Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Jiro Ito

Members
  • Posts

    440
  • Joined

  • Last visited

Posts posted by Jiro Ito

  1. Can we have a gloves with datapads in them?  We're often animated as typing on a glove datapad, whether it's for the Team Transporter, or Robot pets, etc.  It would be nice to have a pad to type on.  Or a smart watch.

     

    NES Power Glove Demonstration

    • Like 1
  2. I've had issues with not being able to test or publish a mission because I had too many objectives, but no error messages saying so, and I was within that map limitations for objectives.  There was some kind of hidden limit that I was beyond, but it couldn't tell me so.  Maybe try reducing your objectives to see if that will allow it?  The interface is buggy.

  3. I hope you will find this a satisfactory entry in your contest.  Happy Pride Month!  🏳️‍🌈  

     

    • Arc ID: 68271
    • Arc Title:  Brothers in Arms
    • Author Global: @Jiro Ito
    • Discord Handle (If relevant): Jiro Ito
    • Number of Missions: 5
    • Level Range: 15-20
    • Description:  After your victory over the Clockwork King as a member of Synapse's Task Force, the Kings Row hero known as Absolem has requested a meeting with you to complete an after-action report regarding some loose ends from the case.

     

    For maximum immersion, run this out of the Kings Row AE building. 

     

    image.png.6d2fad1a6ab6db11bee8d22a636fb837.png

     

    • Like 2
    • Thumbs Up 1
  4. 9 minutes ago, Wavicle said:

    Ok I asked around and this is a bug that will get fixed, not an unannounced change.

     

    Thanks for sharing.  Overall the powers changes have been very frustrating and notes regarding have been vague.  Anecdotally, my usual crew ran a 2 star, +4 Aeon last night1, what would normally take us 1:302 , but it took 2:30 last night.  Again, I don't dive into enemy numbers very often so I don't have hard data to compare vs the game a week ago, but I would like know more about what this is, because the game feels drastically impacted.

     

    Design Notes:

    There may be some minor changes on critter stats as they level, especially at the end game, but it should not be drastically impactful. 

     

     

    1all-corrupter team, which usually feels overpowered

    2we screw around a lot, take a leisurely pace, and do a lot of the extras

     

  5. 1 hour ago, Black_Assassin said:

     

    Are you specifically finding issue with your confuse power that has Contagious Confusion proc slotted? because that was changed in the patch

     

    No, just looking at single target confusion vs high level enemies.  They are impossible to confuse now.  Is there a way to see what confusion resistance was before this update?  I'm not great at numbers.

     

    image.thumb.png.cc46c472551f994bdd5a1880071107c8.png

  6. 8 minutes ago, Wavicle said:

    To my knowledge, the duration of those powers was not altered...be sure you are taking into account any level differences, enemy resistances, or changes to enhancements...

    The only thing that occurs to me is this, possibly:

     

    "There has been an implementation change to critter tables and their maximum levels. This does not change critter maximum level directly, but it gives designers the ability to expand in the future

     

      Quote

    Design Notes:

    There may be some minor changes on critter stats as they level, especially at the end game, but it should not be drastically impactful. The most obvious impact should be level 54 foes potentially having up to +2% extra HP, something some number crunchers may notice while parsing some optimized farms.

     

    Please keep your eyes open for any oddity in behaviors, especially on player pets or critters above level 50."

     

    can we see the details on these "minor changes?"

     

    we are playings vs lvl 54 mobs, but changes feel more than minor, enough to warrant more info please?

    • Thumbs Up 1
  7. it seems like the patch notes were written to market the changes as a buff, when they are really nerfs to aoe/cone base damage and proc damage over time.

    • Finland 1
  8. 28 minutes ago, macskull said:

    @Greyhame: Yes, the bonus provided by Gauntlet is going away and the increase in power sizes is part of the base numbers now. This does three things:

    1. Reduces power base damage since that is based on areafactor
    2. Reduces proc chance since that is also based on (a slightly different) areafactor
    3. Removes Tanker cones being wider and makes them longer instead, which accomplishes both 1 and 2 above but also makes the powers less likely to hit their maximum number of targets. (This one is actually a separate change but it’s doing the same thing so I included it here.)

    Oh, and another thing which isn’t clear from the patch notes: the effectiveness reduction of the overcap mechanic doesn’t just reduce damage on the extra targets, it also reduces the effectiveness of secondary effects (including Gauntlet’s punchvoke).

     

    Curious why these consequences of the changes aren't more clearly spelled out in the patch notes, as well as the intentions?

  9. On 5/5/2025 at 8:35 AM, Starhammer said:

    I too, would love to see a "flock of birds" transformation flight power. Preferably colorable, like a Bats aura, so you could be black ravens, brown hawks, or green parrots...

     

    Teleport (yourself) travel power has a "flock of ravens" animation, like Black Swan in the magi trial.  

     

    Or something like the Bat Aura, paired with a true invisibility power like Hide, Superior Invisibility, Cloak of Darkness, etc, so only the Aura is visible.  Unfortunately there isn't a "bird" aura.

    • Thumbs Up 1
  10. The whole plot of the first Spiderman movie sprung from Oscorp's stock price.

     

    Everyone's reaction when it is revealed that Green Goblin and Doc Ock were  just past Stark employees : r/raimimemes

     

     

    If you don't think completing Manticore's TF doesn't affect Crey's bottom line, well, I'd love to sell you some waterfront property in Atlas Park 😉

×
×
  • Create New...