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TheMoneyMaker last won the day on March 30
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It should be possible. I believe the reason it doesn't is because effect is more like a status effect separate from the power effects. Some powers appear to do it grant a colorable power effect on targets, but you can see that when a status effect takes hold that remains consistent, such as a confuse mezz which has that purple glow... so whether the target is getting mind controlled, illusion bright/dark confused, or some other confusion effect, you'll see the colored power effect hit and then that purple mezz status effect. However, the question shouldn't be "is it possible?" It would be better to ask "Would it be difficult?" The answer in this case I think is yes.
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Colored lighting hidden marker base items.
TheMoneyMaker replied to Nymoril's topic in Suggestions & Feedback
I'd like to add that having them in different sizes would also be useful for either illuminating large areas or creating smaller ambiance in confined spaces. -
Just delete Rage at this point.
TheMoneyMaker replied to Captain Citadel's topic in Suggestions & Feedback
I'm not familiar with the comic book instances of super strong characters boosting their output and then being left moderately tired for their efforts.....other than classic Hulk stories where his rage would subside and, if not provoked further, might revert to his Banner alter ego. Superman doesn't tire out mid-fight, Spider-man doesn't suddenly ask for a timeout to catch his breath, the Thing doesn't need a moment to rest up before clobberin' time continues, Shazam doesn't stop to say his magic word to refresh his strength and stamina, etc etc etc. Super strength is essentially the Hulk powerset, and I think its time we move away from that mindset. The better way to build a Hulk is a super strength brute that grows stronger with fury and only grows weaker as fury drops off from non-engagement. -
Netflix to Acquire Warner Brothers
TheMoneyMaker replied to ShardWarrior's topic in Comic, Hero & Villain Culture
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Thank you. My Christmas now has a theme.
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It isn't even breathing heavy.
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Why do players seem to be the only ones that can go back and forth between alignments when we know Longbow occasionally goes rogue in their vigilante operations or Frostfire trying to lead Outcasts to a more heroic calling? We know that some enemy groups can do double duty by showing up as a neutral color when you click on them and don't become hostile unless you attack them first (like Crey). Would be cool to see some Outcasts in Steel Canyon trying to be good guys or Longbow that have crossed the line often enough that they might start acting like bad guys given half a chance like maybe exercising borderline martial law tactics in Faultline by holding civilians at gunpoint while conducting "investigation" to see if they're useful or not. This wouldn't suit every enemy group, but I feel like there's enough opportunity out there to make it worthwhile.
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The reason you can't do other things while on an ouro-arc is because you are assumed to be in a different time period and removed from your regular contacts awareness of you. Focus on the thing you went to the past to do, then move on back to your present day stuff. Or dismiss the time travel to return to your other activities since you can always go back and restart things whenever you want.
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I think you can also get candy canes from defeating the snowmen that appear from Naughty result present opening. I see people run from present to present and leave the snowmen behind. I don't hassle anyone about the "clean up your mess" thing because the presents will respawn on a timer regardless if the snowmen are defeated or not, but if the goal is to get more candy canes... beat down those snowmen.
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I know this isn't the most elegant of solutions, but could we have some Face options that aren't masks but applied to the head like them but actually shaped like hair? It would go a long way toward making various hats that leave a character otherwise bald as more usable if we could have the illusion of hair under them.
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It isn't cultural appropriation. It's cultural celebration.
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When should the Winter Event start?
TheMoneyMaker replied to Glacier Peak's topic in General Discussion
Should be middle of December.....when winter officially begins -
That's really cool
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What is the significance of the "Slap" action?
TheMoneyMaker replied to Palehood's topic in General Discussion
For the record, I think the original question does have some validity to it due to the original devs' addition of the teabag emote. It's cute and fancy but seemed like it was an answer to console gamers' ability to crouch down and "teabag" fallen adversaries. I'm pretty sure that was the only hidden meaning emote added to the game, though. Unless you count the inner tube emote as some kind of "discount hemorrhoid donut seat cushion" reference and everyone using it to flag themselves as not being able to sit still for too long by having their character sit still for awhile as they go AFK to stand up and move around for a bit. -
What is the significance of the "Slap" action?
TheMoneyMaker replied to Palehood's topic in General Discussion
I find this to be a major shortcoming in the emote system.