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Everything posted by LKN-351
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She was even level. I don't have envenomed daggers (that's a widow/claws power. O.o?) Yes I tried all of those tactics lol I've fought her 8/9/10 times. Dos? She's not a turbocharger o.O? I read your post of that as DPS because it makes the most sense but after the second dos I'd prefer not to assume lol
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I didn't find much when I attempted to search and see if anyone else had figured out how to fix this so I figure I should ask. I'm using an older enhancement icon pack and this was an issue before sunset IIRC. How can I make the icon that're being used in the two IOs and have them used by the SO's also? Those are the only two that have different images being used and it bugs me lol
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I'm running a Superior Kheldians Grace 2 slot. I was thinking about maybe taking a slot out of each of the shields and placing them elsewhere as it stands. I think I will take maneuvers and put a LoTG in it as well as shadow cloak. What's my target recharge bonus?
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I figure if the power fired off it had a chance to activate the proc whether there where bodies or not but that was just a guess. Miracle and Numina are already in health and both 2 slotted. So what you're saying is I need more recharge. I will use some sets but since this is my first foray into using them, I don't know what to get to give the best impact. I just found out last night that I can use multiple Luck of the Gambler procs on the same character, I didn't notice it wasn't unique. Granted with the ATOs and the fact that there's only one other power I can put that into I'm not sure if that'll get my recharge where I'd need it to get three fuzzies up or Eclipse to perma. Can I get the 2 slot bonus from Luck of the Gambler twice?? Eclipse is pretty close, the power comes up nearly the same time the buffs start to fade. Bad build? More like bad post. I'm pretty sure I've said twice in the rest of the thread (and then a third time in this comment) that I'm not sure what to do and that I'm not taking another form.... oh and that I didn't find any other human only WS builds. I'm sure you're going to go looking for those posts but you wont take any time looking up the word "tact". I had a crappy night trying to sleep and I don't wanna get up and find some Jackhole telling me I have a bad build in a thread that's specifically about trying to build it a little bit better. Make a useful suggestion or GTFO.
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I haven't actually put Panacea in anything yet cause I wasn't sure if I was reading it correctly due to it actually being a PVP set. What I was shooting for was a way to get Stygian Circle to proc some endurance/health for me even if there wasn't dead bodies for me to pull essence out of... so kind of like a psuedo-heal if I was in a longer fight and all the bodies had vanished already but I wasn't sure if that's how it worked or not. The goal is to make the character just 'ok' if I'm solo. I don't see any added bonus from Performance Shifter in Mids either so I wasn't sure if I put it in the right place.
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It's not an AV it's an EB. I did search through the forums for a human only build and I didn't find a whole lot. I still wont take a form lol and I accept that disability. I rolled this character pre-sunset with the explicit intent of not using forms. This is the current build I've got on live. Did I put any of the sets in the wrong places? I wonder about Performance Shifter specifically and if I get the intended set bonus of Pancea as well as if the proc will work as expected in PvE. | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1420;624;1248;HEX;| |78DA6D93DB6E12511486F730D32214A86D3995321C8BA530057A61F4CE5489C6A68| |D2458BD245398B6448466A04D6B8C5A13E3D95BDFC2573051DFC46B0F890F30AECE| |FA41984842BE99B5FEF5EFB5D79EBD7D52F57DBA75764D48811B1DBDDF6FDCD7CDF| |E81DE32DCF566DBE8360D41BF4055371FA436FA4DA3DBD2BB03378592435DE3CEDE| |9ED1EDB78F8DD2CEC35D53EF34AE93CF2031CA570D477EE3C8D485AFD6EB754A5B8| |67ED8EEEE7BED97FAA161B4FCF6E3CDF6FEC18012ACAAF7CCA6619E8A28ADBB4CFF| |E73E819FA58818615D11C13433A5FE9F47E735126AA2F4A02A62FAB264E7A635D65| |C70F0CC8712AA91B04E1AEBA4D54966C163AA91791D5986765E9B64107C41DA29F8| |4FC13F8B9A65D5C1EF8ACD080DDFCD35C29DE7DC09F978B0A607F55E6D9201304CC| |533D0CE2438E6FB2333833C8F4088F98A7CFDF6042CC55F64ED8A83ABB14966C87F| |96FB73CD4273D1C1D7E43B877DCFA1DF027205F814E665FB8C343FF325D52CA0660| |11A0DB51A66B4362466F5986A4242B6F71A52798FE134337695BF81F815E623D246| |3097087CA3DA2463E01BD22E722FD2620E6BA2A753CA2DC167093E71CC39E1E013D| |2AAF0512BC8C1E73DE5929C93938895E057C6ACCADBBCCFA7A4CD48F6394999CFBC| |BFEC57E633CAE5708639F85C1AD27196A514F31DD5E4D1571E6BAE42F3967245E48| |AE8B90CBF2F61214AF8364B887D207D05FA0ABC2AC8A594F33B69F766C595D19D3E| |7FB52CB1A58C6EAC10A8AC29A31B29245BF5C33BA65A63D5CFF118EEC8AF7F3159E| |CF0F7EDBA07DE26AE505F9BCCDFE35ACC447130FCD1657373BC6F747997621EC43C| |D8EBB7C2E8DE5ABBE4BFCEFE566DECF92FC242B175| |-------------------------------------------------------------------|
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I've run into a brick wall.... by the name of Ms. Liberty. I added some IO sets to make him tough enough but she's still walking all over me. I don't have whole lot of experience with using procs and sets but I'm looking for some suggestions.... the only suggestion I definitely wont take is to use one of the forms lol This is the current build I have on the test server... She killed me four times and I decided not bash my head against that brick wall. | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1420;615;1230;HEX;| |78DA6D535B6F126110FD965D8A50A0F6C2A594E54E4B610BF4C16753251A9B36926| |0F5916C61DB12111AA04D6BBCD5C478FF2BFE0513F59FF8EC25F107ACC3CE81C2A6| |9B6CCEEECC3967E69BDDD93DAB78BFDCBDB82924FFEDB6DEEFD71FE9BDFE91DE345| |CB546CBE8340C4197BFA2F71E27B6FA0DA3D3D43B031785E2235EFDFEC181D1E9B7| |4E8DE2DE93FD9EDEAEDF229F416C9CAF18B6FCD6494F17DE6AB7DB2EEE18FA71AB7| |3E8B15E6AC786D1F4598F775A8747034A30ABD6ED358CDEB90853DD0CDDAFBD0297| |A98808C1A62296928C09F56A3C196A2468C2F4A02A62E68664E56634E65CB3E1851| |712D248A893449DA43A8D69E0296964AE23CBE02E68D3B8047C435C27FC9DF04F43| |93516DF853B13044C377B146B8729C3B231F376ABAA1F768D3E80706493C0BEE6C8| |C63DE11FE93991BE0B9BC235F9F350153F11598B366C3F5C834A6C87F8EFB73CC81| |73DD86EFC9771EE79E47BF79E4F2F0C92FC8D637D27C8C6F49B308CD22381AB41A6| |6B43142CCEA196902E83F006E10758219C64882310A7C4A9A10E6138226AC4D6304| |F881B8CBDC93B49C456DF4764EB915F8ACC0278A39C76CF882B82A7CD43272F0F94| |CB938E7E4386245F8957096D22E9FF725715392755E29F595BF65FA3BE32BCA6579| |16CE2C7C564788F3ACDABE6D1133F944DA1CFACBA1F63A381F295740AE80DE4BF0F| |D1614A2887F75D4F373E297112B8F765619EEA6D59B1955C6BB3D7C354DB1A38C37| |570828AACA78338564B17E7926581BCCFA3D19C3AEFCB98CC9628FFF73C73DC235C| |26DC6F2438EFFBDE43A0466A1D8707BB25F74F780626EC4DC98C58FFC786FCD7DF2| |DD645FB33AF1FC1F9546B104| |-------------------------------------------------------------------|
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@LKN-351... just like my username here LOL Avid responder in PinnBadges and... hmm a couple other channels I forget the names of lol Many alts and many more to come. If you remember me shoot me a global invite ingame and I'd love to catch some xpz with you lol
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I went to the game folder, created a new folder in the power cust folder, copied all the files into the new folder, logged in to beta and made all new files logged out of beta and went to the live server and the beta powercust files showed up on the list and loaded up just fine. So I went and deleted the old beta files and then copied all the files back into the folder with the beta powercust files and they all showed up on live and loaded just fine as well. Odd.
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I am using the HCLauncher but I'll definitely check into that. I was thinking about making a whole new folder as it stands but I hadn't taken the time to do it yet.
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Put Contact dialog in the Team chat
LKN-351 replied to ninja surprise's topic in Suggestions & Feedback
There is actually an "NPC dialogue" channel but it's for the random conversations that the NPCs have that appear in chat bubbles above their head.... if you don't have that channel set you wont see their dialogue bubbles. I tested this pre-sunset lol What you suggest would be nice though. -
I only imported one character and then i realised you can set the lvls in beta so the rest of the characters where born there.
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That would make sense but it doesn't explain why my live power customizations show up on beta. The only ones I made specifically on beta are the ones i added beta into the name. They're all in the same folder. I did the same exact thing with the costume files with adding beta to the name when i saved it and they show up on live just the same as they do on beta.
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I didn't read through the whole thread so I don't know if it's been suggested before or not but it'd be nice to be able to use the rogue Arachno's emblem with the gash through it either on the SoA's or even any character.... or that mask the soldiers wear under their helmets The Resistance Preatorian Clockwork with the worn and leaky parts would be nice too. We got the Awakened gloves/boots why not the face covers from Mother Mayhems Seers or their tights? I always thought a lot of the Crey tanks/Paragon Protectors/Scorpinoid costume pieces would work well for good back stories and character ideas... it's too bad I can't find the files for the costume parts I had converted for player use... those would be easy to add in.
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I don't know if I posted this in the wrong place or if it just doesn't make sense or if I'm the only one that has this issue so I suppose I'll give visual representation.... The PC files. When I save a custom powerset on beta I add "beta" to the name so I don't overwrite or missplace the file when I go back to live The in-game list on beta. and then the in-game list on the live server
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Everything seems to go to the same file folders as live but for some reason if you customize some powers in beta and save them the file doesn't show up in the live servers in-game file list. Since everyone knows you can't see the power auras/armour stacked on top of each other in the character creator I've been going to the beta servers to see them together and then trying to use the file on the normal servers. It doesn't show up. Is there something I'm missing or do I need to copy them to another folder or what? You can see all the costumes but not all the power customizations.
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Can the current Devs add new costume pieces?
LKN-351 replied to LKN-351's topic in General Discussion
Well all the parts I did tick all those so thats good. Honestly the majority of what I did just took pre-existing parts and reskinned them with pre-existing image resources. I did make some patterns from scratch but it was just face/chest patterns. -
Can the current Devs add new costume pieces?
LKN-351 replied to LKN-351's topic in General Discussion
Woof. I don't hold a candle to the people volunteering in that thread lol I just just fiddled around with the cantankerous programs that where available at the time and had some good resources in the titan forums to get what I wanted done. While I could do some more things, I'm not willing to take the time to do some more things. I appreciate the link though cause I wouldn't have found that on my own. -
Can the current Devs add new costume pieces?
LKN-351 replied to LKN-351's topic in General Discussion
That's not out of the question, but there where some things that I posted pics of but cant find the specific modified files that go to the game. Like the helmets and the Arachnos head. Have no idea where the files went, I've yet to be able to get in touch with the guy that was assisting me that may have some of them backed up. -
Can the current Devs add new costume pieces?
LKN-351 replied to LKN-351's topic in General Discussion
Well I found a majority of the game textures I edited. Not the ones I was most proud of, but some of them. Which Dev do I talk to? Do I wait for one of them to contact me? -
Can the current Devs add new costume pieces?
LKN-351 replied to LKN-351's topic in General Discussion
I thought about posting up in the costume request thread, but that's more for things that the Devs would have to create and add into the game and that's not the case here since I already did everything but add them to the game. I don't want to add them just for me if there's a chance they can be added for everyone. -
Can the current Devs add new costume pieces?
LKN-351 replied to LKN-351's topic in General Discussion
I wasn't sure if they could be added, I had my suspicions that they could.... but since they can add them I wondered if the Devs had any interest in adding the pieces I did the work on years ago. -
Can the current Devs add new costume pieces?
LKN-351 replied to LKN-351's topic in General Discussion
Ok so do I just leave this post here and hope one sees it or what? -
Can the current Devs add new costume pieces?
LKN-351 replied to LKN-351's topic in General Discussion
So I decided to go ahead and post the pics since I took the time to find them lol I'm pretty sure my files to put them into the game are either in my bookmarks or on my PC The Adjutant and Crey Tank needed lightened up a lot and the blueish tint removed from them. I also made the Crey Tank more reflective. On these four the one on the left side of the pic is how it was when I ported it into the CC. The helmet that I replaced with the Crey helm had different geos than the NPC version so I had to get a bit creative with the mouth plate and changed the neck but I liked how the eye ports had that kinda 'furrowed brow' look to them.The Paragon Protector helm was kinda plain so I added some texture to the metal parts and a neck pattern, unfortunately it distorted a bit. This one was a pain, when I first ported it into the CC it only accepted skin colouring. I ended up fixing that but the only way to colour the red part was to change the skin colour and the black part is under face patterns. Wasn't my favourite solution but it was the only one that ended with the colours functioning properly. Also, it's a higher resolution than the NPC part. I don't recall if the Chitin Helm that I replaced had the option to use patterns originally or not. The distortion problems I was running into where very noticeable on this helmet between the visor and the metal. All parts function just like any other part that was previously in the game aside from the Arachnos face, I even managed to get the Crey Tank eyes to stay red. I was using Piggviewer 1.61 to extract the files and then to reformat the .DDS into .texture files. I tried using Tony's piggviewer and for some forgotten reason I couldn't get it to convert them back to .textures and it didn't always extract them. I tried using Game Extractor as well but I kept getting errors about not having the right plugins. Originally I was using Photoshop 7 to edit and Graphics Converter 3 to convert to .DDS. Then someone pointed me towards the PS plugins so I only used GC3 if it was a DXT1 .DDS. I think that's right, it has been some time since I've messed with this.... 2013 to be exact lol -
I'm thinking maybe so.... but I could be wrong Cause if so, I've got old files I made back in 2013 for some client only version of the game that came around for a while. I hope if we added new pieces they wouldn't have to replace old pieces like I had to do back then. I found the pics I took of my old mods but I didn't want to take the effort yet to find the files unless there's some interest in what I have already. I made a couple originals but a lot of what I did is of costumes that I've always liked from enemy groups.