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StridingWind

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Everything posted by StridingWind

  1. I can 100% agree with oldskool there. I have my rad/fire brute when I want to farm for money and appease my altitis. But when I just want to goof around and have fun, I have my storm/ice def farmer. So much AOE goodness and does pretty good in fire and cold farms. The most important thing is you having a blast.
  2. It's funny. I was randomly scrolling through the forums and saw you posted a poison/fire build. I was like "Man, I want to make one. Wish there was an intricate guide on poison." Then BAM, you come up with one the next day🤣 I was playing around with a Poison/Ice build and this is what I came up with. I mainly went for recharge with alright defenses and resistance. On paper, Agility and Rebirth seemed like a good choice since it's targets my endurance, recharge, and a heal. Tell me what you think. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! All I Do Is Wind: Level 50 Magic Defender Primary Power Set: Poison Secondary Power Set: Ice Blast Power Pool: Sorcery Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Mace Mastery Hero Profile: Level 1: Envenom -- AchHee-ResDeb%(A), TchofLadG-%Dam(33), ShlBrk-%Dam(33), Acc-I(33) Level 1: Ice Bolt -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/EndRdx/Rchg(5), SprVglAss-Acc/Dmg/EndRdx(7) Level 2: Weaken -- CldSns-Acc/Rchg(A), CldSns-ToHitDeb/EndRdx/Rchg(9), CldSns-Acc/EndRdx/Rchg(9), CldSns-ToHitDeb(11) Level 4: Ice Blast -- SprVglAss-Dmg/Rchg(A), SprVglAss-Acc/Dmg/EndRdx/Rchg(5), SprVglAss-Rchg/+Absorb(7) Level 6: Spirit Ward -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(11), Prv-Heal/Rchg(13), Prv-EndRdx/Rchg(13), Prv-Heal/EndRdx(15), Prv-Heal(15) Level 8: Mystic Flight -- HO:Micro(A) Level 10: Aim -- GssSynFr--Build%(A) Level 12: Kick -- Empty(A) Level 14: Tough -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam/EndRdx(19), UnbGrd-ResDam(19) Level 16: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(46), RedFrt-Def/Rchg(46), RedFrt-Def/EndRdx/Rchg(46), RedFrt-Def(50), RedFrt-EndRdx(50) Level 18: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(43) Level 20: Rune of Protection -- GldArm-3defTpProc(A), UnbGrd-ResDam/EndRdx/Rchg(21), UnbGrd-EndRdx/Rchg(21), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx(23) Level 22: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 24: Ice Storm -- Rgn-Knock%(A), Rgn-Acc/Rchg(25), Rgn-Dmg/EndRdx(25), Rgn-Acc/Dmg/Rchg(34), Rgn-Dmg/Rchg(34) Level 26: Poison Trap -- Erd-%Dam(A), Arm-Dam%(27), Obl-%Dam(27), FuroftheG-ResDeb%(37), NrnSht-Dam%(37), GhsWdwEmb-Dam%(40) Level 28: Bitter Ice Blast -- Apc-Dam%(A), Apc-Dmg/EndRdx(29), Apc-Acc/Rchg(29), Apc-Acc/Dmg/Rchg(34), Apc-Dmg/Rchg(37) Level 30: Freeze Ray -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(31), BslGaz-Rchg/Hold(31), BslGaz-Acc/Hold(31) Level 32: Venomous Gas -- TchofLadG-DefDeb/EndRdx(A) Level 35: Bitter Freeze Ray -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(36), BslGaz-Rchg/Hold(36), BslGaz-Acc/Hold(36) Level 38: Blizzard -- SprDfnBst-Rchg/Heal%(A), SprDfnBst-Acc/Dmg/EndRdx/Rchg(39), SprDfnBst-Acc/Dmg/EndRdx(39), SprDfnBst-Dmg/EndRdx/Rchg(39), SprDfnBst-Dmg/Rchg(40), SprDfnBst-Acc/Dmg(40) Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(42), RedFrt-Def/Rchg(42), RedFrt-Def/EndRdx/Rchg(42), RedFrt-Def(43), RedFrt-EndRdx(43) Level 44: Web Cocoon -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(45), BslGaz-Rchg/Hold(45), BslGaz-Acc/Hold(45) Level 47: Paralytic Poison -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(48), BslGaz-Rchg/Hold(48), BslGaz-Acc/Hold(48) Level 49: Elixir of Life -- UnbGrd-Max HP%(A) Level 1: Brawl -- Empty(A) Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 1: Vigilance Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(3) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3) Level 50: Agility Core Paragon Level 50: Rebirth Radial Epiphany ------------ All I Do Is Wind - Defender (Poison).mxd
  3. StridingWind

    Fire/ ?

    Honestly, I'm having a lot of fun on my Fire/EA sent. I got her up to 50 a few days ago with a couple of T4s and shes kicking serious butt. Pretty good survivability and damage output. Love that I can inferno every 24ish seconds
  4. I'm always up for pictures! I've been working out, so I definitely want to show off my bod- oh you meant our toon photos. I could do that too...
  5. I know not all of us can use it. But I made a discord for those who would like to. https://discord.gg/H6NBbd
  6. Hey y'all! I decided to make a dark/plant blaster for our monthly Thursday night plant based team ( we also have a weekly Tuesday plant dom/troller team if you are interested! Check out the troller forum). Anywhoo, I've never played dark blast or plant manipulation before and am having a tough time making this build. I plan on being a true ranged blaster with the occasional up close nuke. I believe the only melee power I took was ripper mainly for IO set bonus. Other than that, I plan on taking the build up power, sustain, and the T9. Should I proc out my dark powers as much as possible? Recharge or defense? Incarnates? Since this is a monthly thing, I definitely have time to play around with the build, slowly heh. I'm currently at work on my phone, so I cant post a build I quickly and uneducatedly made up. I'll post it tonight and please help with critiques. Feel free to post a build too!
  7. Nice! I decided to roll female dark/plant blaster. Scarlett O'Hara, a former damsel in distress, that gains the power of life and death. She becomes the hero known as Gone With The Wind.🤣 Had to come up with a concept other than farts and gas. I kept mine at lvl 1 and shes in AP, ready to kick butt!
  8. Kelp, that's a good one. Whoever made that joke must be one sly and handsome individual. Whoever he is...
  9. Awesome! You're welcome to join anytime! It is still on Tuesdays starting at 9pm eastern. With the amount of people we have, we can actually split up into two teams and kick butt!
  10. I think I may be the one in the lead right now. I hit lvl 26 on our missions yesterday and got Carrion Creepers 😃. I'm just waiting for one more lvl until I start loading up my toon with lvl 30 procs MWAHAHAHA!
  11. I'm on Everlasting too! As far as I can tell, we should have 1 or 2 spots left. And yes, we will be playing tonight!
  12. I love playing on my ill/rad troller. That toon can solo most content. I'm still trying to solo the Lord Recluse Strike Force, but pretty hard haha. I do want to try Ill/storm or Ill/cold
  13. I was the /dark stroller of the group. We dont have a /kin yet. But play whatever you'll have fun with!
  14. Of course I'm the only idiot facing away from the camera 🤣
  15. I work weekdays and have week nights and weekends off. I'm Pacific Time so will be down for anything! And just to clarify, are we talking blue side or villain? Also, I'm down for whatever all primary or all secondary we decide!
  16. I'm on Everlasting but will make the switch to Excelsior for this plant/ or /storm troller brigade! 😀
  17. I didn't even pay attention to my endurance, haha. I'm digging the new build. Is there a possible way to make Shadow Meld close to perma or is that a pipe dream?
  18. I'm going to assume you are talking about Stealth. I don't know man. I'm just playing around with builds and it shows better defense % and to hit with maneuvers and tactics than stealth. That's why I posted both. Also, I know I capped the crap out of S/L resist, but not sure what to drop because it'll drop the defense bonuses too.
  19. Here's another build where I took off Stealth and Unstoppable and picked up Maneuvers and Tactics instead. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Shocking Wind: Level 50 Magic Stalker Primary Power Set: Electrical Melee Secondary Power Set: Invulnerability Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Soul Mastery Villain Profile: Level 1: Havoc Punch (A) Superior Assassin's Mark - RechargeTime/Rchg Build Up (3) Superior Assassin's Mark - Accuracy/Damage/Endurance/RechargeTime (3) Superior Assassin's Mark - Damage/Endurance/RechargeTime (5) Superior Assassin's Mark - Accuracy/Damage/RechargeTime (5) Superior Assassin's Mark - Damage/RechargeTime (11) Superior Assassin's Mark - Accuracy/Damage Level 1: Hide (A) Luck of the Gambler - Recharge Speed (13) Kismet - Accuracy +6% (13) Shield Wall - +Res (Teleportation), +5% Res (All) Level 2: Resist Physical Damage (A) Gladiator's Armor - TP Protection +3% Def (All) (15) Unbreakable Guard - Resistance/Endurance/RechargeTime (15) Unbreakable Guard - RechargeTime/Resistance (17) Unbreakable Guard - Resistance/Endurance (17) Unbreakable Guard - Resistance (36) Steadfast Protection - Resistance/+Def 3% Level 4: Temp Invulnerability (A) Reactive Armor - Resistance (23) Reactive Armor - Resistance/Endurance (25) Reactive Armor - Resistance/Recharge (25) Reactive Armor - Resistance/Endurance/Recharge Level 6: Assassin's Shock (A) Superior Stalker's Guile - Recharge/Chance to Hide (7) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge (7) Superior Stalker's Guile - Damage/Endurance/Recharge (9) Superior Stalker's Guile - Accuracy/Damage/Recharge (9) Superior Stalker's Guile - Damage/Recharge (11) Superior Stalker's Guile - Accuracy/Damage Level 8: Build Up (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 10: Dull Pain (A) Panacea - Heal/Endurance (39) Panacea - Endurance/Recharge (39) Panacea - Hea/Recharge (39) Panacea - Heal/Endurance/Recharge (43) Panacea - Heal Level 12: Combat Jumping (A) Luck of the Gambler - Recharge Speed (36) Luck of the Gambler - Defense Level 14: Hasten (A) Recharge Reduction IO Level 16: Unyielding (A) Unbreakable Guard - Resistance/Endurance/RechargeTime (31) Unbreakable Guard - RechargeTime/Resistance (31) Unbreakable Guard - Resistance/Endurance (34) Unbreakable Guard - Resistance Level 18: Chain Induction (A) Hecatomb - Chance of Damage(Negative) (19) Hecatomb - Damage/Endurance (19) Hecatomb - Damage (21) Hecatomb - Damage/Recharge (21) Hecatomb - Accuracy/Damage/Recharge (23) Hecatomb - Accuracy/Recharge Level 20: Super Speed (A) Celerity - +Stealth Level 22: Environmental Resistance (A) Unbreakable Guard - Resistance/Endurance/RechargeTime (40) Unbreakable Guard - Resistance (40) Unbreakable Guard - Resistance/Endurance (40) Unbreakable Guard - RechargeTime/Resistance Level 24: Maneuvers (A) Luck of the Gambler - Recharge Speed (43) Luck of the Gambler - Defense (46) Reactive Defenses - Scaling Resist Damage Level 26: Thunder Strike (A) Armageddon - Chance for Fire Damage (27) Armageddon - Damage/Endurance (27) Armageddon - Damage (29) Armageddon - Damage/Recharge (29) Armageddon - Accuracy/Damage/Recharge (31) Armageddon - Accuracy/Recharge Level 28: Reinforced (A) Luck of the Gambler - Recharge Speed (50) Luck of the Gambler - Defense Level 30: Kick (A) Force Feedback - Chance for +Recharge Level 32: Lightning Rod (A) Force Feedback - Chance for +Recharge (33) Superior Avalanche - Accuracy/Damage (33) Superior Avalanche - Damage/Endurance (33) Superior Avalanche - Accuracy/Damage/Endurance (34) Superior Avalanche - Accuracy/Damage/Recharge (34) Superior Avalanche - Accuracy/Damage/Endurance/Recharge Level 35: Tough Hide (A) Luck of the Gambler - Recharge Speed (36) Luck of the Gambler - Defense Level 38: Tactics (A) Endurance Reduction IO Level 41: Tough (A) Aegis - Psionic/Status Resistance (42) Aegis - Resistance (42) Aegis - Resistance/Endurance/Recharge (42) Aegis - Resistance/Recharge (43) Aegis - Resistance/Endurance Level 44: Weave (A) Red Fortune - Endurance (45) Red Fortune - Defense (45) Red Fortune - Defense/Endurance (45) Red Fortune - Defense/Recharge (46) Red Fortune - Endurance/Recharge (46) Red Fortune - Defense/Endurance/Recharge Level 47: Moonbeam (A) Sting of the Manticore - Chance of Damage(Toxic) (48) Sting of the Manticore - Damage/Endurance/Recharge (48) Sting of the Manticore - Damage/Interrupt/Recharge (48) Sting of the Manticore - Damage/Endurance (50) Sting of the Manticore - Accuracy/Damage (50) Decimation - Chance of Build Up Level 49: Shadow Meld (A) Luck of the Gambler - Defense/Recharge Level 1: Assassination Level 1: Brawl
  20. Hey y'all! I was at work and thinking about what toon I wanted to play next. I just recently finished a storm/water defender to "farm" with and had so much fun with it. Now, I'm ready to make a melee character and decided to go with a stalker. I ended up deciding with an Elec/Inv stalker. I was looking at both the Stalker threads on Elec builds as well as the Tanker threads for Inv builds and this is what I came up with. Please critique my build. I haven't made the character yet, so it's still all on paper. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Shocking Wind: Level 50 Magic Stalker Primary Power Set: Electrical Melee Secondary Power Set: Invulnerability Power Pool: Leaping Power Pool: Speed Power Pool: Concealment Power Pool: Fighting Ancillary Pool: Soul Mastery Villain Profile: Level 1: Havoc Punch (A) Superior Assassin's Mark - RechargeTime/Rchg Build Up (3) Superior Assassin's Mark - Accuracy/Damage/Endurance/RechargeTime (3) Superior Assassin's Mark - Damage/Endurance/RechargeTime (5) Superior Assassin's Mark - Accuracy/Damage/RechargeTime (5) Superior Assassin's Mark - Damage/RechargeTime (11) Superior Assassin's Mark - Accuracy/Damage Level 1: Hide (A) Luck of the Gambler - Recharge Speed (13) Kismet - Accuracy +6% (13) Shield Wall - +Res (Teleportation), +5% Res (All) Level 2: Resist Physical Damage (A) Gladiator's Armor - TP Protection +3% Def (All) (15) Unbreakable Guard - Resistance/Endurance/RechargeTime (15) Unbreakable Guard - RechargeTime/Resistance (17) Unbreakable Guard - Resistance/Endurance (17) Unbreakable Guard - Resistance Level 4: Temp Invulnerability (A) Reactive Armor - Resistance (23) Reactive Armor - Resistance/Endurance (25) Reactive Armor - Resistance/Recharge (25) Reactive Armor - Resistance/Endurance/Recharge Level 6: Assassin's Shock (A) Superior Stalker's Guile - Recharge/Chance to Hide (7) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge (7) Superior Stalker's Guile - Damage/Endurance/Recharge (9) Superior Stalker's Guile - Accuracy/Damage/Recharge (9) Superior Stalker's Guile - Damage/Recharge (11) Superior Stalker's Guile - Accuracy/Damage Level 8: Build Up (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 10: Dull Pain (A) Panacea - Heal/Endurance (39) Panacea - Endurance/Recharge (39) Panacea - Hea/Recharge (39) Panacea - Heal/Endurance/Recharge (43) Panacea - Heal Level 12: Combat Jumping (A) Luck of the Gambler - Recharge Speed (36) Luck of the Gambler - Defense Level 14: Hasten (A) Recharge Reduction IO Level 16: Unyielding (A) Unbreakable Guard - Resistance/Endurance/RechargeTime (31) Unbreakable Guard - RechargeTime/Resistance (31) Unbreakable Guard - Resistance/Endurance (34) Unbreakable Guard - Resistance Level 18: Chain Induction (A) Hecatomb - Chance of Damage(Negative) (19) Hecatomb - Damage/Endurance (19) Hecatomb - Damage (21) Hecatomb - Damage/Recharge (21) Hecatomb - Accuracy/Damage/Recharge (23) Hecatomb - Accuracy/Recharge Level 20: Super Speed (A) Celerity - +Stealth Level 22: Environmental Resistance (A) Unbreakable Guard - Resistance/Endurance/RechargeTime (40) Unbreakable Guard - Resistance (40) Unbreakable Guard - Resistance/Endurance (40) Unbreakable Guard - RechargeTime/Resistance Level 24: Stealth (A) Luck of the Gambler - Recharge Speed (43) Luck of the Gambler - Defense/Endurance (46) Reactive Defenses - Scaling Resist Damage Level 26: Thunder Strike (A) Armageddon - Chance for Fire Damage (27) Armageddon - Damage/Endurance (27) Armageddon - Damage (29) Armageddon - Damage/Recharge (29) Armageddon - Accuracy/Damage/Recharge (31) Armageddon - Accuracy/Recharge Level 28: Reinforced (A) Luck of the Gambler - Recharge Speed (50) Luck of the Gambler - Defense Level 30: Kick (A) Force Feedback - Chance for +Recharge Level 32: Lightning Rod (A) Force Feedback - Chance for +Recharge (33) Superior Avalanche - Accuracy/Damage (33) Superior Avalanche - Damage/Endurance (33) Superior Avalanche - Accuracy/Damage/Endurance (34) Superior Avalanche - Accuracy/Damage/Recharge (34) Superior Avalanche - Accuracy/Damage/Endurance/Recharge Level 35: Tough Hide (A) Luck of the Gambler - Recharge Speed (36) Luck of the Gambler - Defense (36) Defense Buff IO Level 38: Unstoppable (A) Steadfast Protection - Resistance/+Def 3% Level 41: Tough (A) Aegis - Psionic/Status Resistance (42) Aegis - Resistance (42) Aegis - Resistance/Endurance/Recharge (42) Aegis - Resistance/Recharge (43) Aegis - Resistance/Endurance Level 44: Weave (A) Red Fortune - Endurance (45) Red Fortune - Defense (45) Red Fortune - Defense/Endurance (45) Red Fortune - Defense/Recharge (46) Red Fortune - Endurance/Recharge (46) Red Fortune - Defense/Endurance/Recharge Level 47: Moonbeam (A) Sting of the Manticore - Chance of Damage(Toxic) (48) Sting of the Manticore - Damage/Endurance/Recharge (48) Sting of the Manticore - Damage/Interrupt/Recharge (48) Sting of the Manticore - Damage/Endurance (50) Sting of the Manticore - Accuracy/Damage (50) Decimation - Chance of Build Up Level 49: Shadow Meld (A) Luck of the Gambler - Defense/Recharge Level 1: Assassination Level 1: Brawl
  21. I appreciate the information! I think I'm going to try a Storm/DP and see how it fairs!
  22. Ooh, I will check it out! And as far as DP goes, did you find your DPS up to par with /ice or /fire or was it lacking?
  23. Hey all! So, I have a spines/fire brute and have been farming the crap out of him to where I have made many alts and plenty of infamy. I'm at that point where I'm very bored with him and have looked at other archetypes for farming. I do have an ice/fire blaster that's pretty fun on fire farms and was thinking about making a fire/time corruptor (shout out to Auroxis for the build). Then I realized that I wanted to make a defender for farming/solo and thought it would be pretty fun. I know it won't be as quick and efficient as brutes, but I don't really care. I'm doing it to have fun and just say that I can farm with a freaking defender. That's where I need your guys' help. What is a good combo in order to make this possible? For secondaries, I have a feeling it'll be /fire or /ice. As for as primary goes, would time be the best choice? I've even tried looking at storm summoning and maybe it's possible with a storm/fire? Help this newbie out please! It could either be for fire or S/L farms.
  24. Newb question here. How much more effective is a Ice/Fire in farming than a Spines/Fire brute? I'd imagine more clicking but fun, right?
  25. I'm running with this build right now. My main goal was to hit perma-dom without hasten. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Striding Wind: Level 50 Magic Dominator Primary Power Set: Mind Control Secondary Power Set: Psionic Assault Power Pool: Flight Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Mace Mastery Villain Profile: Level 1: Mesmerize (A) Call of the Sandman - Accuracy/Recharge (5) Call of the Sandman - Endurance/Sleep (15) Call of the Sandman - Accuracy/Endurance (15) Call of the Sandman - Sleep/Range (17) Call of the Sandman - Accuracy/Sleep/Recharge Level 1: Psionic Dart (A) Decimation - Chance of Build Up Level 2: Dominate (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold (3) Basilisk's Gaze - Endurance/Recharge/Hold (3) Basilisk's Gaze - Recharge/Hold (5) Basilisk's Gaze - Accuracy/Recharge Level 4: Hover (A) Luck of the Gambler - Recharge Speed Level 6: Confuse (A) Malaise's Illusions - Accuracy/Recharge (7) Malaise's Illusions - Endurance/Confused (7) Malaise's Illusions - Accuracy/Endurance (13) Malaise's Illusions - Confused/Range (13) Malaise's Illusions - Accuracy/Confused/Recharge Level 8: Mass Hypnosis (A) Call of the Sandman - Accuracy/Recharge (9) Call of the Sandman - Endurance/Sleep (9) Call of the Sandman - Accuracy/Endurance (11) Call of the Sandman - Sleep/Range (11) Call of the Sandman - Accuracy/Sleep/Recharge Level 10: Fly (A) Freebird - FlySpeed Level 12: Combat Jumping (A) Luck of the Gambler - Recharge Speed Level 14: Levitate (A) Kinetic Crash - Damage/Knockback (17) Kinetic Crash - Accuracy/Knockback (21) Kinetic Crash - Recharge/Knockback (23) Kinetic Crash - Recharge/Endurance (23) Kinetic Crash - Damage/Endurance/Knockback (25) Kinetic Crash - Accuracy/Damage/Knockback Level 16: Afterburner (A) Freebird - +Stealth Level 18: Total Domination (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold (19) Basilisk's Gaze - Endurance/Recharge/Hold (19) Basilisk's Gaze - Recharge/Hold (21) Basilisk's Gaze - Accuracy/Recharge Level 20: Drain Psyche (A) Doctored Wounds - Recharge (25) Doctored Wounds - Heal/Endurance/Recharge (31) Doctored Wounds - Heal/Recharge (31) Doctored Wounds - Heal (31) Doctored Wounds - Endurance/Recharge Level 22: Maneuvers (A) Luck of the Gambler - Recharge Speed (45) Red Fortune - Endurance (46) Red Fortune - Defense/Endurance/Recharge (46) Red Fortune - Endurance/Recharge (46) Red Fortune - Defense/Endurance (48) Red Fortune - Defense Level 24: Kick (A) Kinetic Crash - Damage/Knockback (40) Kinetic Crash - Accuracy/Knockback (40) Kinetic Crash - Recharge/Knockback (42) Kinetic Crash - Recharge/Endurance (42) Kinetic Crash - Damage/Endurance/Knockback (42) Kinetic Crash - Accuracy/Damage/Knockback Level 26: Terrify (A) Glimpse of the Abyss - Accuracy/Recharge (27) Glimpse of the Abyss - Endurance/Fear (27) Glimpse of the Abyss - Accuracy/Endurance (29) Glimpse of the Abyss - Fear/Range (29) Glimpse of the Abyss - Accuracy/Fear/Recharge Level 28: Tough (A) Unbreakable Guard - +Max HP Level 30: Weave (A) Reactive Defenses - Scaling Resist Damage (43) Reactive Defenses - Defense/Endurance/RechargeTime (43) Reactive Defenses - Defense/RechargeTime (43) Reactive Defenses - Endurance/RechargeTime (45) Reactive Defenses - Defense/Endurance (45) Reactive Defenses - Defense Level 32: Mass Confusion (A) Malaise's Illusions - Accuracy/Recharge (33) Malaise's Illusions - Endurance/Confused (33) Malaise's Illusions - Accuracy/Endurance (33) Malaise's Illusions - Confused/Range (34) Malaise's Illusions - Accuracy/Confused/Recharge Level 35: Psionic Lance (A) Sting of the Manticore - Accuracy/Damage (36) Sting of the Manticore - Damage/Endurance (36) Sting of the Manticore - Accuracy/Interrupt/Range (36) Sting of the Manticore - Damage/Interrupt/Recharge (37) Sting of the Manticore - Damage/Endurance/Recharge Level 38: Psychic Shockwave (A) Obliteration - Accuracy/Damage/Endurance/Recharge (39) Obliteration - Accuracy/Damage/Recharge (39) Obliteration - Damage/Recharge (39) Obliteration - Accuracy/Recharge (40) Obliteration - Damage Level 41: Scorpion Shield (A) Luck of the Gambler - Recharge Speed Level 44: Personal Force Field (A) Luck of the Gambler - Recharge Speed Level 47: Summon Tarantula (A) Soulbound Allegiance - Chance for Build Up Level 49: Telekinesis (A) Endurance Reduction IO Level 1: Brawl (A) Empty Level 1: Domination Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Doctored Wounds - Heal (34) Doctored Wounds - Heal/Endurance (34) Doctored Wounds - Heal/Endurance/Recharge (37) Doctored Wounds - Heal/Recharge (37) Doctored Wounds - Endurance/Recharge Level 2: Hurdle (A) Empty Level 2: Stamina (A) Efficacy Adaptor - EndMod/Endurance (48) Efficacy Adaptor - EndMod/Accuracy (48) Efficacy Adaptor - Accuracy/Recharge (50) Efficacy Adaptor - EndMod/Accuracy/Recharge (50) Efficacy Adaptor - EndMod/Recharge (50) Efficacy Adaptor - EndMod ------------ Striding_Wind_-_Dominator_Mind_Control.mxd
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