
TheMoneyMaker
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TheMoneyMaker last won the day on March 30
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I believe this suggestion is in the wrong suggestion section. I'm pretty sure Website Suggestions & Feedback is for suggestions about the website, while the Suggestions & Feedback section is for game suggestions. Perhaps one of the moderators could bump this over to the correct section?
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Also power effects are a bonus, but they aren't needed and can be mostly minimized by players who choose to as often happens in large league events.
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If one is allowed, then two wouldn't really cause any more problem as far as abuse issues. Take someone who can fly rings around another player with the clouds aura tinted black like smoke or someone doing the same with a blazing trail of fire......and what is the difference between either of those situations and someone who can do it with both fire and smoke? And anyone that really made a nuisance of themselves in this way could be reported for harassment if they kept it up when asked to stop.
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Rogue and Vigilante Organization Power Pools
TheMoneyMaker replied to Steampunkette's topic in Suggestions & Feedback
Patron pools start at a higher level than the powers that be in Praetoria normally allow for, so I don't see including a Praetorian version as necessary. Also, forced costume changes? No. No villain patron pools force any costume changes, unless you consider the addition of the Arachnos weapon a forced change, but even then you have the ability to select the look. -
I agree, set limits on ragdolling, and when the limit is reached the corpse explodes either in a fiery blaze or squishy chunk-filled splatter of gore. If limits include this, I would sign on for sure, otherwise I gotta agree with Snarky
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I think having the buffs of multiple powers like force fields, fire shields, ice shields, sonic barriers, kinetic glow, and so on --in addition to one's own auras and effects-- would be considered more disruptive, but that's accepted as part and parcel of the game. Someone seeing you run by with a wake of water and bubbles rising up from the ground wouldn't hardly be as intrusive.
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There's no need for another low-level zone. What there is a need for is another high-level zone so that later playing experience would stop being so mind-numbingly the same. If it's not the small Peregrine Island, it's RWZ and mothership raids, Hamidon, or instanced iTrials. I want more city stuff to do, not running to other dimensions or other times.
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I could see a case being made for 2 path auras. Several, even. Cloud w/ Lightning + Rainbow = rainbows occasionally follow storms Blazing + Plants = setting fire to plants where ever you step Seismic + Splash = tearing up the ground and bursting water mains Clouds + Frost = Ice on the ground causing a fog Radiant + Streak = sparkely streaks Electric + Rainbow = ragnarok running
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Maybe the new faction could use some of the newer elemental themes like storm blast, seismic blast, and pyrotechnic control. Or Frostfire could start looking for others like himself that manifest dual elements. The new group could start off around the mid-level of the classic Outcasts and move up from there. They could heroes but still be treated like villains because the group as a whole is in a state of flux where Frostfire tries to make heroes of them but sometimes their vigilante outlook can go too far.
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You're not kidding. I saw pyrotechnic control on beta, and all that glitz and flashy effects is going to give someone a seizure. Min FX for everything, I say!
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This is what transparency brings......insight into all the things we didn't ask for
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I won't be happy til we get that AE contact hologram as a reward
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If you clone a vampire, is the clone undead too or created as the vampire was in life before becoming undead? And if it's still alive version, would a vampire have an aversion to drinking their own blood and/or turning their clones into vampire servants?
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I'd comment on this, but it might be perceived as personal attacks by the GMs and thus be against the rules.