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Mr. Vee

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Posts posted by Mr. Vee

  1. I've not taken it on anything since I discovered defensive amplifier. Most of my squishies are ranged defense capped so the 4 points from the amp is usually more than enough. It has the benefit of working when exemped as well. Unless there's some pressing need for a different hybrid I'll take the melee one with the mez help as it also works as a break free click (for those times when something gets through both defense and 4 points - like when someone kills a nictus in ITF while we're all exposed or reichsmann's big stun). 

  2. Use Myrmidon's third option. Unslotters are cheap and you can slot attuned pvp IOs at level 7. At 50 the shield wall unique with a 55 Def and a 55 D/End and a LOTG attuned is my go-to for a defense power on every toon. Takes you well into the red on defense and gives more HP than 3 slotted LOTG.

    • Like 1
  3. 1 hour ago, Fletch42 said:

    Thanks.....Its seems like nobody runs this build because I don't usually get many responses.  I want to respec him but I don't know how to slot him.  I have some ideas but would like to see what some other people do.  It seems like an endurance heavy combo but it has decent heals.  I also notice it draws tons of aggro lol......i die a lot 

    If you're dying a lot on rad armor something's wrong somewhere. are you keeping particle shielding up? is it slotted? the absorb/regen combo from it is no joke. also radiation therapy can refill your endurance if enough mobs are around, though i doubt endurance will still be an issue once you IO it out fully.

  4. I've gotta say if i got an auto tell every two minutes about a buff i'd very likely temporarily /ignore. The worst I've encountered is an emp with a macro about gathering tied to the incarnate team tp power. Clicking ignore on that constantly over the course of a tf was just miserable. Just buff where you can and only worry about getting everyone when there's a major fight. Everyone will be mostly gathered for those anyway.

  5. ^^^ Or they might've stopped playing for a month or 6. If they don't respond for a while you might try sending their global an offline tell too. I for one might go weeks of playing daily without looking at my email if i didn't make a new character that needed to grab money out of there. Many of us ignore the email indicator since it's permanently showing from stuff we've sent ourselves or from all the inspirations and respecs in there from opening packs.

  6. In general on SR if you're not already defense capped and ddr capped you've gone horribly wrong somewhere. So you'd then just be weighing movement speed and recovery bonuses against the crash.

    I see from your build that you've gone all in on the presence pool to try and mitigate elude when elude is basically giving you the 3% defense you need to softcap when it's up. But had you not gone with the presence pool it'd have been trivial to pick up that extra 3%/2% ranged/melee and have it all the time. Your recovery is already fine, you're over cap on DDR and you've got movement speed bonuses all over the place. So basically yeah, a long-winded way of saying /signed on Bill's post.

  7. Click the link? Assuming you have Mids installed, that is. Also I rebuilt it in Mids but haven't respecced it in game since it's all tier 4'd and i have other toons that aren't.

     

    Spoiler

    Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25
    https://github.com/Crytilis/mids-reborn-hero-designer

    Click this DataLink to open the build!

    Pickler's Fortnight: Level 50 Natural Dominator
    Primary Power Set: Plant Control
    Secondary Power Set: Savage Assault
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Strangler -- SprDmnGrs-Rchg/Fiery Orb(A), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(7), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(13), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(15)
    Level 1: Call Swarm -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(17), Thn-Dmg/Rchg(33), Thn-Acc/Dmg/Rchg(33), Thn-Acc/Dmg/EndRdx(34), Thn-Dmg/EndRdx/Rchg(50)
    Level 2: Roots -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(3), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SprAscoft-Rchg/+Dmg%(7)
    Level 4: Vicious Slash -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(19), Mk'Bit-Dmg/Rchg(21), Mk'Bit-Acc/EndRdx/Rchg(31), Mk'Bit-Acc/Dmg/EndRdx/Rchg(31), Mk'Bit-Dam%(31)
    Level 6: Super Speed -- WntGif-ResSlow(A)
    Level 8: Seeds of Confusion -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(9), CrcPrs-Acc/Conf/Rchg(9), CrcPrs-Acc/Rchg(11), CrcPrs-Conf/EndRdx(11), CrcPrs-Conf%(13)
    Level 10: Unkindness -- PstBls-Acc/Dmg(A), PstBls-Dmg/Rng(17), PstBls-Dmg/EndRdx(21), PstBls-Dam%(23), PstBls-Acc/Dmg/EndRdx(27)
    Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)
    Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
    Level 16: Spot Prey -- RechRdx-I(A)
    Level 18: Boxing -- Empty(A)
    Level 20: Rending Flurry -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Rchg/KDProc(37)
    Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23)
    Level 24: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(25), ShlWal-Def(25)
    Level 26: Carrion Creepers -- HO:Nucle(A), ExpStr-Dam%(27), Bmbdmt-+FireDmg(39), JvlVll-Dam%(39), PstBls-Dam%(39), TraoftheH-Dam%(40)
    Level 28: Blood Craze -- Prv-Absorb%(A), Prv-Heal(29), Prv-Heal/Rchg/EndRdx(29), Prv-Heal/EndRdx(33), Prv-EndRdx/Rchg(48), Prv-Heal/Rchg(50)
    Level 30: Vines -- UnbCns-Hold/Rchg(A), UnbCns-Acc/Hold/Rchg(34), UnbCns-Acc/Rchg(43), UnbCns-EndRdx/Hold(43), UnbCns-Dam%(50)
    Level 32: Fly Trap -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(40), ExpRnf-Dmg/EndRdx(40), ExpRnf-Acc/Dmg/Rchg(42), ExpRnf-+Res(Pets)(42), ExpRnf-EndRdx/Dmg/Rchg(42)
    Level 35: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-Max HP%(36)
    Level 38: Feral Charge -- GldStr-%Dam(A), Hct-Dam%(43), Mk'Bit-Dam%(45), HO:Nucle(45), TchofDth-Dam%(45), ExpStr-Dam%(46)
    Level 41: Call Hawk -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(46), Apc-Acc/Rchg(46), Apc-Dmg/EndRdx(48), Apc-Dam%(48)
    Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A)
    Level 47: Tactics -- GssSynFr--Build%(A)
    Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Domination 
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- UnbLea-Stlth(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(19)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-End%(A)
    Level 0: Marshal 
    Level 0: Born In Battle 
    Level 0: High Pain Threshold 
    Level 0: Invader 
    Level 50: Agility Core Paragon 
    Level 50: Ion Core Final Judgement 
    Level 50: Degenerative Core Flawless Interface 
    Level 50: Rularuu Radial Superior Ally 
    Level 50: Ageless Radial Epiphany 
    Level 1: Blood Frenzy 
    Level 1: Quick Form 
    ------------

     

  8. You're gonna want to stand next to Maria to do the abandon dance. Can often take a while before she gives you the right mission and doing it by phone takes forever. Just position yourself so you can still click on her with the window up.

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