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  1. It is OK seeing it at a distance, but still a bit iffy if you stand in the center of the effect (such as if e.g. you are playing the team's tank). Also, has anyone tried multiple interfering arrow at once? Did not have time to try it right now, unfortunately.
  2. yes, it is sad, because we had lots of fun in that bow users group.
  3. No, Disruption Arrow has no recoloring or similar options at all , only a "no redraw" option. And if here had been such an option, going around and asking all Trick Arrow users you encounter to "please change your colors because *you* are giving me a headache, migraine or other discomfort", well, that would be a hard sell...
  4. Is there any way to turn off the FX on disruption arrow, like changing its texture? Or could the devs add an option to Null the Gull for this, like the one for speedboosts? It actually gives me a headache, and one of my friends complains of migraines. It really sucks to leave a TF when someone hauls out one of those arrows. 😞 It is a long time ago, but I think the devs on live had to remove that particular FX due to the complaints at that time, just because of migraines…
  5. I would love to simply have the option to hide the FX on Sound Barrier.
  6. Rebooting entire laptop fixed issue, but client lost graphics settings.
  7. Report attached cityofheroes-7z05tmzbxrp5qtvy7xzcskh5tf.report
  8. As I said above: It is not about the quality of the zones, not about the writing or the ATs. It's about the subject matter. Stuff like Westin Phipps arc makes me quite literally sick to the stomach, as in want to throw up.
  9. Yep, it is the subject matter, not the tech.
  10. I would love some kind of customization for the "built-in" powers, such as when you trigger domination and get that big white flash right in the face. It is a pain to look away whenever you are about to trigger it. It would also be nice to be able to shrink some very large lore pets that tend to block the line of sight for your team-mates.
  11. Boom-Boom, Cidri and Atomatrix rests after defeating the horrible Doctor Vahzilok and his dreadful wasting disease. This arc finale is special place for me, because in this early update I for the first time saw what the developers could do with a little more time on their hands and with less of the early issues´ madcap rush. I remember how I was stunned entering this room many years ago, expecting the usual sewer room.
  12. Meanwhile, the "Revenant Hero" arc, which is also rated as a level 39 arc, gave the expected badges: "Stalwart", "Obligated" and "Phoned it in". It is very frustrating to have an entire arc done under a bunch of restrictions without getting the expected badge Ouro rewards. Unfortunately, I could not find much on what arcs to avoid. 😞
  13. Ok, figured it out: Some Ourobous badges seems misplaced: The "A Matter of Honor" arc is listed as a level 39 arc, and selecting the arc I was limited to level 39. However, as a reward I recieved the "Still" no-travel-power badge, which is awarded for level 30-34 missions. Since I was doing missions from low to hight, I sometimes got badges I already had...
  14. Couldn't this be done to regular pets too, please?
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