I agree with that. The older TFs are annoying in general but Synapse and the original Positron were the worst. The exemplering changes helped a bit but as you say the fact that Synapse was nothing but Clockwork made it horrible even after those changes. The main reason I keep an empowerment station in my base was to let me get the Endurance Drain Resistance and Increase Recovery buffs for running Synapse, it was still agrind but it helped counter all of the clockwork draining my endurance.
All of the Shadow Shard Task Forces were pretty bad. It's a pity because the zones themselves were beautiful (and relatively quick to traverse if you used the geysers).
Yeah geysers are fun, but now with assemble the team, team transporter, self mission teleporter, and the flight power afterburner, the shards are better to travel.
But otherwise Dr Q needs a tune up after Synapse.
I ran sister psyche the other day. No major gripes about it. In fact I think I like better then Yin TF.
Citadel, Manticore and Numina....no major gripes though Numina having the team disperse to multiple zones.....granted they should be quick street sweeps and a base with all teleporters online makes it better, but perhaps that part of Numina TF can be streamlined