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Mezmera

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Everything posted by Mezmera

  1. I think if there were a bit more Hard Mode content available that would familiarize people with it more beyond just the Aeon and now the ITF I'd think it would be run a bit more. I get these are actually hard and make teams pause to consider team composition but that's not a bad thing as opposed to running 8 fiya blastas through all of the current content. I like these quite a bit and do my part to organize them when I can. I have no problem with carrying a PuG through one of these, that's why I tinkered with my dom and tank so that I could get teams through this as the point. I'll be sure and not push what I'd like to do with what the PuG that has been built could realistically accomplish so I organize an Aeon at the medium difficulty with the caveat that it could be a Relentless run if we have a team dedicated for it. Another thing I'd like to see is rewards for doing these things to be commensurate with running an Apex/Tin Mage which at worst is a 30 min commitment for 80 merits. And it doesn't need to be just merits, I'd like to see unique costume pieces available for unlock for running these things, especially once they get more Hard Mode content available. Some of those D-Syncs are quite nice though but you can get those at the minimum risk run.
  2. Maybe the Reverberant didn't take too kindly to you telling it to roll over prior. It's likely showing you who the real pet is...
  3. I'd say a Regen scrapper would be the best to bring on this. Not only will you net the team constant Vengeance but any Regen doppelgangers that the Hostless hijack will be an easy kill.
  4. It is not. All of those attacks already recharge real fast. Of the best attacks you'll be using you can slot it in Power Burst and Snipe but with Total Focus netting you a big damage bonus with Power Burst you'll have it set to recharge fast to combo with TF. I have the Force Feedback proc in my Snipe only since it has the most optimal recharge for consistent firing. With it in Snipe I averaged it out to be about a 20-35% recharge boost over a minutes time as long as I'm constantly attacking as opposed to that 7.5% constant recharge the Manticore set nets me. Sometimes it fires quite often and sometimes barely fires but on the low end at 20% it still maths out to be better than that 7.5%.
  5. I appreciate there's the ability to be able to build for perma dom without Hasten because it's too hard to watch for an ATs all important ability to show up to activate again. So for the casual players that can't adapt to this I'm glad perma is achieveable without Hasten. On that same token doms are and have always been a race car not suited to the play style of every person that plays this, which is perfectly fine since there's tons of alternatives. You can build a dom for a Sunday stroll or to be the meanest thing on the track. That's the best thing about this AT.
  6. I have not nor have I ever been tempted to. There's far too much you must sacrifice to chase solely recharge that it really ends up gimping your potential. Doms are the most slot starved and bonus hungry creatures already. Hasten just offers too much efficiency in one power, in essence you're getting the value of 7 purple sets of 5 slots (not including other bonuses you'd get). Yes it's doable but the sweet spot is a well built dom with Hasten.
  7. Ah well yeah scrapper of course, can't reach high DDR values on that thing. Might wanna look into the melee hybrid and ageless for a shield scrapper. And put more stank on that Shield Charge.
  8. What are you on about now? You must not be taking the right powers if your Shield tank is weak on this. Take all the powers in Shield, don't just take Shield Charge, and get some bonuses. In fact just delete your Shield tank right nao, bad enough I have to share Mind doms with you.
  9. Maybe they can format it so that every other letter is capitalized and lowercase for league chat. That would look awful peculiar, it'd be hard for people to not see that type...
  10. I think this is a part of what the old live team got somewhat right. These aether things are for costume overlays, but in a game with so much customizability afforded you who wants to put on someone else's full costume? On live you had to run the itf to get access to the parts of the roman costumes, there was the ascension costume you had to unlock through incarnate stuff. I know the HC team doesn't want to feel like they are gatekeeping any costumes but having a bunch of costume pieces available for unlock you can use to enhance your look would do real well to attract people to run these new things they want people to try. If we could unlock the Seer robes or Desdemona's boots or something trading in these aether things I'm sure a bunch of people would look to run all of these new higher difficulty content. They could still keep the trade in low enough so that it wouldn't take forever for someone to get a bunch of pieces even with running them at the 1-star. Things like this would attract people to your content and a bit more away from AE. Food for thought.
  11. I just use a 50+5 Accuracy IO. I want it to hit and debuff things, the proc damage is a bonus which lets me have this in my attack chain. I use Unbreakable, Gladiators, Mistral and two of the hold ones that get psi damage.
  12. You have a plethora of pool picks here, an armor would be good. I get by just fine with Ice Arrow, Pistols, Exec Shot, Bullet Rain and Hail of Bullets as my chain, Oil Slick adds some real nice additional damage. Yes I don't like to slot procs into powers where they will have a low rate of fire unless its already part of a 5 piece set I'm going after for bonuses. But any -res proc I do slot where I can especially since you're the debuffer. As for the Force Feedback proc in Bullet Rain it has a high rate of fire due to the target count, I'd for sure slot that 6th. Acid Arrow I'm more looking to do some enhancement values while still having the -res procs. Pretty much all of the arrows in TA I'm aiming for +recharge. My defender has a full set of one ATO in Pistols and 5 of the other in Executioner's Shot. You might be better off with an ATO set in Oil Slick. Range and pbaoe have a bunch of real nice sets to choose from. I love Power Build Up with my TA/DP. I don't have the time to get off a bunch of arrows and then by the way run in for some Soul Drain goodness so being able to boost your damage right out of the gate is great for DP and then having a side benefit of also a power boosting ability is just too good to pass up. I use power boosting and also have Unleash Potential for some silly defenses when I want it. I also take the armor and the godmode (although it hardly gets used, I still have it in a pinch from a rez or something).
  13. Yeah the regen you get from TA's debuffs makes Diamagnetic's insignificant. I go with it for the -tohitt plus most everyone runs Reactive or Degen so those stacks will fill up fast on teams. Agree about Flash Arrow, I'd drop a slot off of that Clouded Senses, you don't need the accuracy in this one nor do you want the proc. I slot my Oil Slick with 5 Ragnarock for those bonuses and an Achilles And yeah take your armors.
  14. You crazy! Ice Arrow is the best debuff in TA. I'd make room!
  15. I don't play support characters very much but my TA/DP defender is one of my favorite characters. There's lots of target location powers I'd highly recommend getting some binds set up for a few of those arrows, once I did that it became such a blast to play. Dual Pistols is a very cool set to use with TA. Chemical Ammo plus Poison Arrow will net you tons of -dmg. Couple things: Piercing Rounds will be a wasted attack to have, you'll mostly be using chem ammo or fire ammo so won't be getting that -20% resist, I'd drop that one. My lead attack is Ice Arrow which I proc out but I put in a 50+5 Accuracy IO instead of that Ghost Widow one you have. Hail of Bullets I put a Fury of the Gladiator -res proc 6th. Oil Slick I slot 6th an Achilles. Bullet Rain I will slot 6th a Force Feedback proc. Acid Arrow recharges so fast those procs will be wasted on it, I slot mine with an Achilles and 3 Devastation I believe with that other -res proc. As for the Arrows I find Entangling Arrow and Glue Arrow to be the most skippable, everything else you should have. I do have Glue Arrow myself though and I know you can't skip Entangling so you're looking fine on the arrows. When I was building my TA I had to consult someone to confirm that I was seeing it didn't require tons of slots which I could then dedicate elsewhere if I liked. The best thing to do with TA is to enhance the values in the powers like recharge and accuracy. It's such a fun and cool pairing you should have a blast and it's a very strong character. Edit: As far as I know DP should be fine on a Corruptor, the nuke will see a good benefit from Scourge. I also do Diamagnetic for mine as well as Agility Alpha.
  16. With these new challenge settings I decided it was high time to get serious with my tank. I gave her a complete overhaul that worked out quite well. Here's a few things I did. My Shield tank doesn't have a heal so I just got by using Rebirth but I needed a second heal and found since I'm already taking a taunt I could dip into the Presence Pool and chase after Unrelenting for that gem of a power. I switched to Melee Core Hybrid which you would probably want Radial for your Invuln. I went with the Force of Will pool so that I could amp up my defenses, regen and recovery in spurts when I needed it. Then my big ST attack takes hold sets so I dropped in the Entomb +absorb proc which stacks very nicely with the tanker +absorb, I make sure these are slotted in very optimal powers so that if they get chewed off as long as I'm staying aggressive attacking I'll have a high chance to gain more shielding.
  17. I don't have experience with Thermal but I love my TA/DP defender, I can list out what I do with the attacks. Pistols: 6 Defender's Bastion Swap Ammo Bullet Rain: 5 Vigilant Assault + Force Feedback proc Executioner's Shot: 5 Apocalypse + Achilles Heel proc Hail of Bullets: 5 Armageddon + Fury of Gladiator -res proc Suppressive Fire is good for another attack but I'd proc bomb it, I use the hold from my primary that way to fill in a good attack chain. I also almost always run Chem Ammo for the harder content.
  18. Well you either kill the telepaths or confuse them or let them run wild because no other control works here. You have 3 options, confusing works with maximum efficiency, killing them works too, the third option is to let the teles do whatever you like and deal with the consequences. Yes they hardly ever turn any but they will on occasion turn one. My confuses don't run out. Sleeps don't work to stop anything the teles want to do, the debuffs stay and they still turn the protesters. As for dimension shifting them no I haven't tried that since I don't play one of those but if you can manage to keep up 6 dimension shifting bubbles and can talk your team into it let us know how that works. You should know instantly if it halfway works because if you shift them one of those stacks of debuffs on you should be removed. I play all kinds of control and they cannot be stopped from animating when they want to turn a protester because I have tried most control I can throw at them. There's a reason confuse is such an efficient power in this itrial. Ha unnecessary but thanks. I have been doing the solo dom confuse method to get everyone their "Master of" since live. If I'm on Excelsior and someone's running a TPN I will join to get people their easy master badges. I was just saying of all of the itrials this is the one more people tend to fail because they are used to just brute forcing games. You couldn't have gotten a better person to respond on this one to give you more clarity.
  19. Shield is a blast to play on tank and it can be built into a top tier lead tank. If you want to main tank though Rage is such a bad power to build around. You won't want to self handicap yourself when there's better builds to be had especially when you can get more out of the Gaussian proc in a Build Up power which imo is a better power to have than Rage. Foot Stomp is great sure but you can do better overall with other powerset pairings. Shield Charge is a jewel of a power which will pair well with any of the tanker aoes in their assaults. I do real well with the enlarged Spinning Strike from Street Justice and the Mighty Judgment. Of course if you wanted to just build a proc tank instead of a main unkillable tank that changes things a little but Shield is for sure versatile enough to get what you want out of it.
  20. Yes Chords of Despair would seem appropriately thematic for some pop dance emote hold. My other control characters would be super jealous of something like this though, bad enough everyone and their mother gets Ghost Widow's awesome hold, except for actual control characters...
  21. For me every once in a while he'd aggro to a squishy taking out a barrier which I'd need to run over and stand next to him and then he'd get back to my tank. I think the most problems can arise from extra melee with a taunt field of their own accidently dragging aggro across the courtyard away from the lead tank. Probably best to tell those scrappers to turn off Against All Odds.
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