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BovineAvenger

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  1. Title changed, and also to incowlde the new 18th Anniversary Badge! Unless there's moo're? But I think it's just the new 18th...
  2. A lot of the badge tracking sites seem to be slowly drifting back into being out of date; Badger seems to show 1854 total, but I cown't easily see which ones might be new? As per title, is the Homecowming total still 1851 as it was after the new Dr Aeon cowntent, or are there 3 I'm missing? Thank moo!
  3. By cud this was a painful grind to get, but here we are again, back to all the badges... moo hoo!
  4. Ok, I FINALLY got the MaSteer of Aeon badge after picking up a great team; and I was on the balcowny duty again and was watching very cowfully; I think one cause of cowfusion on damage is that you also take damage when King teleports you to the next room, but fortunately that doesn't fail the badge itself. Only damage from the blue beams of udder frustration. It paints a blue beam down onto the floor and leaves a star marker below you, but the damage is when it disappears not when it appears, just hoof it off somewhere else, and have the rest of the team in melee range and it hopefully will work for you.
  5. This is still proving agonizing to do, even with organised badgers on Everlasting; we've tried teleporting everyone as soon as the warning (is that new?) so no one can be in the splash zone, but we failed when someone didn't accept the teleport and got clobbered. I'm going to try and do it solo for a while to reduce frustration; is it possible to log out and restart the mission, or is it a One And Done situation where the first blue that gets you ends it for the entire run?
  6. I have that badge now; Bov is a cold milk blaster too, and the only help I cown suggest is locking them all down and slowly cheesing them until they're around 10% health, which is when they seem most likely to transform. It cown be any of them except those already wolves, and the Mechmen. Just one you have to grind out sadly, as teams running Dr Aeon don't hang around to stampede the Cowlumn... and it's tricky to get there solo and do it yourself as a blaster. The one I'm now stuck on is the "No one steps in the blue" badge, as I've yet to get a team that cown manage it. And I don't know if I cown face 95 more Romulus whilst I wheyt for the new cowntent, but at least that's guaranteed if you put the effort in I suppose...
  7. I think this is the case; I always volunteer to be one of the people sat at a distance, and I've seen myself take damage from somewhere when I'm miles from where the blue marker actually spawned. I've also seen it appear in the middle of the main fight when there should have been a second player on the balcony at the back, but he may have gone too close and not been the second furthest away. One easy fix would be to have the player he's aiming at be visibly marked before and during it's appearence, so they have time to clear off.
  8. I've asked around in Help but I've not herd anyone cownfirm another. Rumours as per the OP that they may spawn in Cimerora overworld, but I've not seen any myself. There appears to be 4 people on Excelsior who have got the badge, but I don't know the whey they did it.
  9. Ok, just to cownfirm; you can just kill Augustus at the end of Sister Solaris' arc, and get 1 kill credit for Legato, then exit to cowracter select and reset the instance; sadly you have to clear the entire map before he'll appear however so it's not an efficent farming experience. It is good for Minotaur/Cyclopes however, you'll get 25ish per 0/8 run (more if you kill Augustus' body guards, but 1 needs to still be alive if you're a mad cow and farm Augustus)
  10. True if after that specific badge, but the actual Aeon TF badges require it to be Malicious or above. Finding a team prepared to sit and farm the Lycans now might be tough too, as interest in the TF seems to have already dropped off, and the one team I did manage to get didn't want to hang about. I've been running the first mission of Ourobovos Introduction for them but even on 0/8 I dont get many transformations at all. I think I'm at 9 of 50 so far, waiting until they change proves hard to do...
  11. Crey Cryogenicists (Cool Customer) Crey Gamma Tanks (Totally Radical) As for Cowl Customer etc. I've been running the first mission of "Armor Wars (Black Scorpion Chapter 1.)" (Villain, L50 flashback); you get about 10-15 of the Gamma Tanks per 0/+8 run, and a single Cryogenicist, and it's pretty quick to restart as it seems to spawn immediately outside the hospital/contact point every time.
  12. Concering this, do you mean the Sister Solaris Arc in Cimerora? I can't find any reference to "Sybil Psyche" online. The thought of 7-8 ITFs curdles my milk, but so far at least the Cyclops & Minotaur in the above are cownting... But surely we're not supposed to run it 100 times to get the Legatus (100 Incownate Cimmerians) badge?!
  13. Badges? New badges! Right, I'm back to bash my beef up then! I see people are talking about how to do the ski courses; I did videos for all of them back on live, just before it sadly shut down. I gather the times are nowhere near the fastest these days, but enough to get the Gold at least. As described there; "I'm using a special build for these races; Super Speed, Super Jump, Acrobatics (for mid air movement) and Sprint all 6 slotted for speed, but not jumping as you want to stay in contact with the snow as much as possible." Bunny Course/Expert Slope I go through it slowly to show where all the gates are... the hardest jump is the one with the small drop; you want to be turning as soon as you pass the prior gate. I've seen people do little hops there but I find staying down easier. On the Ski slope, you want to turn ahead of time for the corners, and use inertia to curve you through them, so you dont lose speed scraping the sides. Aim over the inner wall basically, note my cowracter is looking ahead of the corner. Always go left on the ski slope, it's the fastest route. When you get to the first hops (10s in) don't jump and stay on the right so you don't nudge the roof as you go under. For the second hops (28s) do a little hop as you'll clip the floor and lose a little time if you don't. It took me ages to get the right hand course down, but you can make it by holding left until you pass the track (you see it flash by around 23s), then holding right and it'll line you up with the next part.
  14. Pops back in briefly... ... Baaaaadges.... I'm not in the screenshot, but much moo're importantly, cow puns are in the chat! And that's what the game is really all about.
  15. Udderly fantastic tips; it is indeed the Cownival Town, N-E of Crey's Folly, outside the Rikti War Zone entrance. Good old frozen milk sword tickles did indeed bring them back to their feet, and saved time. Cowscade Archipelago has both Brutes and Natterlings, so I just hoofed it around there for those two...
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