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Vexxillion

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  1. Nah, we don't have Energy/Savage/Martial control. I'm totally down for a claws dominator
  2. "E_ICON_ALIEN_HEAD_01" is the one! Cheers!
  3. I'm not sure if there's a list posted somewhere, but I just used a pigg viewer and played around with entry macros and every texture file works! I wasn't able to locate that particular one yet, but you can call upon power icons, salvage icons, Clamor's gross safety-pinned leggings texture, etc! I'm going to look through more files and see if I can find the one you're looking for.
  4. I'm not having problems pointing the Security Laser around in different directions, but Laser Grid does seem to only want to point up. If you have space for the laser below, can you just lower it down into the "basement" until it's not clipping into undesirable areas? Also note that this is an item where the fx clone themselves after you move it around and you may not immediately see clearly where the fx end if it's just lowered into the basement. Exiting and reentering the base will remove those cloned fx. I hope this helps!
  5. Love the firetruck! Great job!
  6. Thanks! The little travel hub console in the gift shop uses the hidden clickable area on the underside of Stone Portals. They're overlapped and rotated so that the clickable areas are bunched real close together, with only a tip of that area poking out of each button. I hope that helps!
  7. MUSE is a base I made to host player-created art*! Work your way up the Guggenheim-esque spiral rotunda while flexing your art knowledge to your friends! *You'll notice there are a few dozen numbered spots with placeholder wall art; this is where you come in! MUSE is looking for more builders to show off their creative talents on its walls! If you're interested or have questions, please send an in game email to @Garbage Wizard I Look forward to hearing from you!
  8. Vexxillion

    DUCK HUNT!

    This base is awesome! Ty so much for making it : )
  9. I'm currently using the money swirl tinted dark gray which works well enough I think, paired with the Venomous Gas toggle from poison. I like the idea of picking up debris though! Super cool!
  10. Agreed. Swirling trash please!
  11. Setting additional launch parameters works. You can also do it in game by typing the vis scale command, opening options (don't touch anything), typing the vis scale command again, then closing the options window. For some reason that works and I've had a vis scale of 5 ever since.
  12. Holy shmowzow! This is wonderful! Fantastic work!
  13. Base shift was fixed!
  14. Base Code: SLUDGEPVP-23720 Base Name: Sludgeworx Builder: @Garbage Wizard SG Leader: Sludge Slinger Shard: Excelsior Theme: Other Special Considerations/Description: Comically large sewer pvp battle arena. The lobby, viewing area, and team spawn rooms are WIP. /visscale 10 and max particle count = 50k+ is recommended. To get to the arena, just click on either the "home" or "away" pipes and have fun! The base rooms are set up to act as a mini-map of sorts despite the base being built above the plot.
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