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srmalloy

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Posts posted by srmalloy

  1. 18 hours ago, GM Crumpet said:

    That's one of the reasons we (and other games) love players who take part in beta testing as they often find massive bugs and exploits the devs never even noticed or considered.

    There is an anecdote I've never been able to confirm about the F-16 fighter that illustrates this. Supposedly, when the Air Force got the first F-16s for its flight testing, the first test pilot had gone out, done the full pre-flight, and got into the cockpit. He was looking around, and decided to do something stupid, just to see what would happen. He hit the 'gear retract' switch.

     

    The landing gear retracted, dropping the plane onto the concrete. General Dynamics hurriedly modified the planes to add a 'squat switch', so the landing gear wouldn't retract if there was weight on them. Nobody in the design team had thought someone would do something that stupid.

     

    This caused a secondary problem, one of pilot behavior. Knowing that the gear wouldn't retract with the plane on the ground, pilots would hit the gear retract switch as they started their takeoff run, so the gear would retract as the plane lifted off the ground; a snappy retraction so quickly after liftoff being 'strack'. Unfortunately, if a gust of wind comes down the runway, it can create enough additional lift for the plane to lift off before it has actually reached flying speed, so when the gust passes, the plane is below stall speed, and the gear having retracted when it lifted off, the pilot bends the bird as it settles back onto its belly. The use of the gear retract switch before the plane was actually in the air was formally prohibited (although I'm certain that it didn't stop entirely).

     

    The developers are often the worst group for finding bugs that exist in the odd corners of a project, because they're so close to it, knowing how it should work, that it's hard to get out of that mindset and try the stupid and ridiculous things that 'nobody would ever do'.

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  2. 8 hours ago, JasperStone said:

    When going for the Frontline Badge with Cadao Kestrel through Ouro unless you go to the Wiki you don't know that Stop Circles Battle mission is a defeat all.

    On one of my characters, I remember doing a mission that was like that; the mission goal in the nav window was to "defeat all thugs" or the like, and I happened to be playing a character with invisibility and a gonzo range, and I went through the mission map defeating all the thugs, leaving the mobs they were fighting (Crey, IIRC). When I was done, the mission wouldn't complete until I went back and defeated all the Crey, too.

    • Sad 1
  3. On 11/10/2023 at 2:16 PM, biostem said:

    This may sound weird, but how about some sit emotes that basically spawn a chair under you, in which you can sit perfectly, instead of having to awkwardly stand over an existing one in order to get into just the right position...

    Yes, certainly, we need this so we can spawn chairs to sit in and have people sitting in chairs randomly scattered through the room while the booths and chairs already in the room are all empty...

  4. On 11/10/2023 at 4:52 AM, Herotu said:

    Maybe I'm expecting an implementation that reminds me of more modern games - none of which get any complaints about having voiced audio.

    Expecting professional, paid-developer-grade work from the unpaid HC staff working on their own dime on someone else's poorly-documented spaghetti code? They're doing it out of their love for the game, and doing a far better job, with far too little appreciation than they deserve, than we have any right to expect.

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  5. As an addendum to the manifestation of this bug, it occurs when you have any storage object open in a base when you are applying a catalyst to an IO; however, only in the case of a Salvage Rack will the bug put the catalyst in the storage object -- for other storage objects, it will not go into the object, and you will see an error message saying that you can't put Enhancement Catalyst into that storage object. So it appears to be a bug with the open storage object trying to take control of the catalyst when it is 'put in motion' by using it on an IO.

  6. 3 hours ago, Herotu said:

    Meanwhile, I'm still copy-pasting mission walls-of-text into TTS websites.

    ...where you're not limited by having to wait for the TTS to finish reading the text. How much of that 'time to play the game instead of reading text would you lose if the mission text stayed locked up on the screen while the TTS played out? Or being able to experience the joy of being attacked while the window with the mission text was locked on the screen because the TTS hasn't finished?

    • Like 1
  7. 3 minutes ago, UltraAlt said:

    I think they were planning on going that way with missions in the future or maybe just an experiment to see how well it was received.

    I believe it was part of a series of upgrades they were looking at implementing, including zone revamps like the Atlas Park update and the two instanced outdoor missions in AP using the feature developed for Praetoria, although I believe the latter proved problematic and was shelved.

  8. 48 minutes ago, A Cat said:

    Everything should take less than 5 minutes per but it is triple or more time due to the damn videos and voice overs. And don't start talking about disability access in this case.

    What galls me the most about the 'advance at the speed of narration' segments is that, even if you use the Section 508 tools to get a transcript of the narration (for example, for a deaf individual taking the training), it's still dragging along waiting for the narration to complete before you can advance to the next section, even if you're unable to hear it (not that I have a hearing problem; I was just looking for ways to get around the slow, deliberate drone of the narration).

    • Like 1
  9. 1 hour ago, Rudra said:

    Like with @biostem, I find that I read much faster than any voice overs in any game I play. That gets rather frustrating when I've read the content but still have to wait for the voice over before I can select anything in the appropriate game.

    From my experience with mandated training at work, waiting for the narration to complete before you're allowed to advance to the next section, and even worse, when there are several bullet points that aren't even displayed until the narration gets that far in reading the text, has severely poisoned me for unskippable (or undisableable) voice over; I'm able to read the text four or five times before the narration gets through the text once. Now consider that, with a thousand character slots per server, you're going to be listening to the same VO again and again and again, until it stops being a clever addition and becomes a drag on play, particularly with 'wall-o-text' interactions that you don't bother reading through any more.

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  10. 1 hour ago, Sovera said:

    *headscratch* So you're okay having the devs being sued so you can dress as Wolverine? You made the math in your head and it was worth it?

    "So you're okay with being able to dress up as Wolverine for the two weeks it takes Disney's lawyers to issue a C&D order to NCsoft as the IP owner, triggering them out of the state of benign neglect they've had toward the rogue CoH servers and issuing C&D orders of their own, forcing all the rogue servers to shut down (or at least go underground), cutting off the game from everyone and ruining things for thousands of people for a brief satisfaction on your part?"

     

    FTFY.

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  11. 31 minutes ago, honoroit said:

    is subduction like fulcrum shift, aoe around mob+aoe ariund you? or an ally-or-enemy 2 mode affair?

    It sounds to me like it's 'use on an enemy, get this effect, use on an ally get this other effect'.

  12. 1 hour ago, Doomguide2005 said:

    Sometimes you get actual knowledge from someone knowledgeable, sometimes not so much ...

    A man in a hot air balloon realized he was lost. He reduced altitude and spotted a woman below. He descended a bit more and shouted, "Excuse me, can you help me? I promised a friend I would meet him an hour ago, but I don't know where I am."

     

    The woman below replied, "You are in a hot air balloon hovering approximately 30 feet above the ground. You are between 40 and 41 degrees north latitude and between 59 and 60 degrees west longitude." 

     

    "You must be a programmer," said the balloonist. 

     

    "I am" replied the woman, "How did you know?" 

     

    "Well," answered the balloonist, "Everything you told me is technically correct, but I have no idea what to make of your information, and the fact is I am still lost. Frankly, you've not been much help so far." 

     

    The woman below responded, "You must be a manager." 

     

    "I am," replied the balloonist, "But how did you know?" 

     

    "Well," said the woman, "You don't know where you are or where you are going. You have risen to where you are due to a large quantity of hot air. You made a promise which you have no idea how to keep, and you expect me to solve your problem. The fact is you are in exactly the same position you were in before we met, but now, somehow it's my fault."

    • Haha 6
  13. 11 hours ago, wjrasmussen said:

    Please allow us to get Hurl customized to be able to throw presents all year round.   Charge a million influence for it.  Hail.Santa needs this.

    Since the object being thrown is just a visual, perhaps it could be set up as a weapon customization, so you can pick the big rock, a present, another box (like the one being used as a soapbox by the Lost and others), the larger objects from Propel (like the forklift), and a 'random' option that would pick the object when the power was activated.

    • Like 1
  14. On 11/6/2023 at 4:08 AM, Ridiculous Girl said:

    once out though, the singularity will carry around the letters. 😄

    And there you have it. Singularities collect and carry around random things they can toss around inside them to make them look prettier; they're clearly female. 😁

    • Haha 1
  15. 6 hours ago, tidge said:

    If the ToT leagues would move to different places these "issues" wouldn't exist.

    The ToT league(s) in PI fixate on the murder motel because it's a nice, tight cluster of doors, and members don't have to move around much between the doors. Because of the layout of PI, it's the only place in the zone for this; if you want to ToT in the other areas of the zone, you're moving around an extended area due to the paucity of doors — the brownstones have the closest array of doors, but you're still moving down a row with only a sprinkling of doors as you work back to the start. Kallisti Wharf has clusters of buildings to use, along with several buildings that have enough doors that you can just work your way around the building again and again. Elsewhere, except in Grandville, you have to worry about outleveling the zone, which cuts off XP and forces you to go to another zone. So the PI murder motel became what it is because it's the most efficient ToT location in PI.

    • Like 1
  16. 11 minutes ago, Bionic_Flea said:

    So I'd prefer if we discussed ways to fix Halloween at the Murder Hotel and not ways to punish AFK MMs.

    There's always the nuclear option of razing the murder motel and replacing it with a parking lot, or a warehouse type building with one double or quad door. No murder motel, no league spawning mobs in a tight area from a dozen doors, so no target-rich environment for an AFK MM to park in and take advantage of other players' activities.

    • Like 2
  17. 1 hour ago, Rudra said:

    Edit: Though this discussion really should be its own thread. Since it has nothing to do with the base editor and base available objects.)

    Except that they should be base objects to go along with the Kronos titans -- and it's easier to make a model as a static entity than it is to rig it for animation (even though they'd just be scaling up the rigging and animation for the Hercules titans) and work out where in the data files it would need to sit to spawn under various conditions, so it could be available as a base entity faster than it could be added to the game as a new Malta mob.

    • Like 1
  18. On 2/10/2023 at 9:12 AM, Glacier Peak said:

    I would like these robots added as base items

    And on a similar note, since the Kronos titans are clearly scaled-up versions of the Zeus titans, which are formed by a merging of two Hercules titans, I think there should be an Ouranos titan, which would be a scaled up and recolored version of a Hercules titan, and possessing the same ability, when damaged badly enough, to merge two together to form a Kronos titan.

    • Like 1
  19. 9 hours ago, nihilii said:

    Conceptually it's silly for us to bang at the same door every minute (? or whatever the timer is on a single door).

    I think there is a ten-second timer for clicking on any door, and a two-minute timer for clicking on the same door, with the timers being character-specific, so you could theoretically have the entire league click on a door, then move to the next after clearing all the trick spawns.

    • Like 2
  20. 25 minutes ago, tidge said:

    Bluntly: "XP Leeching", "Kill Stealing", "Drop Stealing", "Door Stealing" barely rise to the level of a thing.

    You're missing the point; the objection is directly over none of these things, and only peripherally over XP leeching. The people parking AFK MMs in the middle of the murder motel are earning XP off the efforts of the other players in the courtyard without contributing. They're earning XP from attacking mobs that would not be there without other players knocking on the doors. Park an MM all by themselves in the middle of the courtyard and go AFK, and they get nothing; there are no spawns for their pets to attack, because no one is knocking on doors.

     

    To make an academic analogy, you're part of a team of researchers publishing papers, and your supervisor, who had nothing to do with the research that led to these papers, adds their name to all your papers before they're submitted for publication, and then gets a better job on the basis of all their published papers. Having their name on the papers doesn't diminish your work, but they're 'stealing' reputation that wouldn't be there for them to arrogate to themselves if you weren't doing the work they're getting credit for.

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