Wavicle
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Posts posted by Wavicle
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1 minute ago, Jimmy said:
This is being changed - the stealth will remain fully active unless you attack or are attacked, but the defence will still suppress if you are aiding an ally (which includes Leadership).
That sounds good enough to me.
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It isn’t necessary to revert any changes. Just patch the issues.
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38 minutes ago, dtj714 said:
Please revert the Stealth/Invisibility changes (idk what you do with Infiltration) until what is and isn’t WAI is figured out and clearly communicated to the players.It isn’t necessary to revert any changes. They can just patch it when possible.
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Just now, Faultline said:
The Stealth suppressing itself on activation is very much not wai.
And when there are allies in your leadership toggles?
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In any discussion of the support classes, it does need to be acknowledged that the changes to Snipes and Nukes were huge buffs for most Defenders and Corruptors, and of course most Controllers and all Masterminds have pets they can cast their buffs on.
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When solo it does not suppress unless I activate powers or inspirations. So yeah.
imo BOTH the EndActivate and HelpedOther and for all I know something else as well should not suppress any part of this power. -
15 minutes ago, UberGuy said:
That is, apparently, actually intended. That's the "Helped" event (which is really "HelpedOther" - a change is in the pipeline for CoD to display it that way). So the power is set up so if you buff anyone, even with an AoE toggle, it will suppress.
I'm just the messenger here. I don't know the reasoning.
Oh, I get what you're saying. I'm suppressed NOT because I'm being buffed but because *I* have Maneuvers and am therefore buffing others. I will test when possible by turning off Maneuvers.
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In fact simply BEING in ranged of my League mates Leadership powers is suppressing my Stealth Radius AND my Out of Combat Defense.
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Sorry, my Stealth Defense AND my Stealth Radius are both suppressed by being in the Leadership range of my leaguemates. I cannot believe that's WAI.
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Possibly related:
Stealth's Defense may be suppressed when getting buffed by other's Leadership while in the MSR league? I have multiple allies Maneuvers on me, but my Defense not in combat is Lower than my solo out of combat defense.
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16 minutes ago, UberGuy said:
This feels busted, and I don't think the patch notes convey this power working this way. But it makes sense that it's doing this based on what's visible in CoD.
"EndActivate" is what it kind of sounds like - it's an event that happens when a power, any power, ends its activation cycle. (Basically it happens when the power's icon stops "circling" after you click on it.) So, yes, activating anything will suppress the defense.
I cannot believe that is WAI.
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Sometimes powexec location cursor used with Starless Step (and presumably Combat TP) will result in falling through the floor of the Tram building. Perhaps other places as well...?
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Powexec location cursor does not work Reliably underneath Atlas, among other places. Sometimes it works, sometimes it doesn't depending on which way you're facing, etc.
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I'm encountering some random spots where "powexec_location cursor seems not to quite work. "Target Blocked" with a spot in range and los. Mostly having no problems though.
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2 minutes ago, Bopper said:
yup, basically everything that can build up Arcane Power from Sorcery can suppress Stealth/EvMa, as both use EndActivate as an event trigger.
but is that truly WAI for both Stealth and EvMa?
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43 minutes ago, Spectre7878 said:
So stealth and infiltration don’t work at the same time. I thought they did.
hopefully eventually, but not currently. Travel powers stack. Stealth powers do not, yet.
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@Bopper Even clicking an Inspiration suppresses the top layer of Stealth.
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15 minutes ago, Bopper said:
I asked UberGuy about it, he thinks his parser might actually be bugged. So standby on any conclusion. But the fact you are seeing CJ and SJ causing suppression, it strongly hints at the fact EndActivate is being used erroneously.
In Brickstown by the entrance to the Talos Island Safeguard Mission there is often a unit of PPD stationed, and not too far away there is a group of Not Automatically Confrontational (Yellow instead of Red) Crey. When I activate powers, such as CJ, while using Stealth by this group of PPD, the Crey and PPD begin attacking each other. Seems like it might be related. Bricks is so weird.
EDIT: I'm not sure if I even have to activate anything. Those mobs are just aggroing to each other from Really far away.
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11 minutes ago, Bopper said:
Looking at that, seems like EndActivate might not be the only one that should change...
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And yea, Aim does it, Weave does it. Seems like activating just about anything temporarily reduces Stealth from 55 to 36.
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Maybe it's 10, but it sure feels to me like powers that only effect Me, including Combat Jumping and also such as Build Up should not lower it from 55 at all. Even powers like Leadership toggles shouldn't temporarily lower my stealth upon activation, that seems ridiculous.
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12 minutes ago, Myndwurx said:
So, has anyone mentioned how SW cycles its "Ending Animation" multiple times when the toggle is ended? It's both very loud, and pretty annoying.
Yea, they're going to fix it.
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BUT...if it really is WAI
Then the answer @Black Zot is be aware certain powers activation can temporarily lower your stealth and don't go in expecting to be invisible when you're actually just stealthy, but you don't in fact need SS or an IO.seems like a bug
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Sin Visibility
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MM pets ALL die upon achieving new level
in Bug Reports
Posted
It only happens to me very rarely. If it’s happening a lot I’m not sure what’s going on.