
knighthawk515
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- Birthday December 18
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honoroitisfantastic help me optimize my build - LVCK VOLTIA - elec/elec/elec
knighthawk515 replied to honoroit's topic in Blaster
I took stealth instead of hasten in this toon. Slot stealth with the LotG global recharge to help and get the +regen set bonus. I also skip most melee powers and utilize hover/flight and fight from a distance. When I need to, I pop Dynamo + Force of Thunder for damage, KD, and Stun. Very rarely die due to play style and defense bonuses and with incarnates, my recharge is very good and the attack chain rolls on. It is END heavy, so power sink comes in handy. .511 MeV - Hero Blaster Build plan made with Mids Reborn v3.7.11 rev. 2 ────────────────────────────── Primary powerset: Electrical Blast Secondary powerset: Electricity Manipulation Pool powerset (#1): Flight Pool powerset (#2): Fighting Pool powerset (#3): Leadership Pool powerset (#4): Concealment Epic powerset: Electricity Mastery ────────────────────────────── Powers taken: Level 1: Charged Bolts A: Apocalypse: Damage 3: Apocalypse: Damage/Recharge 3: Apocalypse: Damage/Recharge/Accuracy 9: Apocalypse: Recharge/Accuracy 9: Apocalypse: Damage/Endurance 11: Apocalypse: Chance of Damage(Negative) Level 1: Charged Brawl A: Crushing Impact: Accuracy/Damage/Endurance Level 2: Lightning Bolt A: Superior Winter's Bite: Accuracy/Damage 5: Superior Winter's Bite: Damage/RechargeTime 5: Superior Winter's Bite: Accuracy/Damage/Endurance 11: Superior Winter's Bite: Accuracy/Damage/Recharge 13: Superior Winter's Bite: Damage/Endurance/Accuracy/RechargeTime 13: Superior Winter's Bite: Recharge/Chance for -Speed & -Recharge Level 4: Ball Lightning A: Superior Frozen Blast: Accuracy/Damage 7: Superior Frozen Blast: Damage/Endurance 7: Superior Frozen Blast: Accuracy/Damage/Endurance 15: Superior Frozen Blast: Accuracy/Damage/Recharge 15: Superior Frozen Blast: Damage/Endurance/Accuracy/RechargeTime 17: Superior Frozen Blast: Recharge/Chance for Immobilize Level 6: Fly A: Blessing of the Zephyr: Knockback Reduction (4 points) Level 8: Build Up A: Adjusted Targeting: To Hit Buff/Recharge 48: Adjusted Targeting: To Hit Buff Level 10: Boxing A: Invention: Damage Increase Level 12: Zapp A: Superior Defiant Barrage: Accuracy/Damage 17: Superior Defiant Barrage: Damage/RechargeTime 19: Superior Defiant Barrage: Accuracy/Damage/RechargeTime 19: Superior Defiant Barrage: Accuracy/Damage/Endurance 21: Superior Defiant Barrage: Accuracy/Damage/Endurance/RechargeTime 21: Superior Defiant Barrage: RechargeTime/+Status Level 14: Tough A: Gladiator's Armor: Resistance 23: Gladiator's Armor: End/Resist 23: Gladiator's Armor: Resistance/Rech/End 25: Gladiator's Armor: TP Protection +3% Def (All) Level 16: Weave A: Kismet: Accuracy +6% 25: Luck of the Gambler: Defense/Increased Global Recharge Speed 27: Reactive Defenses: Scaling Resist Damage 27: Shield Wall: +Res (Teleportation), +5% Res (All) Level 18: Tesla Cage A: Neuronic Shutdown: Accuracy/Recharge 29: Neuronic Shutdown: Endurance/Hold 29: Neuronic Shutdown: Accuracy/Endurance 31: Neuronic Shutdown: Hold/Range 31: Neuronic Shutdown: Accuracy/Hold/Recharge 31: Neuronic Shutdown: Chance of Damage(Psionic) Level 20: Maneuvers A: Luck of the Gambler: Defense/Endurance 33: Luck of the Gambler: Defense 33: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 22: Stealth A: Luck of the Gambler: Defense/Increased Global Recharge Speed 46: Luck of the Gambler: Defense/Endurance 47: Luck of the Gambler: Defense Level 24: Dynamo A: Superior Avalanche: Accuracy/Damage 33: Superior Avalanche: Damage/Endurance 34: Superior Avalanche: Accuracy/Damage/Endurance 34: Superior Avalanche: Accuracy/Damage/Endurance/Recharge 34: Superior Avalanche: Recharge/Chance for Knockdown Level 26: Thunderous Blast A: Superior Blaster's Wrath: Accuracy/Damage 36: Superior Blaster's Wrath: Damage/Recharge 36: Superior Blaster's Wrath: Accuracy/Damage/Recharge 36: Superior Blaster's Wrath: Accuracy/Damage/Endurance 37: Superior Blaster's Wrath: Accuracy/Damage/Endurance/Recharge 37: Superior Blaster's Wrath: Recharge/Chance for Fire Damage Level 28: Assault A: Endurance Reduction Level 30: Force of Thunder A: Absolute Amazement: Stun 37: Absolute Amazement: Chance for ToHit Debuff 39: Absolute Amazement: Stun/Endurance 39: Absolute Amazement: Stun/Recharge 39: Absolute Amazement: Stun/Recharge/Accuracy 40: Sudden Acceleration: Knockback to Knockdown Level 32: Tactics A: Gaussian's Synchronized Fire-Control: To Hit Buff 40: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance 40: Gaussian's Synchronized Fire-Control: Chance for Build Up Level 35: Hover A: Luck of the Gambler: Defense/Increased Global Recharge Speed 46: Luck of the Gambler: Defense/Endurance Level 38: Static Discharge A: Ragnarok: Chance for Knockdown 42: Ragnarok: Damage 42: Ragnarok: Damage/Recharge 42: Ragnarok: Damage/Recharge/Accuracy 43: Ragnarok: Recharge/Accuracy 43: Ragnarok: Damage/Endurance Level 41: Charged Armor A: Unbreakable Guard: Resistance 43: Unbreakable Guard: Resistance/Endurance 45: Unbreakable Guard: Endurance/RechargeTime 45: Unbreakable Guard: RechargeTime/Resistance 45: Unbreakable Guard: Resistance/Endurance/RechargeTime 46: Unbreakable Guard: +Max HP Level 44: Power Sink A: Performance Shifter: EndMod 49: Performance Shifter: Chance for +End Level 47: Charge Up A: Adjusted Targeting: To Hit Buff Level 49: Vengeance A: Luck of the Gambler: Defense/Increased Global Recharge Speed ────────────────────────────── Inherents: Level 1: Brawl (Empty) Level 1: Defiance Level 1: Sprint (Empty) Level 2: Rest (Empty) Level 1: Swift (Empty) Level 1: Health A: Panacea: +Hit Points/Endurance 47: Preventive Medicine: Chance for +Absorb 48: Preventive Medicine: Heal Level 1: Hurdle (Empty) Level 1: Stamina A: Power Transfer: EndMod 48: Power Transfer: Chance to Heal Self Level 1: Shocked Level 6: Afterburner Level 49: Quick Form -
Thanks. I actually had to uninstall and re-install. Wasn't able to choose the homecoming database so I was getting errors. Got it now!
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any chance you can post a new version of this mids build? it won't pull up in reborn v3.5.5. I get an error. In the meantime, i'm working on putting it all in, if not. Thanks! Edit; All good, I think. I tried to recreate in Mids v3.5.5. For those interest, here's my file. Double Edit. turns out the new mids appears to be having issues with export. I'll try again later! Thanks for the build!
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Some options that I thought of, I don't think any are current badge names: - Acceptor - Campaigner - Enthusiast - Forerunner - Go-getter - Hopeful - Heavyweight - Protégé - Sage - Virtuoso
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issue 26 Patch Notes for June 30th, 2020
knighthawk515 replied to The Curator's topic in Patch Notes Discussion
Not sure what hardware or ISP service you have, but from my experience, I rarely have lag or rubber banding. It could be local to you, not necessarily a server/bandwidth/game issue. -
Thanks for this build. The two things I found to help, slightly, would be to use unbreakable +HP, instead of unbreakable resist/end/recharge on Resist Physical Damage. You're already capped on S/L so swapping that out only adds +HP. Also, using Aegis on Tough, to include the +5% Psionic resist for the same reason, you're still capped at 90% for S/L with those two adjustments and you've improved the HP and Psionic Resistance.
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knighthawk515 started following Help with EM/SD - feeling weak
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I went with the Cimerorans for the DPS as I read in another post, which I can't find at the moment, that they had the best damage output. The post was very good with a tested chart of each Lore type and its abilities. I can attest that on a +4/8 farm, they die pretty quickly. Even on a TF such as ITF, they don't last long in the AV fight either. Rather disappointing as that's about the only time I could use the extra DPS. I might have to try one of the other types that have untouchable characteristics to at least get some benefit out of them.
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A Guide to Jerk Hacking on the Beta Server
knighthawk515 replied to Jimmy's topic in Open Beta Testing
items are loaded in WW too. take your 2billion inf and go to /ah and buy what you need. i did that for a few sets that I couldn't figure out as well as for salvage. -
excellent feedback, falconloft. Thanks. I'll run those changes through and take a look. I appreciate the advice.
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Hey all, This is my first attempt at actually planning a build. I have had several 50s over the years and they've all been trial-and-error and try as I go type of builds. I played with shield/elec tank the other day and wanted to give the build a shot. So I started up Pines and put this together. If any of you have any tips on where to improve, let me know. I built this tank for tanking in groups/teams/tfs etc. Thanks Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Natural Tanker Primary Power Set: Shield Defense Secondary Power Set: Electrical Melee Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Ancillary Pool: Pyre Mastery Hero Profile: Level 1: Deflection -- ShlWal-Def(A), ShlWal-ResDam/Re TP(3), UnbGrd-Max HP%(7), UnbGrd-ResDam(13), UnbGrd-ResDam/EndRdx(13), UnbGrd-Rchg/ResDam(31) Level 1: Charged Brawl -- Acc-I(A) Level 2: Battle Agility -- LucoftheG-Rchg+(A), LucoftheG-Def(3), LucoftheG-Def/EndRdx(17), LucoftheG-Def/Rchg(29), LucoftheG-EndRdx/Rchg(31), LucoftheG-Def/EndRdx/Rchg(34) Level 4: True Grit -- DctWnd-Heal(A), DctWnd-Heal/EndRdx(5), UnbGrd-ResDam(5), UnbGrd-ResDam/EndRdx(17), UnbGrd-ResDam/EndRdx/Rchg(34), GldArm-3defTpProc(34) Level 6: Jacobs Ladder -- ScrDrv-Dmg/EndRdx(A), ScrDrv-Acc/Dmg/EndRdx(7), ScrDrv-Acc/Dmg(9) Level 8: Active Defense -- RechRdx-I(A), EndRdx-I(9) Level 10: Against All Odds -- EndRdx-I(A), RechRdx-I(11), Taunt-I(11) Level 12: Taunt -- Taunt-I(A) Level 14: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx/Rchg(15), LucoftheG-Def/EndRdx(15), LucoftheG-Def(33) Level 16: Super Jump -- Jump-I(A) Level 18: Thunder Strike -- ScrDrv-Dam%(A), ScrDrv-Acc/Dmg/EndRdx(19), ScrDrv-Acc/Rchg(19), ScrDrv-Dmg/Rchg(21), ScrDrv-Dmg/EndRdx(23), ScrDrv-Acc/Dmg(46) Level 20: Phalanx Fighting -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(21), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Def(33), LucoftheG-Rchg+(46) Level 22: Boxing -- Acc-I(A) Level 24: Tough -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(25), TtnCtn-EndRdx/Rchg(25), TtnCtn-ResDam/EndRdx/Rchg(37), TtnCtn-EndRdx(45), TtnCtn-ResDam(45) Level 26: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(27), LucoftheG-EndRdx/Rchg(27), LucoftheG-Def/EndRdx/Rchg(37), LucoftheG-Def(43), LucoftheG-Rchg+(43) Level 28: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(29) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31) Level 32: Shield Charge -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(33), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg(43) Level 35: Lightning Clap -- AbsAmz-ToHitDeb%(A), AbsAmz-Stun(36), AbsAmz-Stun/Rchg(36), AbsAmz-Acc/Stun/Rchg(36), AbsAmz-Acc/Rchg(37), AbsAmz-EndRdx/Stun(40) Level 38: Lightning Rod -- Arm-Dam%(A), Arm-Dmg/EndRdx(39), Arm-Dmg(39), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(40) Level 41: Ring of Fire -- Acc-I(A) Level 44: Melt Armor -- AnlWkn-%ToHit(A), AnlWkn-Acc/Rchg/EndRdx(45), AnlWkn-DefDeb/EndRdx/Rchg(46), AnlWkn-DefDeb(50) Level 47: Fire Ball -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Dmg/EndRdx(48), Rgn-Acc/Rchg(50), Rgn-Knock%(50) Level 49: Assault -- EndRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Heal-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A) ------------ ------------ Set Bonus Totals: 3% DamageBuff(Smashing) 3% DamageBuff(Lethal) 3% DamageBuff(Fire) 3% DamageBuff(Cold) 3% DamageBuff(Energy) 3% DamageBuff(Negative) 3% DamageBuff(Toxic) 3% DamageBuff(Psionic) 8.31% Defense(Smashing) 8.31% Defense(Lethal) 9.56% Defense(Fire) 9.56% Defense(Cold) 3% Defense(Energy) 3% Defense(Negative) 6.13% Defense(Psionic) 13.63% Defense(Melee) 3% Defense(Ranged) 8.63% Defense(AoE) 90% Enhancement(Accuracy) 5% Enhancement(Max EnduranceDiscount) 67.5% Enhancement(RechargeTime) 253 HP (13.5%) HitPoints MezResist(Confused) 132.5% MezResist(Held) 132.5% MezResist(Immobilized) 132.5% MezResist(Sleep) 132.5% MezResist(Stunned) 132.5% MezResist(Terrorized) 132.5% 16% (0.27 End/sec) Recovery 50% (3.9 HP/sec) Regeneration 15% ResEffect(SpeedFlying) 15% ResEffect(RechargeTime) 15% ResEffect(SpeedRunning) 20.75% Resistance(Smashing) 29% Resistance(Fire) 29% Resistance(Cold) 17.75% Resistance(Energy) 17.75% Resistance(Negative) 32% Resistance(Toxic) 32% Resistance(Psionic) 20.75% Resistance(Lethal) | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1462;652;1304;HEX;| |78DA6594D952134114867B92099190908D7D078342420602B86B79218B100254E13| |D35052D4939155293A8A057BE87EB0BF8262EB89455BE83CB05967A150FF9FF50B1| |3255932FFD779F73FED33D33B98385E0EBE527379511BCE5D8E5F2F61DBB784FBBF| |E75BB72DFB51D7572F9E51E84BEBDA0EFEA62595B5BF9827676EBC3FA6C4E3B5A5B| |8B8EDEA9B8851DDB81105D29E6B5AB8B15ABFE27B8B9BFEF586BDA2E158A7BA1DA6| |0A9B097AFC8285C9FDAD56E395F28056AE3AD92D6BBD1C55261C7DA3C74F576CE2E| |57B47BD823CEC6E55E08C98F71E2B5EA53AB5EA532A6F264C196BF60F098FC050EF| |D06DF8415AFAA527DAAA62D4A3E83F98C4E03F93AC048041C8882433170340E2E49| |AC97B1DE0D686696A487083D8CFE2167C177E2C5072F1EDF43786979049E79002E4| |B7E3FF21BFE14E746C1DB32D75A335EF5B4520B704D2003BE971A6DECB78D5A971C| |710839BD21F6DBCE7EDAD9EF08FBEF96B561C68727107F2442149A2FFA185A8CBE6| |38760C7016BB1AF34FB5911CF71D436E3ACD5C1BDED8AFF5F3B4D6F8678E8A4874E| |9E9957B46EEE7B7712EB7A52E41498488353D3A4C57391D85EC6F6D2431F3DF4F17| |C13F492A49724BD4425B69FE7D14F6D8039C6646E9073833C8721322B7D0F73CF86| |5F99E8F32538F9827C4E3E03934FC14FB2DF638C1DDBF0D4B4B3AB64965C031339F| |0FC3AF8398C77E62476FC06B473D7C9CBE415C65C25AF815FE4319DE0BE4F70DF8F| |834AA5F8ECA43E62DDD407307D0466DE825F25DE626D6B16DAF41C394F5E64CC05F| |2121893BD9C411D35C3677BC06C7877AB72A949F3F44B504D36CDCE3429992665AE| |49996F52D69A944D936545316A4A6B44BE0350AADF02A7DF1365A4E1FD47A39680F| |6BD51E3BBF5B3511B81F60F0847D762| |-------------------------------------------------------------------|
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Vanguard Merit Conversion Ratio Nerf
knighthawk515 replied to RGinny's topic in Suggestions & Feedback
retroactively? No. It would be nearly impossible, save for wiping characters that participated, to remove IOs/Influence/Mertis/Incarnate content/etc from alts in any logical way to say what was gained 'illegally' - for the lack of a better word - and what would have been gained in a normal environment. You simply correct the problem going forward and everyone moves on. -
Buy Superior IOs/Purples with Merits
knighthawk515 replied to Murcielago's topic in Suggestions & Feedback
I'm referring to these https://paragonwiki.com/wiki/Very_Rare_IO_Sets I believe you can buy those (purple sets) at the merit vendor. If i'm not mistaken, its 50 merits per recipe? I don't think you can buy the straight enhancement. Recipe only, maybe? I can't login from work to verify.... -
Vanguard Merit Conversion Ratio Nerf
knighthawk515 replied to RGinny's topic in Suggestions & Feedback
While I only learned about this exploit a few hours ago, and since I'm at work and have been unable to take advantage of it (as I most admittedly would have/will be), you make some excellent points. It does diminish the importance of reward merits and in turn, the loot garnered from them. But I ask with all seriousness, can you change it next week!!?? Haha ;D ;D ;)