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Everything posted by Abraxus
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Floated a few Quatloos your way, as my continuing way to say "thank you!" for keeping the dream alive!
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Once again, as always, my pleasure to contribute.
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Donations are still open almost a full day after starting. So, for those that typically don't make it when it closes within hours, here is your opportunity!
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Happy to have made my monthly contribution to a game that continues to give back so much more than it asks in return.
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Spooky Season Approaches! Homecoming's Halloween Event 2022!
Abraxus replied to Cobalt Arachne's topic in Events & Contests
I missed this event so much during the "Blip" years, when CoH was gone. Still glad to have it back, and see that new things are still being added to it! -
Once again, and always. My pleasure to contribute to something that gives back so much more than it takes, and always has.
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Another month. Another successful donation. Always glad to give to the cause!
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Gladly contributed to the cause. This game remains the only one that I play, and the only one that I really look forward to playing. Even after 18 years.
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issue 27 Focused Feedback: Architect Entertainment
Abraxus replied to The Curator's topic in [Open Beta] Focused Feedback
Edit: Had a long post here, but decided that it all boils down to this: What we do harmed nobody. We had this freedom for over three years, and now a significant part of it will be taken away. No persuasion, no enticement offered to do things another way. Explanation/reasoning to follow. I've talked about it as much as I really care to, and I doubt that anything said here will end up changing anything. So, I await this forthcoming information, to facilitate my decision on how I will play going forward. People can feel about this change as they choose. But, for some of us, it makes a great deal of difference on how we see our future here. -
issue 27 Focused Feedback: Architect Entertainment
Abraxus replied to The Curator's topic in [Open Beta] Focused Feedback
I completely agree that if you want to change how people play, you don't penalize what they do, in order to drive them to something else. You incentivize an aspect of the game that they would find an acceptable trade-off, so they want to go there. There were plenty of options available in that arena. I think they need to be explored. -
issue 27 Focused Feedback: Architect Entertainment
Abraxus replied to The Curator's topic in [Open Beta] Focused Feedback
I absolutely love this game. I always have. It is the only game I play anymore. I play with a group of friends, and we have played since the heady days of 2004/2005. We still get together once a week, and play the game with regular toons from level 1 to 50, and beyond. We also farm. We do it to varying degrees, and the ones who are constant at it, alternate between unattended, and active farming. So, now having said all of that, I have to admit that I don't understand this decision. I don't understand the real thinking behind it, or the intent. It is something that will end up having a profoundly negative effect on the player base of Homecoming. Many will leave for other servers, or just stop playing altogether. The basic fact is that farming is a choice. Not everyone does it, nor are the ones who don't it, penalized in any way by not farming. But, now the farmers absolutely will be penalized. So, again; I'm gonna need some clearer reasoning for this particular change. It is something that I could see if this were a live, revenue generating game. But, it is a resurrected game, in a "free to play" model, existing just under the radar of the actual content owners. Homecoming doesn't make waves, and the content owners make believe that HC doesn't exist, and don't file C&D orders. Life is good. The "live" model, and what we are currently playing are very different, and if you are going to treat it as if it were still live, there should be some sense that it is actually possible. Right now, there is no such sense, and hasn't been since the conversation about "The Talks" died out two years ago. I don't care what the status is, quite frankly. I've been having fun playing, and farming, legit, or not. But, now it seems like there is more of an effort to emulate the "live" game, to the detriment of the current model. Bottom line, the devs can do whatever they wish. True enough. They don't have to explain anything. They have that prerogative. But, without more transparency, and clarity on a decision like this, I'm afraid it will alienate a lot of players who have been with CoH since the beginning. And, that is just not right. We have enthusiastically supported this effort through donations, year after year, and I fear those donation numbers could be drastically effected as well. And, all of that, for...what? I, for one, would like to know. Perhaps I'm being presumptuous in wanting more information on something like this. Perhaps not. I just think a touch of transparency might go a long way to assuaging the furor out there over this, which will likely only get worse as it makes it's way towards going into the production environment. -
Once again, my pleasure to contribute!
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Missed out on this one. But, I'll be waiting for the next opportunity!
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Oh come on folks! I've seen this community punch a hole in this thing within 2 hours, with scads of folks lamenting on how they didn't get there in time. Here we are 7 hours later, and less than 70%?
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It's still open! Get in there and push it over the top!
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It is my pleasure to continue to help out for the cause!
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You guys are awesome! I saw this notice while I was away from the house, and figured I'd get my donation in before it closed. But, the window closed before I got home, which is faster than I have seen in awhile. So, while I didn't get my monthly contribution in, so many of you did, and so quickly that I feel our community is not only alive, but thriving.
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Did my monthly contribution to the cause. I get a lot of value for that contribution, so I consider it entirely worth it.
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The current method allows them to meet their goals, usually in pretty short order. So, it works pretty well for them. Outside of special occasions like the last event, it's always on the last Saturday of the month, and they announce it here in the forum, on Discord, and even in-game. So, it is not only predictable, but announced pretty loudly by all means available to them. The only that varies is the actual time on that last Saturday when the window opens. But, following any of the aforementioned sources will tell you exactly when that happens. Hope that helps. 😎
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You guys deserve the time with friends, and family. We will be just fine for a few days. Enjoy!
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I am always conflicted when I miss a donation windows. Sad that I didn't get to contribute to the cause, but also happy because there are so many out there that are still so enthusiastic about this game, that the window closes this quickly. I will get back on track next month, but for now, thanks to all those that make this game great, and to those that help provide the resources to keep it going!
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Always happy to donate to a worthwhile cause. In this case, it's my way of saying "Thank you!" to the folks that resurrected the only game I have wanted to play consistently for 15+ years. The 8 that it was gone only made me want to play it even more, and now that it's back, I will always do what I can to ensure it stays around as long as there are Heroes, and Villains who want to play.
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issue 27 Patch Notes for November 26th, 2021 - Issue 27, Page 3
Abraxus replied to The Curator's topic in Patch Notes Discussion
My sincere thanks to the Dev team for their continued efforts. There is something here for just about any player. And, while not everyone will be happy with everything in it, the game just continues to get better than the live version, with every new update! After 15 years, I'm still playing CoH, and I couldn't be happier about that! -
...and DONE! Another month of doing my part to keep playing the only game I want to play!
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Will CoH run on the new Apple M1 Processor-based hardware?
Abraxus replied to Abraxus's topic in General Discussion
Interesting. I would have thought the architectural differences would have required some major coding changes, or a backwards-compatibilty shell of some kind to be in place. Kind of like when Apple went from the PowerPC chip, to Intel archtecture.