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Camelbobsled

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  1. 10-4 Kimosabe. Best of luck on that toon,
  2. Sonic/Plant/Mace. Siren's Song hits 16 targets with Mace Beam Volley form the APP hitting 16 as well. Howl & Shockwave hitting 10, you get some CC from both Shockwave and MBV. Plant gives you Ripper, you'll want a melee cone since the Sonics nuke is a Pbaoe, plus you get Thorn Burst so another reason to mix and match Ranged/Melee. Can be built to be softcapped to ranged and S/L. Pure ranged it is not but it'll for sure be fun as you can play ranged or melee and it's a combo not really played.
  3. It's also worth noting that even though it is a cone Siren's Song is one of the few cones that hits 16 targets. Always worth the pick up for that alone.
  4. Merc/Marine, the reverse Aquaman, a fish that controls humans to do his bidding. The Country Fillet is born.
  5. Traps is boring to play because more than half the set uses the take a knee animation. Triage, Acid Mortar, Poison Trap, Trip Mine, and Temporal Bomb all use it. Granted you can skip Triage and Trip Mine, but it doesn’t change the fact that watching a character spend 2.77 seconds in the take a knee animation kills immersion. There’s plenty of things to do to maximize minimizing frequent setup, the fold space example is best, but ultimately the most boring aspect of traps is the animations.
  6. I've been selling those at 1 mil a pop and they've been moving. When it comes to +dmg that can potentially impact farming speeds, items will always move.
  7. Here comes a new challenger!
  8. Sounds like a job for Tempered Cojones and Glasses McShooter.
  9. One day soon, soonish I suppose. It reminds me of the days on live trying to get a toon fully i0d, when single purples went for 100 mil+.
  10. Tough choice. I've been messing with it on the test server on random alts. Leaning towards a visually hectic armor set to try and layer the visuals and colors. I do like the Shadow prismatic aura in conjunction with the undefined. I could see rolling up a Energy Aura stalker that uses Disrupt for the bonkers visual that thing gives. Who knows. PB sounds pretty dope, pure human gets some nice armor visuals.
  11. @Azari Hmm, I guess that is probably the most reasonable explanation. Thanks for throwing that out there for me to mull over. I do wish that the other 2 had the option for the aura, the green undefined has the minimal fx option yet silver and evil just default to minimal which seems crazy for the price point of the 1,500 aether's. I'm on the fence for saving up but I wish you good fortune on your road to landing the other half of the required aether's.
  12. Forgiveness if this has been asked and answered, but is there a reason for the silver and evil costume variants missing the storm elemental aura that the basic Undefined Mode has? It seems for 1,500 aether’s that all 3 should have access to aura effect, colored correctly for whichever is selected. Just seems unusual to me, thanks in advance for any and all answers.
  13. For tankers Parry, Divine Avalanche, and Storm Kick do not stack. Guarded Spin and Defensive Sweep do stack. It's misleading and I'm sure there's some balance reason for it.
  14. @BitCook Mids didn't update Scramble, It's an Aoe splash skill now that does dmg. I'd swap out that Purple Stun for the other ATO and fully capitalize on Psi's new found aoe potential.
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