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Everything posted by Masheenz
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Yeah I missed the .ini file copy step you need from this thread because I was following along with the video instead of reading. I did however end up finally getting an .obj file from ingame and it turned out well, having some issues getting manifold geometry however and I forgot how to merge vertices in Blender so back to learning I go. I'll upload the .stl file if anyone wants to play with it in Cura themselves my character is pretty generic with imperial defense gaunlets boots belt etc. I'm saving up for a 3d printer but I might just send it to a print lab if I can fix the geometry to print properly for them. I've also run into an issue that I think is in the fist area. The model has the fists closed and I think the geometry is overlapping, and for some reason that will not print. I tried a couple different printing quote places but the automated process just hangs at 99% like it cannot complete. stapler_printer_ready.obj
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Finally got a 3D model from a screenshot! Now I can get a 3D print to paint. Generative AI created the .obj file from an image. I didn't even need to export from the game files.
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Stapler_Animated.mp4
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These are a lot of fun. Most of the AI software can make 3D videos from screenshots of your characters as well! I've yet to get it to make a whole scene of characters interacting yet but I think it will be capable of rendering full scenes with characters flying, running, using powers etc. Stapler_Animated 2.mp4
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Following this thread. How much does a print usually end up costing? I've made it all the way to the game running like molasses but when I do the capture command cntrl shift L nothing happens. I just want a print of my main so I can paint it.
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I ran into this earlier with a mission team but in that instance we had to debuff 1000% regen glitch to take down the arch v. Envenomed dagger temp power was used to finally defeat it. So what is the buff that these guys always put up right before they are defeated? I made a video in case someone wanted to see how cyclops react for educational purpose.
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I've managed to get most of the capture software working but have yet to get a solid 3d .obj file out of the game. I was able to generate a 3D object from multiple angle screenshots though, looks like I can print once they are cleaned up. generated_video_hd.mp4
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For the most part yes thanks for asking.
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How artists can protect their work from AI
Masheenz replied to battlewraith's topic in Art & Multimedia
Other than printing 2D and 3D tech limits digital art can't really be considered actual art until a human has commanded it to create. To me that means the artist maintains creative ownership of the created art. I like doing AI enhanced screenshots. -
Perma bonfire and Gun Drone from /Devices and patches of caltrops keep melee away so you can focus on ranged defense and damage. Ranged is fun when you play to your strengths and mitigate weakness with tactical play. Blasters really shine in a team environment with well rounded buffs and melee tanks to really let loose the damage potential however. That's from playing a 50 blaster fire/dev through most incarnate content, solo the alpha slot easily using above techniques.
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I'm uploading my mids reborn build file with the post. I'm not sure what would be the best sets for the hold powers and what successful builds look like with fire/dev. A whole lot of options with power picks doesn't make it any easier, however I found that the devices were just to slow to use in general combat situations, I really like remote bomb and trip mine but they take far too long to go off etc. I found most of the powers in fire don't fit my playstyle either so I might respec and take leviathan just for knockout blow etc. I'd like to get as blapper as I can with the build while still maintaining my distance from hard hitters. Playstyle tips anything with build is welcome thanks. firedevblaster.mxd
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What are people using for a keybind script to auto engage the rage and fiery embrace powers, just binding it to a number key for a combo?
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Here are my totals if mids is right. I slotted a couple IO into plasma shield for resistance and it seems to have worked, I only need luck inspirationis if I draw too many mobs at once being pointless because of the target cap for area of effect powers.
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Here is about where I am at with the build. curios how some are slotting the defense and resistance slots now as I used a blend of stuff to get +endurance +regen. Where people are slotting in the lotg procs most or what sets don't need the 6th slot to put a lotg proc into etc. mids_build.mxd
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What is LOTG? I see a lot of acronym use and as a returning player that is still new I can't remember what all the acronyms are. I had to google what Yin and Tinpex were just to figure out why people were lft for that even. AE architect entertainment was the first one that I kept scratching my head wondering what people were talking about etc.
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Well I have been farming now solo and leveling some alts up. So far I am still needing luck inspirations to feel safe enough to do +2/8 maps, I have a bunch of sets now with scirocco set 5 slot, Ragnarok,, force feedback in footstomp, burn has obliteration, I slotted some endurance and recovery heal stuff in those slots etc. I should be easily survivable with what I have but I am still finding a need to eat lucks to survive solo as the mobs just aren't melting fast enough without them. I tried +4/8 but it takes to long and the reward vs time isn't there compared to my current speed with +2/8. Other than spamming looking for team to get "hitters" I think I need more build help. I will post the mids of what I have done so far as I was following an older build guide but it was a solo all around build so I might be missing something here. I put hecatomb in Haymaker and Superior brutes fury on punch but it is still feeling a bit weak to me. I've only been on a few farm teams and they were all tanks just standing after gathering mobs to them mostly so it's not my playstyle, yet anyway.
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I'd like to see brutes boosted a bit in fury damage as having to refresh 2 or 3 toggle powers constantly to boost damage is too much when you are spamming attack chains, watching for crashes in rage, making sure endurance isn't being used to fast etc. Sometimes you just want to solo grind stuff and relax, that is when brutes take the biggest dps hit because the team is providing most of the ST dps while a brute aoe's the swarm surrounding them like a tank but now weaker by comparison apparently. Maybe even a single target DPS boost of some sort for dealing with large hitpoint enemies.
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Mapserver issue? Can't log back in to game
Masheenz replied to RabidNemasys's topic in General Discussion
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50 build SS/Fire so Footstomp Burn Ball lightning chain lightning repeat perma hasten hopefully and full Fire dmg resistance on a budget. Am looking for a solo'er on the second build slot also with single target chains punch haymaker knockout blow punch haymaker etc I already slotted Obliterate on my fire proc aura and that might have been a huge expensive mistake however I'm not sure yet.
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I'm looking for a good PVE farm build for SS/Fire to mostly level other hero/villians alts solo. Is there anything current on a tight budget that would help? I have mids and have looked at other builds but I find myself lacking the infamy to get all the needed enhancements from the market YET. Is there a preferred map anyone uses also? Thanks for any tips and help given in advance.