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Voltor

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Everything posted by Voltor

  1. Then just add an alert that Sally has been defeated, instead of a spawn alert
  2. No, but if you have mids hero planner and your old builds are saved in it, then you can easily recreate and then upgrade your toons for the new era. Capes and auras and costume pieces are unlocked and ready to go, bases are free to build with minimal restrictions. Welcome home!
  3. Okay so the giant squid Lusca has an alert when she appears AND when she is defeated. Same with the Troll rave and burning building events and the Ghost ship The other giants only send out an alert when they appear. If possible can the alerts be updated to include a message to indicate the giant having been defeated? Also can an alert be created for when Sally appears in Croatoa?
  4. The Abyss was a red side only zone back in the day, I still think of it that way and thus skipped it. Despite having fought some renegade longbow in some RWZ missions I do not want to complete that badge. I forgot that Cage and snakes are in mid level tip missions but then I don't generally run tips until I am at L50 For Max's missions, I RP'd that as using a power bestowed on my character that can only be used once every 72 hours to hyper accelerate time so that the mission was ended without my having been in it. Also known as the auto complete feature 🙂 Given that Mot is the far greater threat, usage of said power was needed to ensure all material and power was gathered to defeat him.
  5. Voltor

    PvP badges

    Well there are 3 badges for a total of 50 defeats of another player in a PvP zone. The PvP map badges don't require PvP just go into the zone and get em, same with the plaque in BB, Siren, and WB Warburg Rocket badge is a solo endeavor Staying in each PvP zone for an hour: set yourself into an ouroborus or task force, enter the zone, hide somewhere and go afk for awhile Doing missions from the contact in PvP zone offers badges, these missions can be done solo or in teams. Obtaining the pillbox badges and heavies badges in RV, either solo or on a team. The AV's in RV should be done with a team. Most arena badges need only 2 people, battle royale needs 3, pentad requires teams, swiss draw requires 8
  6. I greatly prefer the PI safeguard mission. If you have villain slayer badge you can just keep getting it from the contact in Steel. Set to full spawn for Zeus if u need em, or keep it at team size 1 as Sappers aren't bosses, just lieutenants. Get about 8 to 15 per run, complete the mission work safeguard side mission badges, wash rinse repeat.
  7. For the Sappers and Zeus titans, practically any Malta mission will work. Agent Indigo offers a mission to defuse bombs and save hostages in an office building loaded with malta. Crank up the team size if you want zeus titans also, given that sappers are usually lieutenants you don't need to set team size to 8. Go through the mission and don't defuse the bombs. Repeat as needed. OR: grab some extra break free's and purple insps and farm the Peregrine Island safeguard mission. Sappers however have the lowest spawn ratio to the rest of the Malta so regardless of your mission it will take some time to get this.
  8. Judging by the numbers and positioning of the plaques, I suspect there is still one on the eastern half that has yet to be discovered. 4 on the west island, 1 in the center island, and only 3 on the eastern? Feels like there should be a 4th over there.
  9. I haven't sent mine to it
  10. One of the 5 i found is at 1309/15.9/922.7 3270.8/102.8/2714.3 7204.4/46.8/3580.3 7135.9/56.7/2649.5 5873.6/97.6/2107.7 these 4 i had mapped already plus the one I listed above New ones thanks to your coordinates: 1867.0/57.5/3607.1, 404.3/66.1/4053.1, 5783.7/47.2/4698.6 So total of 8: 3 wall plaques plus one on the ground on the west island, 1 ground plaque and 2 wall plaques on the east island, and one on the ground on the center island. Has anyone found any other ground or wall plaques in Kallisti Wharf? If you have found one not listed above, please PM me a screen shot of it with your map open on the screen shot along with coordinates. I'll check it out and add it to the map I've been working on. Thanks in advance!
  11. Yes they do, so do the presents. I mapped the Praetorian zones last year along with Kallisti Wharf 🙂 EDIT: in fact I just got done expanding the Kallisti Map I made into a bigger and better version that shows: 1. the map badge 2. The 2 plaques and 3 wall plaques 3. All holiday present locations that I have found 4. the 6 locations where Eochai/Jack would spawn during Halloween.
  12. Forgot to post this this morning: Peacebringer now at 1547 badges! (also my blaster and MM as well)
  13. Well as of now my Hero alignment only inv/ss tank has reached 1298 badges, the most one can get without ever changing alignments. So the badges that he cannot/will not get are: AE: Villainous, Cunning, walks the line, Architect XXV Dayjobs: the 6 redside only ones Holiday events: Arriviste Defeat badges: Womp Womp (unless the devs propagate the new targets blueside), hammer head, they mayhem badges except for Bloody hands/hero slayer (freeing heroes in Dillemma Diabolique trial counts toward this, 4 other defeat badges from mayhems cannot be obtained, 1 badge Outlaw; he refuses to obtain as its 1000 PPD and could be done in a DA mission), Whip Cracker, Archvillain, Hammerdown, Hellbane, Surging, Usurper, Annihilator, Electrician, Fort Knox, Goon Squad, Spectral, Strikebuster, Mongoose, Pirate, also despite an RWZ arc where he could face renegade longbow he refuses to defeat 1000 of them for that badge Pvp: the 7 badges for the 7 hero AV's Gladiator: Arachnobot, Crab spider longfang, night widow, Wolf Spider Enforcer, Wolf Spider Tac Ops, Gremlin, Ember Legacy of Flame, Ember Legacy of Light, Longbow Rifleman, Mook, Mook Capo, Slag Pile, Cobra, Night Haunt, Red hand, Sorceror, Wailer, Wailer Queen Accolades: the three treespecs, the redside versions of the health or buff accolades, the patron badges+recluse right hand, 5 dayjob accolades, 9 accolades for redside zone exploration, agent of chaos Achievement: 2 mayhem badges, moRSF, moCuda, until the end of the world, Connected, Gifted Speaker, False Prophet, Deadly Combatant (blueside only badge but for killing a helpless opponent, refuse to do) Scoundrel, Dastardly, Trickster, Frenzied, Ascended, Above the Law, Fearsome, Descended, Come Full Circle, Grass is Greener Accomplishment: 26 story arcs, 8 badges from MR G. 7 Strikeforces, Streetwide, Inquisitor, Well Informed, Tested the Water, OObatz, Went off Script (new arc vigilante choice), new redside arc History: 4 redside plaques, Exploration: all mayhems, all redside zones including monster island and the abyss The majority are from changing alignments, but some are blueside only that a hero shouldn't obtain.
  14. Okay well, with the advent of the winter event, Voltor, Wild Kard and Voltor Prime now stand tall at 1547 badges with the new Snowbound badge. :)
  15. Well my first three alts that wrapped up the badges, had all badges already so there was no way for me to test until now. However my Warshade did do only the first arc of Faultline, had all the TF's already and did the two skull arcs and Freaklympics. They then went rogue and the two cells were indeed empty. Ran arc #4 of Faultline since Nocturne is in it but that didn't help. I speculate that Nocturne appearing in the first and fourth arcs may be throwing it off a bit, but that is only speculation.
  16. Confirmed, at this time you must do all four of the Faultline arcs
  17. Ill recheck but pretty sure i did EDIT: yep just logged back into the warshade and rechecked souveniers, it shows I have the battered video tape.
  18. Okay activated my Warshade this past night and completed The Freaklympics, Superadine Ring, Lords of Death, Ring of Peebles and Jim Temblor's Rumblings of the Past story arcs. Then went into this new arc and found all but two cells were occupied. Rechecked them and the two that are missing were: 10. Night Widow Nocturne 11. Kurse Per Paragon Wiki: Kurse only appears in Rumblings of the Past which is Jim Temblor's story arc. Nocturne however appears in Rumblings of the Past and TWICE in Agent G's faultline story arc. So I'm going to see if I can tear through Agent G's arc then go back to this new one EDIT: okay I tore thru Agent G's arc with ease, took down Nocturne in the early part of it and in the optional battle in the final mission. Did not help, her cell and Kurse's cell were empty. next test will be to run the other 2 Faultline arcs
  19. Fighting his enemies with all his might, our hero reaches out and clutches the final badge! Upon doing so the Peacebringer Matrix within him flares to full power and as he rises to his feet the voice of the fallen Statesman echoes in the air: "ARISE, VOLTOR PRIME!" Peacebringer with all 1546 badges!
  20. And now my original villain alt from the old days stands tall at 1546!
  21. Congrats to Bad Mr. Gary! I would've finished sooner but that darn I.R.L. had to throw me some curve balls and kick me in the face yesterday! In any event, VOLTOR now once again stands proud with all the badges!
  22. Thanks for the list! I have added the arc number and level range of the story arcs as found in the Ouro crystal. That way everyone can use the crystal as their check list before going for this badge! These five are found in the Admiral Sutter Task Force: 1. Primal Col. Duray 2. Praetorian Col. Duray 3. Harbinger 4. Jane Temblor 5. Fusion The next three are found in Striga Island: 6. Archon Burkholder from Ernesto Hess Task Force 7. Heracles from Stephanie Peebles story arc "Ring of Peebles" 3.01 lvl 25-29 8. Arakhn from the Moonfire TF Steel Canyon Story Arc: 9. Sun Xiong from Graham Easton's story arc "Last Rites" (NOTE: YOU MUST SPARE HIS LIFE, NOT DEFEAT HIM) 22.02 lvl 20-24 Faultline Story Arc from Jim Temblor "Rumblings of the Past" Souvenir: 8.01 lvl 20-24 10. Night Widow Nocturne 11. Kurse Shauna Stockwell's Souvenir "The Superadine Ring" 24.01 lvl 15-19 12. Chernobog Petrovic Kings Row Story Arc from Eagle Eye "Lords of Death" 24.02 lvl 15-19 13. Veles Petrovic Hollows Story Arc from Talshak the Mystic "Heart of the Hollows" 2.04 lvl 10-14 14. Atta Synapse Task Force (Badge: Synapse Cohort/Betrayer) 15. Clockwork King from Synapse TF Positron Task Force Part Two (Badge: Dam Hero, with prerequisite of Rule of Three Badge) OR the original Positron Task Force via Ouroborus 16. Dr. Vahzilok One Talos Island Story Arc from Marvin Weintraub or Collin Larson (IP) "Freaklympics" 0.20 level 25-29 17. "Mistah Static' from Freaklympics Gold Medal Souvenir Story Arc
  23. There is really no best build/At for badging. Any AT and power set can badge though some may be faster then others. Some badges cannot be gained soloing: example the incarnate trial badges In theory you could get the no defeat/no temp master badges from ITF/Liberty TF/RSF/Khan/Cuda/LGTF solo but some AT/powersets will have a harder time then others at this. Best to team for these badges. Damage received/taken: you will gain progress as you play and of course there are ways to farm these Healing/hold/debt/money badges: can be farmed or gained through game play Recluse Victory: get a team for the AV's in that zone, you could solo pillboxes and heavies after that TF/SF's can be soloed now, but you may find it better to run these with a team
  24. To the comments about incarnate powers being overamped, yes they are, but more end game content including the Battalion was coming before the lights went out, Also if you are playing the L50 content including ITF, Liberty/Statesman TF, Recluse SF, Khan TF, Cuda TF, you could just unslot the incarnate powers and go old school. The TF/SF's were able to won long before incarnates were brought in. As to what to do: give us the OMEGA slot. Make it a bookend to the Alpha slot in that it can take the same things Alpha does, but you cannot have the same thing in both slots. Example: if you musculature core or radial in Alpha then you cannot have musculature in your Omega. But you could have for example: cardiac in alpha and agility in Omega. Also set Omega to only function in the incarnate trials.
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