots and mercs is flying. Group fly is fantastic for them as all your pets are ranged, and as a bonus they get little rocket boots when they hover around. But seriously, group fly on a robot MM can trivialize some content. If they don't have any -fly powers, they are more or less boned. And your healing more than makes up for what ranged powers they do have. Not in all cases mind you, but a surprising majority.

     

    You had me at "little rocket boots"

    • Haha 2
  19. 23 minutes ago, UltraAlt said:

     

    It is the only way the I'm playing my all my non-petless masterminds these days.

     

    The current build I'm using is super efficient in that regard but she's still in her 20s so, not much challenge so far.

    • Thumbs Up 1
×
×
  • Create New...