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Force Redux

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Posts posted by Force Redux

  1. Here's also an image for my COH character Skadi Frostdottir, an ice/ice stalker, also via the ChatGPT 4o Image Generator Pro. It did an amazing job recreating her costume from in-game when I fed it the image of her on Mercy Island (yes, it did a rare (nowadays) and weird thing with the left hand, but forgivable with the rest of the image I got... I can run it again to correct later):

    ZzEPWKQ.png

    • Like 1
  2. I really like using my ChatGPT subscription, three is a great model in their library, Image Generator Pro, that gives me fantastic results. Here's one of my conversions from a Bing image that didn't work with what I wanted, but ChatGPT did an excellent job once I had it run an analysis first:

     

    This is my character, a Yellow Wizard, which I had for D&D style campaign that never launched. 


    fuFGXtS.png

    • Like 1
  3. 5 hours ago, BigDeebs said:

    JJ has been creating fantastic builds, that have enhanced the enjoyment of 100s of players, if not 1000s. He's doing this all for free. There's zero reason not to give respect to him, if he's understandably tired of the sometimes rude interactions among a few folks, that feel like they are entitled to his time/resources in providing these. Thanks, JJ, for all you do. You've made this game 100x more fun for me, and countless others.

     

    Quoted for emphasis 👍🏻

    • Pizza (Pepperoni) 1
  4. @vidicate Hi there. So there are likely future changes I'll make to this build, but it serves me well at the moment. I do not blap on this build, it is meant for mostly ranged - if you do blap, Frozen Aura and another melee attack would serve you well, and perhaps less focus on Ranged Defense (lean into S/L/E instead). I like to sit back, chill (ha ha), and toss out icy blasts and control stuff while mocking enemies for being slowpokes. 

     

    Primary Goal: have capped Ranged Defense, and toss in procs to increase damage. Get S/L/E/N to respectable levels. 

     

    I've got 45% slow resist, which is fine however, since 1) I don't melee, 2) I fly and avoid Knives' annoying caltrops and 3) I tend to control/kill things before that becomes problematic.

     

    Has Ranged Defense of 46% in combat. 

     

    Has 33% Smash/Lethal Defense (so if something tries to get close, you are easily capped with a purple insp)

     

    Energy/Negative Defense of 47% (helps vs. attacks that carry status effects and the worst debuffs in the game, typically). 

     

    Resists are minimal at best. So if you get hit/hurt you can lean on Hibernate to recover or shed debuffs. I barely use it myself, but it's nice to have. 

     

    Hoarfrost is your heal, but you can use it proactively if you wish. I did not need or care to have it at prema. Again, see my points above: I don't melee, I fly, and I tend to control/kill things. There's a LOT of slow in here, so things that attack don't generally get another chance to do so. 

     

    I like Snowstorm for applying toggles things for pulling, to interrupt actions, and to irritate mobs (ie, in MSRs on the grates). 

     

    Every one of my characters has full stealth/invis in some way, shape or form  (except my tankers), so if you don't care for it, simply move build up / aim earlier in the build. 

     

    Ice Patch is great in close quarters combat, since you may not always be able to stay at range. Lay it down and things that get close will have a hard time, and in conjunction with your Frigid Protection and controls (your three holds) you should be pretty darn safe. 

     

    I went Intuition Partial Radial Revamp for Alpha (NOT reflected in the build below), because Damage/EndMod/Hold/Range was too tasty to pass up. 

     

    You can stack holds if you like with Freezing Touch (15 secs mag 3) and Freeze Ray and BFR (12.6 seconds mag 3 each) to keep things perma held that you dont want to deal with. 

     

    You  have a net gain of 3 end/sec in this build plus procs. You won't run out unless sapped. 

     

    For my other incarnates, I went Cryonic, Clarion, Assault, Spectral and Banished Pantheon, but really since all issues are generally solved by the base build you can do for whatever you like. 

     

    All in all a fun build, suits me just fine and works with my power fantasy of being an icy overlord. Enjoy!

     

    Spoiler

    Ice Ice Blaster - Hero Blaster
    Build plan made with Mids Reborn v3.7.14 rev. 3
    ──────────────────────────────

    • Primary powerset: Ice Blast
    • Secondary powerset: Ice Manipulation
    • Pool powerset (#1): Flight
    • Pool powerset (#2): Concealment
    • Pool powerset (#3): Leadership
    • Pool powerset (#4): Speed
    • Epic powerset: Ice Mastery

    ──────────────────────────────

    Powers taken:

    Level 1: Ice Bolt

    • A: Thunderstrike: Accuracy/Damage
    • 3: Thunderstrike: Damage/Endurance
    • 3: Thunderstrike: Damage/Recharge
    • 5: Thunderstrike: Accuracy/Damage/Recharge
    • 5: Thunderstrike: Accuracy/Damage/Endurance
    • 7: Thunderstrike: Damage/Endurance/Recharge

    Level 1: Chilblain

    • A: Superior Winter's Bite: Accuracy/Damage
    • 7: Superior Winter's Bite: Damage/RechargeTime
    • 9: Superior Winter's Bite: Accuracy/Damage/Endurance
    • 9: Superior Winter's Bite: Accuracy/Damage/Recharge
    • 11: Superior Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • 11: Superior Winter's Bite: Recharge/Chance for -Speed & -Recharge

    Level 2: Ice Blast

    • A: Superior Defiant Barrage: Accuracy/Damage
    • 13: Superior Defiant Barrage: Damage/RechargeTime
    • 13: Superior Defiant Barrage: Accuracy/Damage/RechargeTime
    • 15: Superior Defiant Barrage: Accuracy/Damage/Endurance
    • 15: Superior Defiant Barrage: Accuracy/Damage/Endurance/RechargeTime
    • 17: Superior Defiant Barrage: RechargeTime/+Status

    Level 4: Hover

    • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
    • 17: Kismet: Accuracy +6%
    • 19: Blessing of the Zephyr: Knockback Reduction (4 points)
    • 50: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance

    Level 6: Fly

    • A: Winter's Gift: Slow Resistance (20%)
    • 19: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
    • 21: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range

    Level 8: Freeze Ray

    • A: Thunderstrike: Accuracy/Damage
    • 21: Thunderstrike: Accuracy/Damage/Endurance
    • 23: Thunderstrike: Accuracy/Damage/Recharge
    • 23: Thunderstrike: Damage/Endurance/Recharge
    • 25: Ghost Widow's Embrace: Chance of Damage(Psionic)
    • 25: Unbreakable Constraint: Chance for Smashing Damage

    Level 10: Frigid Protection

    • A: Invention: Endurance Modification
    • 27: Performance Shifter: EndMod
    • 27: Performance Shifter: Chance for +End
    • 29: Invention: Healing
    • 29: Miracle: Heal
    • 31: Miracle: +Recovery

    Level 12: Ice Storm

    • A: Artillery: Accuracy/Damage
    • 31: Artillery: Damage/Endurance
    • 33: Artillery: Damage/Recharge
    • 33: Artillery: Accuracy/Damage/Recharge
    • 33: Artillery: Accuracy/Recharge/Range
    • 34: Artillery: Endurance/Recharge/Range

    Level 14: Stealth

    • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

    Level 16: Maneuvers

    • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
    • 34: Luck of the Gambler: Defense/Endurance

    Level 18: Bitter Ice Blast

    • A: Thunderstrike: Accuracy/Damage
    • 36: Thunderstrike: Accuracy/Damage/Endurance
    • 36: Thunderstrike: Damage/Endurance/Recharge
    • 36: Thunderstrike: Accuracy/Damage/Recharge
    • 37: Impeded Swiftness: Chance of Damage(Smashing)
    • 37: Ice Mistral's Torment: Chance for Cold Damage

    Level 20: Ice Patch

    • A: Invention: Recharge Reduction

    Level 22: Bitter Freeze Ray

    • A: Ice Mistral's Torment: Accuracy/Damage/Endurance/Recharge
    • 34: Ice Mistral's Torment: Accuracy/Damage/Endurance
    • 39: Ice Mistral's Torment: Damage/Recharge
    • 39: Ice Mistral's Torment: Chance for Cold Damage
    • 39: Ice Mistral's Torment: Damage/Slow
    • 40: Gladiator's Net: Accuracy/Endurance/Recharge/Hold

    Level 24: Tactics

    • A: Adjusted Targeting: To Hit Buff/Endurance

    Level 26: Blizzard

    • A: Superior Blaster's Wrath: Accuracy/Damage
    • 40: Superior Blaster's Wrath: Damage/Recharge
    • 40: Superior Blaster's Wrath: Accuracy/Damage/Recharge
    • 42: Superior Blaster's Wrath: Accuracy/Damage/Endurance
    • 42: Superior Blaster's Wrath: Accuracy/Damage/Endurance/Recharge
    • 42: Superior Blaster's Wrath: Recharge/Chance for Fire Damage

    Level 28: Freezing Touch

    • A: Mako's Bite: Accuracy/Damage
    • 43: Mako's Bite: Damage/Endurance
    • 43: Mako's Bite: Damage/Recharge
    • 43: Mako's Bite: Accuracy/Endurance/Recharge
    • 45: Mako's Bite: Accuracy/Damage/Endurance/Recharge
    • 45: Mako's Bite: Chance of Damage(Lethal)

    Level 30: Hasten

    • A: Invention: Recharge Reduction
    • 45: Invention: Recharge Reduction

    Level 32: Build Up

    • A: Invention: Recharge Reduction
    • 46: Gaussian's Synchronized Fire-Control: Chance for Build Up

    Level 35: Snow Storm

    • A: Tempered Readiness: Endurance/Recharge/Slow

    Level 38: Hoarfrost

    • A: Numina's Convalesence: Heal/Recharge
    • 46: Doctored Wounds: Heal/Recharge
    • 46: Panacea: Heal/Recharge

    Level 41: Frozen Armor

    • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
    • 48: Luck of the Gambler: Defense/Endurance
    • 48: Unbreakable Guard: +Max HP
    • 48: Gladiator's Armor: TP Protection +3% Def (All)
    • 50: Steadfast Protection: Resistance/+Def 3%

    Level 44: Hibernate

    • A: Invention: Recharge Reduction

    Level 47: Aim

    • A: Invention: Recharge Reduction

    Level 49: Evasive Maneuvers

    • A: Luck of the Gambler: Defense/Increased Global Recharge Speed


    ──────────────────────────────

    Inherents:

    Level 1: Brawl

    • (Empty)

    Level 1: Defiance


    Level 1: Sprint

    • (Empty)

    Level 2: Rest

    • (Empty)

    Level 1: Swift

    • A: Invention: Flight Speed

    Level 1: Health

    • A: Numina's Convalesence: +Regeneration/+Recovery
    • 31: Panacea: +Hit Points/Endurance
    • 37: Preventive Medicine: Chance for +Absorb

    Level 1: Hurdle

    • A: Invention: Jumping

    Level 1: Stamina

    • A: Performance Shifter: EndMod
    • 50: Performance Shifter: Chance for +End

    Level 6: Afterburner


     

     

    • Thanks 1
  5. 6 hours ago, Maelwys said:

     

    Ice Patch is PBAoE Knockdown. It's useful, but it's not going to increase your ranged damage output at all.

     

    Frozen Aura is a high damage PBAoE attack masquerading as a CC. Sleeps have gotten a little better recently but a Mag3 non-deep one is at best going to momentarily mez LTs until your Blizzard or Ice Storm ticks wake them up.

     

    Shiver is decent and can consistently make a spawn hit the -movement speed cap from a good distance away... but if you're after a melee keepaway ability, IMO you'd be considerably better off just taking Bonfire and not slotting it for KB>KD.

     

     

    Bah, sorry @Maelwys I was thinjking of the -slow on the sustain toggle, I should know better lol. U are right of course.

    Iced Patch is very useful. It's very range friendly. Not dying is always good for dps. I love it in my blaster, and stalker. 

    Nice thing about CoX, there's more than one way to do anything, so the more ideas the merrier. 

    • Thumbs Up 1


  6. /Ice is certainly safe; but I'm not sure it's all that ranged-friendly.
    Ice Patch, Frozen Aura and Freezing Touch are genrally regarded as the set's best powers and they're Melee or PBAoE. Shiver might help a bit for mitigation I guess.



     

    I would actually argue that ice passion Frozen or are actually very good for ranged characters, because they keep things trying to melee with you away from you. There are many maps where you can't just hover or get distance, and so having alternate means to deal with meleers is helpful.

     

    Narrow corridor or cave? Ice patch.

     

    Mobs get to close? Tag then with frozen aura, makes it easier to kite. 

     

    🙂🥶❄️🧊

    • Like 1
  7. 44 minutes ago, TransHero said:

    It's more of a political commentary on the current state of the US in character form, also Zombie meets Retro-futurism seemed like a fun theme for a character. I only wish there was a setting to make the glowy bit fade in and out and or flicker like they are about to go out... I tried to capture that by having the glowy bits a various levels of "bright"

     

     

    Fantastic job! I appreciated the right glow rings being dark unit the other brighter ones... I love this more and more.

     

    And I like the commentary... Well done

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