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SirCowdog

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Everything posted by SirCowdog

  1. I really dig the color pattern and contrast. Has an almost Transformer or Tr0n feeling to it.
  2. Damn...thats actually REALLY good use of the pattern overlays for a basic skin suit.
  3. I can't be the only one here.... This has been bothering me since release. But female legs in this game are disproportionately long. Bugs the living daylights oit of me. Looks alien.
  4. That's actually prettu cool concept art. Is that your work or commissioned?
  5. I googled it. Didn't even know it was a game.
  6. Damn that's nice! Beats the crap out of my demon crow concept.
  7. Christopher Robin has it correct. The upper body is one of the cyborg/robotic arm categories. Sadly there are only a handful of arm choices, and IIRC some gloves or other costume pieces that don't work with it. But I like it because it can be used to make some Asymmetric designs where one arm is very different than another. This can be good for shield powers or some weapons. CR also has it right with the carnival masks, but you guessed correctly about the supernatural face underneath to make the eyes. I briefly considered using an actual glowing eyes aura, but it really clashed with the other lighting effects on the chest, legs, and cape.
  8. I mean represented via a power set. The closest I can think of would be mind control, which has some very odd animations for computer style hacking. But I suppose with a little creativity you could explain just about anything away. CoH ability animations have always been a little on the ridiculous side of over-exaggeration.
  9. The problem with trying to recreate such a character is that Kusanagi is extremely complex. She's very good at numerous different skills: Martial Arts, guns, hacking, leadership, and acrobatics. I think if you pay close attention to the various shows, she actually doesn't do very well in melee combat unless she's completely manipulated the situation to her advantage. In most cases she's going up against foes that are larger and stronger than her, with all sorts of physical augmentations. If you pay close attention, you'll see that her agenda in melee is not geneally to beat a foe into submission, but rather to get close enough to hack them, using acrobatics and cover to avoid being hit until that goal is accomplished. In almost every case where cover, concealment, and dodging fails, she takes tremendous damage to her cybernetic body. But at the same time, I hesitate to suggest going with either of the two gun-based power sets. While Kusanagi is extremely good with firearms of all types, it's generally a last resort, or more importantly, a tool for manipulating the enemy. It is not actually her primary theme, which is what would happen if you took pistols or assault rifle as your primary power set. If anything, I'd say that you'd want to probably go with the Mastermind archtype and choose either soldiers or bots. You'd have some gun-like abilities. Maybe name the bots Fuchikoma and Tachikoma, or give the soldiers names based on her Section 9 squad. The secondary support power set presents some problems, since MM doesn't get any power sets that really fit the overall themes of Kusanagi. Traps would be the closest, I guess. But even that's not really up her ally. I suppose there's a case for time manipulation as a form of "hacking"....but that feels like a bit of a stretch to me. But I also think that the Huntsman suggested above has a lot of merit, assuming you want to focus on the combat aspects of The Major, since the hacking elements aren't easily represented. Just my 2-cents.
  10. Google for a video where a Skyrim/Oblivion player downs 100 skooma. Good representation of how an energy drink overdose works.
  11. Are tou guys shopping out the backgrounds, or is there an option for character screenshots I don't know about?
  12. Clever use of macros. I never would have thought to bind activation of abilities to movement keys. However, won't this interfere with the queuing of other powers during combat? I suppose it's better than resorting to 3rd party programs or hardware to activate abilities, and will take some practice to get used to.
  13. Remember that some combinations of belts won't be available with certain costume pieces. For example, if you choose the Bolero option for the upper body, you can't have any backpack pieces except the crab backpack. The same thing goes for certain lower body choices. Take a screenshot and post it so we know exactly what you're talking about. There are several robes I can think of that look like dresses, as well as a number of belts and skirts, as well as bolero or trenchcoats.
  14. Ok...so don't ask me how this works. But I've been watching the anime "Gate", and I thought to myself: "You know what, I'm gonna try and make a magical girl with a giant axe". That didn't work. But somehow I went from Rory Mercury to the costume below. I'm actually surprised that the crab backpack works really well with it too. Not sure of all animations in-game, but it looks great in the character creator tool.
  15. Swap out that headdress with a pirate hat and I think you're good to go. Make her a melee type with a cutlas. Or a Rifle/Beam Rifle ranged type with a steampunk gun.
  16. I like it! Mix of Skeletor and Reaper from Overwatch.
  17. I mean...that happens to everyone at some point. Im accustomed to playing hardcore mode in diablo 3, and lots of dead cells and dark souls. I actually think games lile CoH that have a real penalty for defeat are good!
  18. Ok, I mean I played one to around level 8, but that was back during the time of the official servers, so I have zero context for how blasters work now, or how to survive, or even play. I've got a few ideas, or course, but before I really sink the time into one(because they seem like a fun class to play), I have a few questions: First off, how do you stay alive? A few blaster primary or secondary powers have some minor healing abilities, but I'm guessing they're not really all that reliable in the thick of battle. Is it really just as simple as "Blow things up before it blows you up"? Second, it looks like Devices or Time Manipulation would be a lot of fun. Devices especially seems like it's got an answer for everything. Are there any serious pitfalls to watch out for? Third, are there any MUST haves for Blasters in terms of supplementary power pools to get?
  19. I was thinking the same thing. VERY cool color contrast and overall design.
  20. Huh...I never thought to use fire aura with a full mask or helmet like that to create fire-hair. I like it!
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