Jump to content

Clave Dark 5

Members
  • Posts

    3422
  • Joined

  • Last visited

  • Days Won

    2

Posts posted by Clave Dark 5

  1. On 9/28/2023 at 7:38 PM, Snarky said:

    You have to get her off track.  They used teleport (I am almost positive) It was a year ago or more lol.  She looks weird on shore, she is just a neck and head after all. 

    Now I'm wondering about the pet recipe version they've announced for Sally, how's that going to work/look?  😃

  2. Not to attack anyone who's proposed it, but how would more co-op content boost villain numbers on red side itself, really?  The Aeon strike force is already "new red side content" and people just farm it and swap right back.  We need ways to get people to start and stay on redside... not that I have any ideas how.

    • Thumbs Up 2
  3. 2 hours ago, Etched said:

    Heh, the other 800 million must have gotten lost in transit.

    I uh, spent it on a numeracy class which my public schools in the south clearly skimped on!  Yeah, it was 100 million, I regret the error.  Point still stands however!

    • Haha 1
    • Thumbs Up 1
  4. 15 hours ago, Doc_Scorpion said:

    Mostly good.  The influx of new players (mostly) haven't been infected (yet) with the nasty "rush to 50" virus that's pandemic on Homecoming, so there's been a lot more low and mid level PUG action.

    Same for me, except during the late late hours when I often get to play, then it reverts to the usual farm-begging, endless Yins and maybe a Tin/Pex (or is it Plex?) if you're lucky - just the like the bad old days!

     

    Oh, one new thing I've noted too: back when the game was newly returned, one could make a post like "37th Scrapper LFG" and get responses reasonably often, enough to make it worth your time attempting.  That fell by the way side a long while before all these new people showed up.  Now there's a fair amount of that in LFG.  How long before that gets beaten down again, I wonder?

    • Like 1
  5. 2 hours ago, Captain Fabulous said:

    Now I never said that. ... I'm just saying that if you are into fully kitting out your characters you have to grind, there is no other option. Hell, the majority of players use SOs and/or common IOs. The grinding really is a small but vocal niche group.

    No, you didn't, you're one hundred percent right: I was talking back to the urban legend/"received wisdom" that a lot of the player base (or at least forum base) appears to be laboring under "I must farm and grind to be able to play." 

     

    To those folks let me say that I just spent a billion to pay @Etched to build my custom base (money well spent too, look him up!) and somehow managed to do that without grinding or running about with empty slots, while leveling up a new Dom.  It can be done! 

     

    Give up the grinding folks, you have nothing to lose but your pains!8de29f.jpg.384b49bc2f643b503cfe2af65ef46588.jpg

  6. 14 minutes ago, Fingernailgun said:

     

    You teleport into the blizzard and immediately before you use a pbaoe, a gravity controller teleports everything into a wall where the only thing waiting is singularity. You hit nothing. You spend so long finding where everything went your powers are recharged for the next spawn. 

     

    Try again.

    I quit a team with such selfish players.  I find these few and far between, thankfully.

  7. 27 minutes ago, Captain Fabulous said:


    Yes, absolutely. When fully kitting out a single character costs 500+ million INF you need to maximize your time and effort. There's a reason it's called grinding. Hell, even a partial IO build (LoTGs, Steadfast and Gladiator +3% def, some procs, Numina/Miracle/Panacea/etc, Power Shifter) will cost over 100 million. How else do you generate that much INF in a timely manner? You're either going to grind TFs, grind farms, grind scanner missions, or grind out the same story arcs you've done 10000x before.

    Now if kitting out with IOs is of no interest to you then you don't have to worry about any of this. And that's OK too.

    I just play the game.  I started with IOs in my first toons (some of whom upon revisiting had empty slots still!) and kept playing them and building up the cash, MSRs, a purple drop or two, etc.  Grinding is for robots, I have fun and still do just fine.  I'm also not a min/maxer, so those things you list while fine aren't necessary - they're really not!  I'm currently running a Dom with Defense numbers in the low teens and having a blast.  I think this idea is getting way, waaaayy lost these days, that the grind is the "only" way to play, and the new arrivals are going to think this is the game now (which yeah is slippery slope thinking).

  8. On 1/22/2024 at 6:00 PM, PancakeGnome said:

    I've love to see it rolled out to just general villain groups and all of the game in general.

    Dear god no.  I'm not a min/maxer and have no interest to be.  I don't like cookie cutter builds and beyond all that, I've encountered a fair amount of e-peen swinging on starred TFs.  No, please no.

  9. 13 hours ago, Captain Fabulous said:

    Because not all content is created equal. Some TFs are pretty fun. Others are a slog. But seeing as they're the only consistent way to earn merits we're stuck doing them, even the less-enjoyable ones.

    Agreed on those first two sentences, but... why not just not play those ever again?  I've sworn off the PI MJ arc for ages now because those large open maps are a boring slog.   But it's all about merits, I see... have fun with that I guess, speeding's even more boring, imho. 

     

    That talking point's been around a long time , and it still seems to boil down as a rationalization for people, who at their root, just want the rewards faster with less effort.

    • Thumbs Up 2
    • Thumbs Down 1
  10. I recently dealt with this and someone else posted about trying to set it up too, in the AE forums so: how about a new mission objective called something like FIND A BODY.  That's a bit dark so we might come up with a better name for it.  Think like Blue Spectrum from the Galaxy City tutorial.

     

    It lets you designate any naturally occurring NPC to be found laying prone on the floor, unmoving.  You can set it's info the usual way, allow it to speak if you want ("Water.... so thirsty...") and it won't pop back up or try to follow you later.  Hopefully.  AE is pretty janky!

  11. I often do short spurts of speed, then look back to see if the fool is still following.  I've often I think seen them run to catch up with me when I'm stretching that rubber band, but then walk once they get closer.  Notice I didn't say "when they catch up to me," they seem to start walking fairly fair away.

    • Thanks 1
    • Thumbs Up 1
  12. I don't care too much, but considering how rarely we get them, seems they should go back to "issues" yeah. 

     

    (To be clear, I prefer pages, as little dribs and drabs I feel would be etter to keep people around than "wait 6 months, here's a big one, pop goes up, then drains away starting two months later).

    • Like 2
×
×
  • Create New...