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Wavicle

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Everything posted by Wavicle

  1. Yeah, on live Acro is also .26
  2. According to ingame numbers in Beta, on my Peacebringer, QM is .52 and Acro is .26
  3. I do think the Endurance cost of Evasive Maneuvers/Quantum Maneuvers is too high. It should be the same as Acrobatics.
  4. There's a Destiny power and a couple Alphas.
  5. Animations and even power operation seem to be buggy. With Combat Flight and Quantum Maneuvers but not Energy Flight, fly speed seems to fluctuate randomly. Animations are very buggy when switching between the various modes.
  6. Boost Range and other range buffs can be applied. 🙂
  7. You’re saying that on test Dwarf Step is as fast as Combat Teleport? I will test that.
  8. Are these power changes going to apply to enemy powers too? Are we going to be getting Full Auto'd in 2 seconds?
  9. I think the "faster animating" part is not true @Bopper. On live the Black Dwarf Step SAYS likewise that it animates in .73 seconds, but in practice that doesn't seem to actually be the case.
  10. The increased Range is not. And the Nova form Fly does not grant the increased Cap.
  11. Gonna be pretty disappointing if they’re not. Every origin should have a namesake pool.
  12. Well, it’s still only better than live in end cost and animation, but sure.
  13. No, I'm saying you shouldn't be dissatisfied because you STILL go 87.95 mph all the time but now with less investment, and often you get to go 102.27 mph with NO investment, which you couldn't do at all before and how fast Super Speed goes isn't relevant to the conversation because the difference in TIME it takes to get places is barely noticeable.
  14. It is meaningless because you are comparing Live Afterburner with Beta Afterburner and they are two very different things. It is a textbook cases of apples and oranges.
  15. In other words, the disparity is LESS, just not as much less as you would like. The numbers don't lie but you can misrepresent them to try to make them say something the don't.
  16. Null The gull will turn off the server trays for you.
  17. It's not. Because in practice you're not going to be doing any lagging unless you're still playing on the machine you used back in the NCSoft days. You're looking at the numbers and not the ingame reality, where in fact the only place you can go for LONG enough for the difference to be noticeable is in the Shadow Shard where you will beat the SS and SJ folks every time.
  18. Because the absolute performance is so high now that the Relative performance is no longer relevant.
  19. Serum has a duration of 60 seconds and a recharge of 16 minutes and 40 seconds.
  20. Fly is not horrible and the suggestion that it is is laughable hyperbole.
  21. Again, the difference in when you will arrive at your mission is a matter of seconds. You’re complaining about a non issue.
  22. They object to it having a cooldown.
  23. The defense goes away if you attack.
  24. No, the fast version is always on in combat. To hit increases the damage of the fast one, to a point.
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