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Voltor

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Everything posted by Voltor

  1. Enter rest mode then eat about 10 break frees then you can move into the lava
  2. Hm free movement without alignment.....no. To do that would nearly defeat the purpose of alignments in the first place.
  3. The Psionic Brass Conduits are clockwork bosses that send energy to the Paladin that make it invulnerable to attack. Until all 12 are defeated you cannot fight the Paladin. Conduits can be taken down with relative ease, the real trick is finding them and noting their locations which are always the same.
  4. The Efficiency Expert badge is easy to get, the main problem is if you suffer a power or internet connection failure that doesn't get resolved in time. So adding this to Ouroborus would be good. Arena: debug it and add the ability to have "arena bots" to fight in lieu of actual players. Not sure what you mean by unlock explore badges for everyone, at level 1 if you are a stalker you can go anywhere except the Hive, and Abyss, and PVP Zones. so at level 1 you could ghost around and rack up a lot of map badges and plaques. Also a badge that I try t forget how much I hate is the Avoids the Green Stuff in the Keys Trial. I grow weary of people not turning off their TP prompt, or having alleged lag spikes that keep them from moving away in time and thus costing that badge for the whole league. Incandescence is great to have in that trial but ti doesn't guarantee a badge win. Can be adjusted to fail only for the person or persons that get trapped and not the whole league?
  5. Anniversary badges are per alt, not account wide. So when May rolls around and the next Anniversary badge is active log all your alts in to get it on all of them,
  6. Yep 100 merits each, stock up on merits for all alts that you want to get them on, or convert merits to hero merits for easy transfer to an alt who can then flip them back into regular merits.
  7. Favorite badges? hard to say there are many. The easiest ones to get are the map badges and plaque badges. The only map badge that is a mild problem to get is the Unabashed badge from atop the Rikti ship which requires a ship raid. No big deal. Among my least favorite: 1. Buddy: for 100 Hami buds. I don't like Hami raids, and repeat runs of LGTF get monotonous. 2. Warburg Rocket badge, I made a post a week or so back about how the launch rocket 10 times requirement should be lowered to either 3 or 5. The war burg rockets are basically unnecessary to have as a temp power, and getting the launch codes involves escorting 3 techs through a hazard zone. Can't use stealth or run too fast as you have to back to get them and of course the potential for other players to interfere. It should be changed to either the techs giving the codes upon being rescued, or only one tech needed instead of 3, or else change badge criteria to 5 or 3 instead of 10. 3. The Arena Badges: first the Arena is in need of being debugged as it tends to lock up and not launch matches which is a shame as I'd rather PvP in the arena then in the zones. Also the Swiss Draw match was broken before the game went dark and unless you know the trick to getting it, which is not an exploit but simply understanding the glitch in the award system of the badge then it cannot be obtained. Also needing 8 people for it can be a hindrance. Add the ability to spawn "Arena bots" to fight in lieu of players. The player still needs to defeat the bots to get the badge but they can still solo the arena when other players cannot be found. 4. The Paladin event in Kings Row, any time frame for repair? As for new badges, well map and plaques for Kallisti Wharf would be nice. Also, given that Summer Blockbuster is year round and that Nul the Gull can warp us to special areas that currently serve no purpose, perhaps Nul can be used to warp people to the special version of Atlas where it is always Halloween and have some of the Halloween event running like the Haunted House?
  8. Well it took some time, but I was able to map out and create a map of all 12 locations of the Psionic Brass Conduits.
  9. Seriously, this badge can be monotonous to pursue: 1. In Warburg go underground, 2. Rescue a tech 3. escort the tech above ground and across warburg to the terminal to get a third of the launch code 4. Repeat steps 2 and 3 two times. 5. Return underground to generate launch code 6. launch rocket repeat the above Nine more times for the badge. Suggested changes would be: 1. Nerf badge requirement to 5 launches OR 2. Enable us to escort all 3 techs at once OR 3. Have the tech give us the piece of the code as soon as they are freed.
  10. The event has not happened yet, I stand at 1529 badges and await the event for the final badge. https://paragonwiki.com/wiki/Nemesis_Plot_Invasion_Event Looks like Nericus' memory is right. May was when it ran, the game returned last May and May is anniversary month. Can't wait to crush that Dr Doom inspired tin can into tin foil!
  11. Voltor

    Demagogue

    Sometimes just walking in the door isn't enough, you need to walk to the registrar desk and make sure the Demagogue icon is showing under your health/stamina bars. This did happen to me with an alt that was parked in the crey building in nerva once.
  12. Avid reader: be L50 and have completed an incarnate trial and then keep talking with Prometheus until badge dings VIP/Destined One/Praetorian Son-Daughter: If memory serves you must start in Praetoria for that one to be Praetorian titled
  13. You ahve an interesting idea, but given how I feel about the dayjobs.....I would rather be level 1 and completely debuffed facing all the giant monsters. :)
  14. Sounds like Mu Guardian or Sky raider force field generator badge for gladiators. Get an arachnos mission and farm it on max spawn size to get some guardians. run market crash trial to get the sky raiders
  15. Minor note: I had an alt of mine PL'd from 25 to 30 to obtain the Valentine mission from Ms Liberty, turns out you can get the mission from her if you have dinged Level 30 but not yet trained to 30. However the mission is still level 30 so yes, training to 30 is still recommended.
  16. Shifting Loyalties: You have changed your alignment so many times no one knows for sure if you are a hero, vigilante, rogue or villain. Change your alignment 100 times, The caveat to this badge is that it tracks only 5 alignment changes in a 24 hr period, thus reducing the Nul the Gull farming. Forever Loyal: You are truly loyal to your alignment. Stay true! Earn this badge by doing 50 morality missions that reaffirm your alignment. Caveat is that if you ever change alignment prior to getting this badge you can never get it. First to the Egg!: You have obtained every active badge in City of Heroes, congratulations! But remember, reality is what's real! (Bug Hunter does not count towards this)
  17. Some of those "new Ones" are badges from the old days that had to be adjusted to be attainable in the new era, such as the Doorbuster badge
  18. Also, ran a quick test. Delivering valentines is a solo endeavor. Progress for the badge only counts for the one who had teh valentine delivered, teammates gain no progress.
  19. Just noticed that Valentine tips will drop while in an architect mission. I do not recall them doing that back in the day
  20. Okay so, the way it stands now is that the Paladin Giant Monster of Kings Row is supposed to spawn at random times like other Giants and we are to go to the northern section of KR, smash the Psychic Conduits that shield it, then smash Paladin. But the new version of Paladin is bugged. Now he can only be obtained once when a new section of Kings Row opens due to KR1 being full or right after server restart when some people zoom into KR and hunt him down. The old method of Paladin was that at random times, clockwork would gather in one of 3 spots in KR and start to build the Paladin. The goal was to stop the construction and you would get the badge. If Paladin was built it would go stomping around KR and no badge for defeating it. If players failed to stop its construction and did not take him down, there would eventually be 3 paladin's in KR and no more events until 1 or all 3 were defeated. Players back in the day were a bit loathe or sometimes just unwilling to take a few minutes to take down the Paladins so that the clock would restart. But taking them down was easy, either defeat them or pull them to a drone. So, which one did you prefer? Also is it possible to revert the Paladin to preshut down version until the new one is debugged?
  21. So as of today, Feb 1 the Spring Event is running. use the Paragon Wiki link below to read up on it in case you have forgotten it. https://paragonwiki.com/wiki/Valentine's_Day_Event_2012 A few details to note: 1. You cannot auto complete the Scratch/Ganymede missions. You must actually play both parts of them. 2. The Valentine delivery missions are talk missions so don't bother with mission transporter. 3. Level One alts do not seem to be able to start the mission to revive Red Widow. 4. The Valentine costume pieces are already in the tailor, so you only need the Snaptooth mission for the badges. 5. Valentine tips drop randomly from any target at any level. So if you are level 50 and want to street sweep in Perez Park, you can still get the tips
  22. SPRING EVENT IS ONLINE! I now stand at 1529 badges, BRING ON THE NEMESIS INVASION!
  23. Still testing, so far liking what I see except for burn. Also any update on a fix for Paladin in KR? A theory I think I saw somewhere on discord was that the malfunction might be due to the Shining Stars just standing there and not despawning.
  24. Before any revamping of the PvP system and the PvP zones occurs, could efforts be made to debug the arena? Sometimes it locks up and will not start any matches, and sometimes even logging out and back in doesn't restore it. My one theory on this is that if some players in the arena event are on 32bit client and others on 64bit client that this can happen, as that is when it first struck me and a pal of mine when we were doing some PvP. Could be wrong though, could just be a random glitch. Also the Tournament Victor/Swiss Draw badge reward system has been broken since BEFORE shut down and only awards the badge to a player that is in a specific arena team slot when the event starts. The badge is still obtainable, but the team must be aware of the bug and basically designate a winner before the match even starts. All the other arena badges appear to be working normally. Also an upgrade idea for the arena: arena bots! If someone wants to do some Arena fights but their pals aren't online, they can set the arena to spawn some EB/AV arena bots. Use the AV"s that spawn in Recluse Victory or use the Praetorians that you have to defeat for dimensional warder badge.
  25. An upgrade to Warburg zone should cover this. I like it 🙂
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