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Force Redux

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Posts posted by Force Redux

  1. Updated build. I'll use this when on my phone to review. Thanks for input folks!

     

    Villain Plan by Mids' Villain Designer 1.962

    http://www.cohplanner.com/

     

    Click this DataLink to open the build!

     

    Level 50 Magic Mastermind

    Primary Power Set: Robotics

    Secondary Power Set: Cold Domination

    Power Pool: Medicine

    Power Pool: Flight

    Power Pool: Speed

    Power Pool: Leadership

    Ancillary Pool: Mace Mastery

     

    Villain Profile:

    Level 1: Battle Drones

    • (A) Superior Mark of Supremacy - Damage/Endurance
    • (3) Superior Mark of Supremacy - Accuracy/Endurance
    • (3) Superior Command of the Mastermind - Damage/Endurance
    • (5) Superior Command of the Mastermind - Accuracy/Damage
    • (5) Soulbound Allegiance - Chance for Build Up
    • (7) Edict of the Master - Defense Bonus

    Level 1: Infrigidate

    • (A) Shield Breaker - Accuracy/Defense Debuff
    • (48) Shield Breaker - Chance for Lethal Damage

    Level 2: Ice Shield

    • (A) Luck of the Gambler - Defense/Endurance
    • (7) Luck of the Gambler - Defense
    • (9) Luck of the Gambler - Recharge Speed

    Level 4: Aid Other

    • (A) Miracle - Heal/Endurance
    • (9) Miracle - Heal/Endurance/Recharge
    • (11) Miracle - Endurance/Recharge

    Level 6: Equip Robot

    • (A) Endurance Reduction IO

    Level 8: Hover

    • (A) Luck of the Gambler - Recharge Speed
    • (50) Luck of the Gambler - Defense
    • (50) Luck of the Gambler - Defense/Endurance

    Level 10: Glacial Shield

    • (A) Luck of the Gambler - Defense/Endurance
    • (11) Luck of the Gambler - Defense
    • (13) Luck of the Gambler - Recharge Speed

    Level 12: Protector Bots

    • (A) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen
    • (13) Superior Mark of Supremacy - Damage
    • (15) Superior Mark of Supremacy - Accuracy/Damage
    • (15) Superior Mark of Supremacy - Accuracy/Damage/Endurance
    • (17) Call to Arms - Defense Bonus Aura for Pets
    • (17) Expedient Reinforcement - Resist Bonus Aura for Pets

    Level 14: Aid Self

    • (A) Miracle - Heal/Endurance
    • (21) Miracle - Heal/Endurance/Recharge
    • (21) Miracle - Heal/Recharge

    Level 16: Snow Storm

    • (A) Pacing of the Turtle - Accuracy/Slow
    • (23) Pacing of the Turtle - Damage/Slow
    • (23) Pacing of the Turtle - Accuracy/Endurance
    • (37) Pacing of the Turtle - Range/Slow
    • (46) Pacing of the Turtle - Endurance/Recharge/Slow
    • (50) Pacing of the Turtle - Chance of -Recharge

    Level 18: Fly

    • (A) Freebird - +Stealth

    Level 20: Arctic Fog

    • (A) Reactive Armor - Resistance/Endurance
    • (25) Reactive Armor - Resistance
    • (25) Reactive Armor - Resistance/Endurance/Recharge
    • (27) Gladiator's Armor - TP Protection +3% Def (All)
    • (40) Steadfast Protection - Resistance/+Def 3%
    • (43) Reactive Armor - Resistance/Recharge

    Level 22: Field Medic

    • (A) Endurance Reduction IO

    Level 24: Hasten

    • (A) Recharge Reduction IO
    • (27) Recharge Reduction IO
    • (48) Recharge Reduction IO

    Level 26: Assault Bot

    • (A) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura
    • (29) Superior Command of the Mastermind - Damage/Endurance/Recharge
    • (29) Superior Command of the Mastermind - Accuracy/Damage/Recharge
    • (31) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge
    • (31) Sovereign Right - Resistance Bonus
    • (31) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

    Level 28: Benumb

    • (A) Accuracy IO
    • (33) Accuracy IO
    • (33) Recharge Reduction IO
    • (33) Recharge Reduction IO
    • (34) Endurance Reduction IO

    Level 30: Maneuvers

    • (A) Luck of the Gambler - Recharge Speed
    • (34) Luck of the Gambler - Defense
    • (34) Luck of the Gambler - Defense/Endurance

    Level 32: Upgrade Robot

    • (A) Endurance Reduction IO

    Level 35: Sleet

    • (A) Touch of Lady Grey - Recharge/Endurance
    • (36) Undermined Defenses - Recharge/Endurance
    • (36) Recharge Reduction IO
    • (36) Achilles' Heel - Chance for Res Debuff
    • (37) Touch of Lady Grey - Chance for Negative Damage
    • (37) Annihilation - Chance for Res Debuff

    Level 38: Heat Loss

    • (A) Pacing of the Turtle - Endurance/Recharge/Slow
    • (39) Pacing of the Turtle - Damage/Slow
    • (39) Pacing of the Turtle - Accuracy/Endurance
    • (39) Pacing of the Turtle - Range/Slow
    • (40) Pacing of the Turtle - Accuracy/Slow
    • (40) Pacing of the Turtle - Chance of -Recharge

    Level 41: Web Envelope

    • (A) Enfeebled Operation - Accuracy/Recharge
    • (42) Enfeebled Operation - Endurance/Immobilize
    • (42) Enfeebled Operation - Accuracy/Immobilize
    • (42) Enfeebled Operation - Accuracy/Endurance
    • (43) Enfeebled Operation - Accuracy/Immobilize/Recharge

    Level 44: Scorpion Shield

    • (A) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense
    • (45) Luck of the Gambler - Defense/Endurance
    • (45) Kismet - Accuracy +6%
    • (46) Karma - Knockback Protection

    Level 47: Tactics

    • (A) Rectified Reticle - To Hit Buff/Recharge
    • (48) Rectified Reticle - To Hit Buff

    Level 49: Group Fly

    • (A) Soaring - Endurance/FlySpeed

    Level 1: Brawl

    • (A) Empty

    Level 1: Prestige Power Dash

    • (A) Empty

    Level 1: Prestige Power Slide

    • (A) Empty

    Level 1: Prestige Power Quick

    • (A) Empty

    Level 1: Prestige Power Rush

    • (A) Empty

    Level 1: Prestige Power Surge

    • (A) Empty

    Level 1: Sprint

    • (A) Empty

    Level 1: Supremacy

    Level 2: Rest

    • (A) Empty

    Level 4: Ninja Run

    Level 2: Swift

    • (A) Empty

    Level 2: Health

    • (A) Numina's Convalesence - +Regeneration/+Recovery
    • (43) Miracle - +Recovery
    • (46) Panacea - +Hit Points/Endurance

    Level 2: Hurdle

    • (A) Empty

    Level 2: Stamina

    • (A) Endurance Modification IO
    • (19) Performance Shifter - EndMod
    • (19) Performance Shifter - Chance for +End

    Level 50: Musculature Core Paragon

    Level 50: Ageless Core Epiphany

    Level 50: Assault Core Embodiment

    Level 50: Reactive Radial Flawless Interface

    ------------

     

     

     

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  2. not building to take on av's but with no aoe immob clearly not building to take on groups, either? just gonna play on 4/0?

     

    Snowstorm and Sleet not enough? Seemed ok (albeit briefly) on Justin, I'm at 24 now on Everlasting.

     

    If you recommend an immobilize Dixa, which would you lean torward?

     

    I edited my post.

     

    Fantastic Dixa, thank you. Exactly what I was looking for.

  3. I can't view all the set bonuses at the moment but I do have a few questions/suggestions.

     

    1. I know you said you weren't building to solo AVs but how much are you willing to spend?

     

    2. I could see adding Reactive Defenses to maneuvers if you aren't S/L capped.

     

    I'm willing to spend a lot, as this is my main. Don't have it all over time, but so far I have most of the Pet Ios, KB prot IO, Stealth IO and Reactive Defense IO. Working on the others. Later I 'll work on sets. Appreciate the lookover.

  4. Some primaries and secondaries play nicer with each other than others. Overall I like the feel of the play, but I wish some of the PBAOE stuff would be modified to be more suitable for range use.

     

    I'd like Opportunity to be free from use of specific powers, like Domination,  because I either forego the attack chain I want or lose the Opportunity.

     

    If Opportunity built up and then you had two powers that activate, Offensive or Defensive, it would be better.

     

    Overall my Dark/Ninjutsu is my 2nd favorite character. Some tweaks would be nice, but overall it's a fun archetype that really mirrors the comics well.

  5. Looking good... And expensive lol.  Quick thoughts...

     

    I'd definitely put all the pet aura IOs in soul extraction and slot it with nothing else. It's there to be a slot mule, not a real pet.

     

    I like the procs in Grace Knight but they need more accuracy, they are your primary damage dealers

     

    Try:

    Acc/Dam

    Acc/Dam/End

    Acc/Dam/End

     

    Slot your Lich for control & debuffs... move that aura to Soul Extraction.

     

    Have fun, I love necro dark!

     

    Would you please post your build, Or a build that is optimized the best. Expense is not a problem. As influence is easy to come by.

     

    Here you go. "Best" is always subjective, but this build has worked very well for me in the past. I don't try to cap resistance, though I do attempt to boost it. With all the controls and debuffs, things 'whiff' a lot or else are locked down.

     

    I like procs on things, and I build for control on Necro/Dark because it plays to its strengths, but the power sets are neat, because there are always odd ways to get more damage in via procs. Grave Knights are slotted for damage, and Lich for lots of control.

     

    Just my way of doing it, but since you asked me to share, here it is:

     

    Villain Plan by Mids' Villain Designer 1.962

    http://www.cohplanner.com/

     

    Click this DataLink to open the build!

     

    Level 50 Magic Mastermind

    Primary Power Set: Necromancy

    Secondary Power Set: Dark Miasma

    Power Pool: Flight

    Power Pool: Sorcery

    Power Pool: Leadership

    Power Pool: Presence

    Ancillary Pool: Soul Mastery

     

    Villain Profile:

    Level 1: Zombie Horde

    • (A) HamiO:Nucleolus Exposure
    • (5) HamiO:Nucleolus Exposure
    • (5) HamiO:Nucleolus Exposure
    • (7) Call to Arms - Defense Bonus Aura for Pets
    • (7) Edict of the Master - Defense Bonus
    • (9) Sovereign Right - Resistance Bonus

    Level 1: Twilight Grasp

    • (A) Touch of the Nictus - Healing
    • (11) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
    • (11) Touch of the Nictus - Accuracy/Healing
    • (13) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
    • (13) Touch of the Nictus - Accuracy/Endurance/Recharge
    • (15) Touch of the Nictus - Chance for Negative Energy Damage

    Level 2: Tar Patch

    • (A) Impeded Swiftness - Chance of Damage(Smashing)
    • (15) Pacing of the Turtle - Endurance/Recharge/Slow
    • (17) Recharge Reduction IO
    • (17) Recharge Reduction IO

    Level 4: Darkest Night

    • (A) Dark Watcher's Despair - To Hit Debuff
    • (19) Dark Watcher's Despair - To Hit Debuff/Recharge
    • (19) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
    • (21) Dark Watcher's Despair - Recharge/Endurance
    • (21) Dark Watcher's Despair - To Hit Debuff/Endurance
    • (23) Dark Watcher's Despair - Chance for Recharge Slow

    Level 6: Enchant Undead

    • (A) Endurance Reduction IO

    Level 8: Hover

    • (A) Freebird - +Stealth
    • (9) Blessing of the Zephyr - Knockback Reduction (4 points)

    Level 10: Howling Twilight

    • (A) Absolute Amazement - Endurance/Stun
    • (23) Absolute Amazement - Stun/Recharge
    • (25) Overwhelming Force - Endurance/Recharge

    Level 12: Grave Knight

    • (A) HamiO:Nucleolus Exposure
    • (27) HamiO:Nucleolus Exposure
    • (27) HamiO:Nucleolus Exposure
    • (29) Endurance Reduction IO
    • (29) Achilles' Heel - Chance for Res Debuff
    • (31) Soulbound Allegiance - Chance for Build Up

    Level 14: Mystic Flight

    • (A) Endurance Reduction IO

    Level 16: Shadow Fall

    • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
    • (34) Shield Wall - Defense/Endurance
    • (36) Impervium Armor - Resistance/Endurance
    • (36) Impervium Armor - Resistance/Endurance/Recharge

    Level 18: Soul Extraction

    • (A) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen
    • (25) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura
    • (31) Expedient Reinforcement - Resist Bonus Aura for Pets

    Level 20: Fearsome Stare

    • (A) Siphon Insight - ToHit Debuff
    • (37) Siphon Insight - Accuracy/ToHit Debuff
    • (37) Siphon Insight - Accuracy/Recharge
    • (37) Siphon Insight - ToHit Debuff/Endurance/Recharge
    • (40) Siphon Insight - Accuracy/Endurance/Recharge
    • (40) Siphon Insight - Chance for +ToHit

    Level 22: Maneuvers

    • (A) Red Fortune - Defense/Endurance
    • (40) Red Fortune - Defense/Recharge
    • (43) Red Fortune - Endurance/Recharge
    • (45) Red Fortune - Defense/Endurance/Recharge
    • (45) Red Fortune - Defense
    • (45) Red Fortune - Endurance

    Level 24: Tactics

    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (50) Adjusted Targeting - To Hit Buff/Endurance
    • (50) HamiO:Cytoskeleton Exposure

    Level 26: Lich

    • (A) HamiO:Endoplasm Exposure
    • (33) HamiO:Endoplasm Exposure
    • (33) HamiO:Endoplasm Exposure
    • (33) Blood Mandate - Damage/Endurance
    • (34) Blood Mandate - Accuracy/Damage/Endurance
    • (34) Dark Watcher's Despair - Chance for Recharge Slow

    Level 28: Petrifying Gaze

    • (A) Lockdown - Accuracy/Hold
    • (31) Lockdown - Accuracy/Recharge
    • (48) Lockdown - Recharge/Hold
    • (48) Lockdown - Endurance/Recharge/Hold
    • (48) Lockdown - Accuracy/Endurance/Recharge/Hold
    • (50) Lockdown - Chance for +2 Mag Hold

    Level 30: Provoke

    • (A) Perfect Zinger - Taunt/Recharge
    • (46) Perfect Zinger - Accuracy/Recharge
    • (46) Perfect Zinger - Taunt/Recharge/Range
    • (46) Perfect Zinger - Chance for Psi Damage

    Level 32: Dark Empowerment

    • (A) Endurance Reduction IO

    Level 35: Dark Embrace

    • (A) Gladiator's Armor - TP Protection +3% Def (All)
    • (36) Steadfast Protection - Resistance/+Def 3%

    Level 38: Dark Servant

    • (A) HamiO:Endoplasm Exposure
    • (39) HamiO:Endoplasm Exposure
    • (39) Recharge Reduction IO
    • (39) Recharge Reduction IO

    Level 41: Arcane Bolt

    • (A) Thunderstrike - Accuracy/Damage
    • (42) Thunderstrike - Damage/Endurance
    • (42) Thunderstrike - Damage/Recharge
    • (42) Thunderstrike - Accuracy/Damage/Recharge
    • (43) Thunderstrike - Accuracy/Damage/Endurance
    • (43) Thunderstrike - Damage/Endurance/Recharge

    Level 44: Rune of Protection

    • (A) Recharge Reduction IO

    Level 47: Spirit Ward

    • (A) Miracle - Heal/Endurance/Recharge

    Level 49: Vengeance

    • (A) Defense Buff IO

    Level 1: Brawl

    • (A) Empty

    Level 1: Prestige Power Dash

    • (A) Empty

    Level 1: Prestige Power Slide

    • (A) Empty

    Level 1: Prestige Power Quick

    • (A) Empty

    Level 1: Prestige Power Rush

    • (A) Empty

    Level 1: Prestige Power Surge

    • (A) Empty

    Level 1: Sprint

    • (A) Empty

    Level 1: Supremacy

    Level 2: Rest

    • (A) Empty

    Level 4: Ninja Run

    Level 2: Swift

    • (A) Empty

    Level 2: Health

    • (A) Numina's Convalesence - +Regeneration/+Recovery

    Level 2: Hurdle

    • (A) Empty

    Level 2: Stamina

    • (A) Endurance Modification IO
    • (3) Performance Shifter - EndMod
    • (3) Performance Shifter - Chance for +End

    ------------

     

     

     

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  6. When I focus on choosing a secondary I had one goal solo AV and GM so -recovery was one of my goals. I was going to go Thermal but then read res shields were kinda pointless on pets so I looked at cold because of def shield would work better on pets. Had -recovery, def shield, and -res and -def. Just no solid heal. So why no love for /cold looks pretty solid. Cold Defenders were one of the strongest debuffers on live so why no love from MM. What am I missing?

     

    Also min FX makes your group  looks like mini invulnerable shields on everyone looks pretty awesome.

     

    Wouldn't mind a review of my Bots/Cold. It's up on page 1 of this forum. I'm really liking it so far!

  7. I just noticed something about the MM ATOs  You could 2 slot each of them into 3 powers and get 30% recharge and 12% global damage.

     

    It might be worth trying to figure a way to do that in a build.

     

    That's pretty neat! Does global damage affect pets? I didn't think so, but I'd like to be wrong!

  8. bob, here's my build, only slightly tweaked from my old Live level 53 Incarnate build (althoughis one does not include any Incarnate slots).

     

    I think its pretty bog-standard. You were focusing a lot on recharge, but the build doesn't need a large amount. It builds on good solid pet damage/accuracy, some END reduction (articularly for ProtBots), using pet IOs to boost their survivability, and the OF proce to make Big Bot do KD and avoid KB. You have your Mace powers to help with some controls, personal shield, etc. I put extra procs in Force Bolt, because I alway use it alot, and this adds some damage to the mix. I put extra slots in Hover, including stealth, KB defense. The stealth is QoL, to avoid accidental aggro. With that and PFF you can usually zip through missions and shed aggro that you do take, rather safetly. You could always take /recall friend or slot in Super speed, both would be useful for speed TFs.

     

    Let me know if any questions. have fun! Bots/FF was my most enjoyable character for years.

     

    Villain Plan by Mids' Villain Designer 1.962

    http://www.cohplanner.com/

     

    Click this DataLink to open the build!

     

    Mechanista: Level 50 Technology Mastermind

    Primary Power Set: Robotics

    Secondary Power Set: Force Field

    Power Pool: Flight

    Power Pool: Medicine

    Power Pool: Leadership

    Ancillary Pool: Mace Mastery

     

    Villain Profile:

    Level 1: Battle Drones

    • (A) Blood Mandate - Accuracy/Damage
    • (5) Blood Mandate - Accuracy/Damage/Endurance
    • (5) Call to Arms - Accuracy/Damage
    • (7) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura
    • (7) Call to Arms - Defense Bonus Aura for Pets
    • (9) Edict of the Master - Defense Bonus

    Level 1: Force Bolt

    • (A) Decimation - Accuracy/Endurance/Recharge
    • (36) Explosive Strike - Chance for Smashing Damage
    • (36) Apocalypse - Chance of Damage(Negative)

    Level 2: Deflection Shield

    • (A) Red Fortune - Defense/Endurance
    • (9) Red Fortune - Defense/Recharge
    • (11) Red Fortune - Endurance/Recharge
    • (15) Red Fortune - Defense/Endurance/Recharge
    • (21) Red Fortune - Defense
    • (40) Red Fortune - Endurance

    Level 4: Insulation Shield

    • (A) Red Fortune - Defense/Endurance
    • (11) Red Fortune - Defense/Recharge
    • (13) Red Fortune - Endurance/Recharge
    • (40) Red Fortune - Defense/Endurance/Recharge
    • (40) Red Fortune - Defense
    • (43) Red Fortune - Endurance

    Level 6: Equip Robot

    • (A) Endurance Reduction IO

    Level 8: Hover

    • (A) Luck of the Gambler - Recharge Speed
    • (34) Freebird - +Stealth
    • (50) Blessing of the Zephyr - Knockback Reduction (4 points)

    Level 10: Aid Other

    • (A) Miracle - Heal/Endurance/Recharge
    • (13) Miracle - Heal/Endurance
    • (34) Miracle - Heal/Recharge

    Level 12: Protector Bots

    • (A) Blood Mandate - Accuracy/Damage
    • (15) Blood Mandate - Accuracy/Damage/Endurance
    • (17) Sovereign Right - Accuracy/Damage
    • (17) Sovereign Right - Accuracy/Damage/Endurance
    • (19) Defense Buff IO
    • (19) Defense Buff IO

    Level 14: Aid Self

    • (A) Miracle - Heal/Endurance/Recharge
    • (21) Miracle - Heal/Endurance
    • (34) Miracle - Heal/Recharge

    Level 16: Personal Force Field

    • (A) Luck of the Gambler - Recharge Speed

    Level 18: Fly

    • (A) Endurance Reduction IO

    Level 20: Dispersion Bubble

    • (A) Red Fortune - Defense/Endurance
    • (23) Red Fortune - Defense/Recharge
    • (23) Red Fortune - Endurance/Recharge
    • (46) Red Fortune - Defense/Endurance/Recharge
    • (48) Red Fortune - Defense
    • (48) Red Fortune - Endurance

    Level 22: Maneuvers

    • (A) Red Fortune - Defense/Endurance
    • (25) Red Fortune - Defense/Recharge
    • (25) Red Fortune - Endurance/Recharge
    • (48) Red Fortune - Defense/Endurance/Recharge
    • (50) Red Fortune - Defense
    • (50) Red Fortune - Endurance

    Level 24: Tactics

    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (29) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (31) Gaussian's Synchronized Fire-Control - Chance for Build Up

    Level 26: Assault Bot

    • (A) Blood Mandate - Accuracy/Damage
    • (31) Blood Mandate - Accuracy/Damage/Endurance
    • (31) Sovereign Right - Accuracy/Damage/Endurance
    • (33) Sovereign Right - Resistance Bonus
    • (33) Expedient Reinforcement - Resist Bonus Aura for Pets
    • (33) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

    Level 28: Field Medic

    • (A) Endurance Reduction IO

    Level 30: Group Fly

    • (A) Soaring - Endurance/FlySpeed

    Level 32: Upgrade Robot

    • (A) Endurance Reduction IO

    Level 35: Repulsion Bomb

    • (A) Annihilation - Accuracy/Damage
    • (36) Annihilation - Damage/RechargeTime
    • (37) Annihilation - Accuracy/Damage/RechargeTime
    • (37) Annihilation - Accuracy/Damage/Endurance
    • (37) Annihilation - Accuracy/Damage/Endurance/RechargeTime
    • (39) Annihilation - Chance for Res Debuff

    Level 38: Scorpion Shield

    • (A) Luck of the Gambler - Recharge Speed
    • (39) Gift of the Ancients - Defense/Endurance
    • (39) Gift of the Ancients - Defense

    Level 41: Mace Beam Volley

    • (A) Annihilation - Damage/RechargeTime
    • (42) Annihilation - Accuracy/Damage
    • (42) Annihilation - Accuracy/Damage/RechargeTime
    • (42) Annihilation - Accuracy/Damage/Endurance
    • (43) Annihilation - Accuracy/Damage/Endurance/RechargeTime
    • (43) Annihilation - Chance for Res Debuff

    Level 44: Web Envelope

    • (A) Trap of the Hunter - Accuracy/Recharge
    • (45) Trap of the Hunter - Endurance/Immobilize
    • (45) Trap of the Hunter - Accuracy/Endurance
    • (45) Trap of the Hunter - Immobilize/Accuracy
    • (46) Trap of the Hunter - Accuracy/Immobilize/Recharge
    • (46) Trap of the Hunter - Chance of Damage(Lethal)

    Level 47: Power Boost

    • (A) Recharge Reduction IO

    Level 49: Force Bubble

    • (A) Endurance Reduction IO

    Level 1: Brawl

    • (A) Empty

    Level 1: Prestige Power Dash

    • (A) Empty

    Level 1: Prestige Power Slide

    • (A) Empty

    Level 1: Prestige Power Quick

    • (A) Empty

    Level 1: Prestige Power Rush

    • (A) Empty

    Level 1: Prestige Power Surge

    • (A) Empty

    Level 1: Sprint

    • (A) Empty

    Level 1: Supremacy

    Level 2: Rest

    • (A) Empty

    Level 4: Ninja Run

    Level 2: Swift

    • (A) Flight Speed IO

    Level 2: Health

    • (A) Numina's Convalesence - +Regeneration/+Recovery

    Level 2: Hurdle

    • (A) Jumping IO

    Level 2: Stamina

    • (A) Performance Shifter - Chance for +End
    • (3) Performance Shifter - EndMod
    • (3) Endurance Modification IO

    ------------

     

     

     

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    |-------------------------------------------------------------------|

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