Traps is boring to play because more than half the set uses the take a knee animation. Triage, Acid Mortar, Poison Trap, Trip Mine, and Temporal Bomb all use it. Granted you can skip Triage and Trip Mine, but it doesn’t change the fact that watching a character spend 2.77 seconds in the take a knee animation kills immersion. There’s plenty of things to do to maximize minimizing frequent setup, the fold space example is best, but ultimately the most boring aspect of traps is the animations.