Hello everyone,
English is not my mother language, apologize for any mistake in the post 😊
I played City of heroes in the official servers and I'm back to the game in this awesome server. After several tests of all the archetypes and powersets, I found corruptor Storm/Storm very fun to play.
I'm still leveling the character doing the story and arc missions, so it's a slow leveling, but I'm already building the character with the MidsReborn APP to practice and test the builds in the meanwhile.
My preference in the gameplay is to get the powers I like even if that's means lose some damage/CC... or whatever, but, I would like to know what is the minimum defense and/or resistance than a corruptor (or an Storm/Storm corruptor) needs to:
1- Solo play: I understand this playstyle needs more def/resistance to be able to kill AV or big groups. This means getting powers as Maneuvers, Weave are key, and I will get those powers in the solo play and slot them. Having said that, ¿What should be the softcap to DEF/RESISTANCE in solo play mode?
2- Team play: I think going with a full team (with tanks, defenders, controllers... etc) doesn't need the same def/resistance as going solo, and I could drop the Maneuvers, Weave... but still get Steamy mist for example... In this case ¿It is necessary to have the same soft cap in DEF/RESISTANCE as going solo?¿What numbers should I try to reach in DEF/RESISTANCE in this case?
Thanks in advance! 😄